physically active Archives - The Game Gal https://www.thegamegal.com Family-friendly games for you and yours Sun, 27 Mar 2022 15:31:14 +0000 en-US hourly 1 https://wordpress.org/?v=5.9.3 21406246 Every man for himself dodgeball https://www.thegamegal.com/2021/08/23/every-man-for-himself-dodgeball/ https://www.thegamegal.com/2021/08/23/every-man-for-himself-dodgeball/#comments Tue, 24 Aug 2021 03:26:25 +0000 https://www.thegamegal.com/?p=7827

What it is: A fun variation on normal dodgeball.

Best for: A big group of players in a gym, or a big room without breakables inside

What you need: Dodgeballs! We have been playing with these Rhino Skin balls, which are great because they have enough heft to travel well, but they’re made of foam and don’t hurt at all. You can play with other balls, too.

How to play: The name of this game pretty much says it all. It’s dodgeball, but instead of playing on teams, all players are playing for themselves.

To start, put all the dodgeballs on the floor in the center of the room. It’s good to have more balls than players. Have all players start the same distance away from the balls on the floor. Someone yells “Go!” and everyone rushes for the dodgeballs (make sure you don’t run into each other).

All players are free to grab as many balls as they want, then they usually back away from everyone pretty quickly.

Let’s follow one player, Nina, on her journey through the game. At “go,” Nina rushes forward and grabs two balls. Then she quickly backs away from the other players. According to the rules, before she’s allowed to throw a dodgeball at anyone, she has to touch one of the walls.

She does so, backing up until she feels the wall behind her. Then she is on the offensive, ready to strike. And on the defensive, too, because there’s a room full of players who could strike her at any moment.

Say Nina gets a good throw in and pegs Ralph. Ralph immediately sits down in place and tosses away any balls he was holding in his hands. Nina pauses for two seconds to smile and give an excited little hop, but it was two seconds too many. Another player named Duncan throws a ball that hits Nina in the arm. She is out.

Nina sits down right where she is, rolling away the ball she was still holding. At the same time, Ralph, whom Nina pegged a few seconds ago, gets to stand up and rejoin the game. That’s the main rule of the game: if the person who pegged you gets pegged and sits down, you can pop up and play again.

So Nina, who was pegged by Duncan, watches him closely. A few minutes later when a player named Kelly pegs Duncan and he has to sit down, Nina jumps up, grabs the nearest ball, and starts playing again.

Play continues like this. When you get pegged, you sit down. When the person who pegged you sits down, you get to stand up and keep playing.

When does it end? When there’s only one man standing. Essentially this means that the last player has personally pegged every single other player in the game. That player wins, and you can start a new round! Heads up, the rounds can get pretty long.

All the normal dodgeball rules apply. If you catch a ball, the person who threw it at you is out. Throwing balls above the shoulders is not allowed.

If you want to see a sample game, here you go! We played at our parents’ place, which includes a giant warehouse room perfect for playing dodgeball in. (Queen music is optional.)

Another name for the game that I just made up is Hunger Games dodgeball (pretty good though, right?). I like this game better than normal dodgeball because there’s a little less pressure; you’re not going to let any teammates down if you mess up because you don’t have any! Have fun playing!

Variations: For another spin off the classic game of dodgeball, try glow in the dark dodgeball! Or for little kids, try playing on a playground for fun.

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The human piñata https://www.thegamegal.com/2020/06/13/the-human-pinata/ https://www.thegamegal.com/2020/06/13/the-human-pinata/#respond Sat, 13 Jun 2020 13:12:20 +0000 https://www.thegamegal.com/?p=7876

So we’ve finally reached the end of the school year, and the end of our unexpected little adventure in homeschooling. My kids love their end-of-year parties so much and they were both super bummed to miss them. So I wanted to give them the best little at-home end-of-year-party I could. I wanted to try a game, something fun and new, so enter…the human piñata.

What it is: An activity involving candy and running. Don’t worry! No one gets whacked with a stick. Instead, kids chase around the “human piñata,” someone with tons of candy attached to their shirt.

Best for: Kids! And one grown-up who’s a good sport

What you need: A cheap or old t-shirt, individually wrapped candy, a hot glue gun, and a piece of cardboard; also, small buckets or bags for children to collect candy in

How to play: Before you play, prepare your shirt by gluing the pieces of candy all over it. There are some tips and techniques to this:

  • Use a tiny dot of hot glue for each candy.
  • Use a low-heat glue gun, or give the glue just a second to cool down before you stick the candies on.
  • Try not to press the candies on too firmly; you want kids to be able to pull them off fairly easily.
  • Slide a piece of cardboard inside the t-shirt before you glue so the glue doesn’t stick to the opposite side.
  • Use individually wrapped candies. Sealed candies like mini bags of Skittles work better than loose-wrapped candies like Smarties, Starbursts, Dum-dums, or Hershey’s kisses; the loose wrappers can easy tear or fall off.
  • If you’re using small individually wrapped chocolates, especially if you’re playing outside, consider throwing the whole shirt (candies and all) into the fridge for an hour or so before you play, just to try to minimize the melting/smushing of the chocolates.

When your human piñata is set, dressed in their candy shirt and ready to run, say “Ready, set, go!” and the kids go crazy! Depending on the age and number of children you’re playing with, you might want to set up some rules (like no tackling the piñata). Make sure you have enough candy for all the children. For large groups, you might even have more than one human piñata. You also might want to give the children buckets or bags to collect the candy in.

This was a lot of fun for us! I think it’s just something so different than what kids usually do, it should create some memories.

Happy summer!

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Banana tag https://www.thegamegal.com/2019/01/03/banana-tag/ https://www.thegamegal.com/2019/01/03/banana-tag/#respond Thu, 03 Jan 2019 14:10:29 +0000 https://www.thegamegal.com/?p=5857

What it is: A variation of freeze tag

Best for: A large group (at least 8 players)

What you need:

  • A big, open playing area

How to play: Choose one or several people to be It – the ones who run around and try to tag the rest of the players. Let’s say June and Bobby are It. They stand still, close their eyes, and count to 10, giving the rest of the players a chance to run and scatter. When Bobby and June are done counting, they open their eyes and spring into action.

Bobby and June run around the playing area, trying to tag (touch with one hand) as many people as possible.

Say Bobby tags Raoul. As soon as he does, Raoul has to freeze, standing still in one spot, and put his hands above his head and lean slightly to the side, like this:

See how he’s making roughly the shape of a banana?

Then Raoul stands still and waits for someone to unfreeze him.

In banana tag, Raoul is unfrozen by two teammates, not just one, who come up to either side of him, each grab an arm, and pull his arms down – like Raoul is a banana they’re peeling, get it? Then Raoul is unfrozen and he can run around again, until he’s tagged again.

The game ends when Bobby and June have frozen all other players. I like banana tag more than regular freeze tag because having to have two players unfreeze a frozen player (or, in this case, peel a banana-ed player) makes the game a little harder for the players (and a little easier for It).

Have fun!

Variations: Freeze tag, and the even sillier variant, freeze tag with all your limbs bent or all your limbs straight. Another type of tag is photo tag.

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Bird on a perch https://www.thegamegal.com/2018/12/27/bird-on-a-perch/ https://www.thegamegal.com/2018/12/27/bird-on-a-perch/#respond Thu, 27 Dec 2018 22:39:17 +0000 https://www.thegamegal.com/?p=5804

What it is: An easy game of teamwork, following orders, and posing as quickly as possible

Best for: A big group of boy/girl pairs

What you need:

  • A big open area to play

How to play: I learned this game at EFY, a week-long religious camp for teenagers. Boys and girls house separately but are put in co-ed groups, attend dances together, and are encouraged to talk to and get to know each other as much as possible, so this game fit right in.

In the game, pairs of players hit poses as quickly as possible. There are three poses.

Bird on a perch, where the boy kneels and the girl sits on his knee:

Monkey in a tree, where the girl hangs on the boy’s back:

Baby in a cradle, where the boy stands and holds the girl in his arms:

To play, each pair stands together in the open play area. A caller calls out two or three poses in any order, and the pairs must hit each pose in order, ending on the last pose and holding it. The last pair to hit the last pose is eliminated. Play continues until only one couple remains, the winners!

So, for example, the caller might call out, all at once, “Bird on a perch, baby in a cradle, monkey in a tree!” Each pair must first hit the bird on a perch pose, then the baby in a cradle pose, then the monkey in a tree pose. Last pair to hit the monkey in a tree pose is out. The caller is also the judge who decides who was last.

The caller can come up with any combination, like “Baby in a cradle, bird on a perch, monkey in a tree!” Or “Monkey in a tree, bird on a perch, monkey in a tree!” For added difficulty, call out more than three poses at a time!

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Red light, green light https://www.thegamegal.com/2018/12/20/red-light-green-light/ https://www.thegamegal.com/2018/12/20/red-light-green-light/#comments Thu, 20 Dec 2018 12:04:18 +0000 https://www.thegamegal.com/?p=5577

What it is: An easy game for young children

Best for: 4 or more players

What you need

  • Just an area to play, a big open space you can run in

How to play: First choose one player to be your caller. We’ll call her Mom. Mom stands at one end of the room or area while all of the players stand across from her, facing her. There should be a long space between Mom and the players. It’s also ideal if the players have a wall to stand against or a line to stand behind so everyone starts the same distance from Mom.

When all players are lined up and not wiggling too much, Mom turns her back to the players and calls “Green light!”

This is the players’ cue to run forward towards Mom. But whenever she chooses, Mom says “Red light!” and turns around. As soon as they hear “Red light!” all the players freeze in place. If Mom turns around and catches anyone moving, anyone who hasn’t frozen still, she can send them back to the starting line. (So it may not be in players’ best interest to run as fast as they can, lest their momentum keeps them from stopping in time and gets them sent back to the starting line.)

After Mom has caught anyone who was moving and sent them back to the starting line, she turns around again and calls “Green light!” Players rush forward until Mom says “Red light!” and turns around.

The first player to reach Mom wins! They get to be the caller next round.

Variations: For younger children, you could play without Mom turning around. She just stands facing the players all the time saying “Red light!” and “Green light!” She also doesn’t send players back to the starting line if they don’t stop right away, but she can require players who were slow to freeze to take a few steps back.

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Balloon stomp https://www.thegamegal.com/2018/12/13/balloon-stomp/ https://www.thegamegal.com/2018/12/13/balloon-stomp/#respond Thu, 13 Dec 2018 19:29:20 +0000 https://www.thegamegal.com/?p=5745

What it is: A game where players step on balloons tied to each other’s ankles!

Best for: 5 to 12 players

What you need:

  • String
  • One balloon per player per round
  • A big open space to play (indoors is ideal)

How to play: To set up, tie a balloon to each player’s ankle with a short piece of string. There should be at least a few inches of string from the ankle to the balloon so the balloon can bounce along the ground.

Have all your players carefully stand at the edges of the play area. At “go,” all players rush forward and try to stomp each other’s balloons so they pop. When your balloon pops, you’re eliminated from the game. Go sit or stand along the sidelines and watch until there’s only one player remaining with a balloon on their ankle: the winner!

Some rules: No touching the balloons, and you might want to set up clear guidelines up front about pushing or shoving.

Variations: This game is similar to floppy sock tag, but for sure a lot noisier!

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Photo tag https://www.thegamegal.com/2018/11/01/photo-tag/ https://www.thegamegal.com/2018/11/01/photo-tag/#comments Thu, 01 Nov 2018 13:41:33 +0000 https://www.thegamegal.com/?p=5923

What it is: A small-group (even two-player) playground game my son and I invented at the park the other day. (Since my son invented the game, I let my five-year-old daughter contribute to this post by drawing the post artwork. So the cat doesn’t have anything to do with the game, but it’s cute, right?)

Best for: A grown-up and some kids at a playground

What you need:

  • A camera or smartphone

How to play: The other day at the park, the weather was nice and all I wanted was to take some cute pictures of my kids. My one-year-old, I could understand how it would be difficult. It’s hard to get her to sit still. I didn’t have much luck. My five-year-old, she obliged me a little bit. But my seven-year-old, he’s old enough to know to sit still, right? Old enough to cooperate and let his mom get a good picture of him? Nope, not at all. I couldn’t get a single good shot of his face.

But, on the plus side, it led to us creating a new form of tag that my son loved and was a lot of fun.

We call it photo tag!

It’s kind of like hide-and-seek, and it’s best played somewhere players can hide, like on a playground. One person (the grown-up with the camera) is It. We’ll call her Mom. All the players run and scatter throughout the playing area while Mom counts to ten, then opens her eyes and, armed with her finger poised over the camera button, starts searching for the players.

Mom’s goal is simple: capture a photo of a player that clearly shows the player’s whole face. The players are allowed to run, hide, and evade Mom, but are not allowed to cover their faces with their hands.

At the end of your playing time, Mom can show all the players the pictures she took. The player with the least photos of their face wins. Or, Mom can show players pictures as she takes them.

This probably isn’t a game where you’ll want to take turns being It. Better just let Mom handle the camera, unless you’re playing with teens or above.

Variations: If you are playing with teens or above, let everyone hold a phone/camera, and everyone can be It at the same time. Then at the end of an allotted time, everyone shows any picture they got of someone else’s whole face. The player with no photos or the least photos of his or her face wins! For more creative versions of tag, try banana tag or freeze tag with all your limbs bent or straight.

Samples: Interestingly enough, this game actually led to some of the cutest pictures of the day, candid ones I shot as my son was trying to evade me. Since he was having so much fun, his smiles are genuine. Mom wins!

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Hoop hop showdown https://www.thegamegal.com/2018/10/25/hoop-hop-showdown/ https://www.thegamegal.com/2018/10/25/hoop-hop-showdown/#respond Thu, 25 Oct 2018 14:40:22 +0000 https://www.thegamegal.com/?p=5862

What it is: An active game involving hopping and rock-paper-scissors

Best for: A big group (at the very least 8 players) in a gym

What you need:

  • 20 to 30 hula hoops
  • Optional: Painter’s tape to secure the hula hoops to the floor

How to play: This game is easily demonstrated through a video, so let’s just start with one right off the bat:

Now that you get the idea, lets talk specifics! First, setup. Place or tape your hula hoops on the ground, creating one long trail of hula hoops that can wind and curve across the gym. There should be room on each end of the trail for a line of players to stand.

Divide your players evenly into two teams and send each team to line up at either end of the hula hoop trail. Then you’re ready to start the game!

Let’s say on Team 1 we have Simon at the front of the line, and on Team 2 we have Mary. At “go,” Simon and Mary start hopping down the hula hoop trail, landing once in each hula hoop. When they meet each other, they play a quick round of rock-paper-scissors. (If they tie, they play again quickly until someone wins.)

Say Mary wins. The loser of rock-paper-scissors (Simon) then leaves the hula hoop trail, going back to the end of his team’s line. Mary gets to continue hopping up the hula hoop trail, trying to get to the opposing team’s starting point.

As soon as Simon leaves the trail, the next player in Team 1’s line (we’ll call him Jacob) starts hopping down the trail. When Mary and Jacob meet, they play rock-paper-scissors. Say Mary wins. Then Mary continues hopping down the trail, Jacob goes to the end of his team’s line, and Jacob’s team sends another player hopping right away.

The game ends when someone reaches the end of the hula hoop trail (the starting point for the other team).

It’s a great game because it works for any age. If your players are too young to play rock-paper-scissors, have a buddy walk with them and play rock-paper-scissors for them. And there’s really not much skill involved. Sure, some kids might be faster hoppers than others, but anyone (even the youngest players) can win at rock-paper-scissors. So it’s a great mixed-age group game.

Also, it’s so fun! For some reason players just get so excited when a teammate wins at rock-paper-scissors. Much cheering occurs. So much suspense! So much intensity! So much hopping! This game is a keeper.

Source: I learned about the game from Eric Branch. His video of his gym class playing is great! It went viral. Thanks for the great game, Eric!

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Water balloon volleyball https://www.thegamegal.com/2018/08/27/water-balloon-volleyball/ https://www.thegamegal.com/2018/08/27/water-balloon-volleyball/#comments Mon, 27 Aug 2018 15:28:50 +0000 https://www.thegamegal.com/?p=5476

What it is: A toss-and-catch game played outside with water balloons

Best for: At least 4 players

What you need

  • Players will form pairs, and each pair needs a beach towel
  • A good supply of water balloons, because hopefully a lot of them will pop and get your players wet (because where’s the fun if that doesn’t happen?)
  • Optional: A volleyball net or homemade volleyball net (e.g., a line strung across the yard)

How to play: So first let’s cover a basic water balloon toss. Two players toss a water balloon back and forth with just their hands, trying not to miss or they’ll get splattered with water.

With this version, players don’t use their hands but a beach towel instead. Players form pairs of two, and each pair holds a beach towel. Players hold the short ends and spread out the beach towel between them like this:

If you put a water balloon in one pair’s beach towel, they can lower their beach towel and, by lifting their hands quickly, pop the water balloon into the air. If they aim towards a second pair of players, that pair can catch the water balloon by cradling it in their own beach towel.

So that’s one way to play, if you only have four players. Two pairs of players toss a water balloon back and forth to each other, catching it in their beach towels, trying not to let it pop.

You can also play with more people and set up your game more like a traditional volleyball game, even over a real volleyball net. Put an even number of pairs on each side of the net to form two teams. Then play just like normal volleyball. Instead of trying to pass the water balloon to someone, the players who pop the water balloon into the air will try to land it on the other team’s side and make it pop.

If a water balloon lands on the ground or pops on a team’s side, the other team gets a point. If a pair of players tosses a water balloon out of your pre-set game bounds, the other team gets a point. It is legal to toss the water balloon to another beach towel on your own side, as long as you don’t let it drop. You can play to a max point value or until you’re out of water balloons. Switch up the teams or pairs every now and then if you want!

It’s a less skilled version of volleyball with hopefully more laughs, and a good chance to practice teamwork, with players working in both pairs and teams. Also, hopefully you’ll get wet. Best played on hot, sunny days. Have fun!

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Spiers/spotters https://www.thegamegal.com/2018/05/12/spiers-spotters/ https://www.thegamegal.com/2018/05/12/spiers-spotters/#comments Sun, 13 May 2018 00:56:10 +0000 https://www.thegamegal.com/?p=4939

This is one of the proudest moments of my life. My six-year-old son, Carson, is writing my very first guest post! The other week I was reading a nice note one of his school friends wrote him that said he liked playing the game “spiers and spotters” with Carson. I asked Carson about it and he said it’s a game he invented himself. Of course I was thrilled and couldn’t wait to get the details. So we sat down together, I helped him color his very own original artwork, and he told me all about it. So now, without further ado, here’s the game spiers/spotters from Carson! (His words, with a little prompting from me.)

What it is: A game that’s kind of like hide and seek

Best for: Recess, and for kids, at least four of them

What you need:

  • A playground and two groups of people

How to play: Start at the front of a playground. You’ll need to get your kids together, and they’ll split into groups. The kids can choose their own groups. One is called the spiers and one is called the spotters. The spiers spy on the spotters and try not to be seen. The spotters run around and try to spot the spiers. When a spotter spots a spier, they say “I see you!” Then the spier tries to find the other spiers and ask if they’ve been seen too.

Once all the spiers have been spotted, you’ll get back to the front of the playground and split into new groups. Make sure every kid gets a chance to be both spiers and spotters.

Variations: Spiers/spotters is like a team version of hide and seek. Sardines and hit the dirt are similar games.

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Human tic-tac-toe https://www.thegamegal.com/2018/01/31/human-tic-tac-toe/ https://www.thegamegal.com/2018/01/31/human-tic-tac-toe/#comments Wed, 31 Jan 2018 23:28:15 +0000 https://www.thegamegal.com/?p=4822 What it is: A life-sized, physically active version of the classic game tic-tac-toe (and one that’s a lot more exciting and less likely to end in a draw every time)

Best for: Teens and above, and at the very least six players (preferably more like 12). You also need an even number of players and one player to be the referee.

What you need:

  • A playing area: somewhere large and flat like a gym, a large room, or a big slab of concrete
  • A way to mark squares on the floor. Painter’s tape or masking tape is great for this (or chalk if you’re outside).
  • A pen and paper to keep score
  • Optional: A way to distinguish teams from one another. Three bandanas of one color and three of another (or scrimmage vests in two colors) would work great for this.

How to play: First, prepare your playing area.

You want a giant human-sized tic-tac-toe board on the ground. You can start by taping out your typical tic-tac-toe board with strips of tape. Aim to have each square about 3 feet by 3 feet.

Now, in the middle of each of your nine squares, tape a smaller rectangle, just big enough to hold one pair of feet.

If you want, you can skip the first step and forego the long tape lines. The most important part is a 3 by 3 grid of small rectangles just big enough for one person to stand in. Also, tape two lines parallel to and on opposite sides of the grid, spaced a few feet back from the grid:

Next, prepare your players.

First divide them into two even teams. If you have scrimmage vests to wear, assign each team a color and have them put on their vests. Next, give each player a number. Assign a number 1 on each team, a number 2 on each team, a number 3 on each team, and so on. So each player will have, on the opposing team, a counterpart with a matching number. Each player needs to remember his or her number. You as a referee might want to write down the numbers on a piece of paper so you know which numbers are assigned to players.

Have the teams stand behind the lines on opposite sides of the grid, like this:

If you’re playing with bandanas, assign each team a color and put the bandanas on the floor between the teams and the grid.

As a referee, sit or stand off to the side so you can clearly see the grid and both teams. Now you’re ready to start!

To begin, call out three numbers. The three players with those numbers on each team run forward, grab a bandana (if you have bandanas), and try stand on open squares to form a three in a row. The first team to get three in a row wins! With two teams competing for open spots, though, there’s a fair amount of running, teamwork, and communication involved. Still, it shouldn’t take more than a few seconds until one team has made three in a row.

The only row teams are not allowed to use is the one closest to them:

Any other row of three is fair game, for example:

Once one team has scored, mark them a point, send all the players back, put the bandanas back on the ground, and call three more numbers for the next round.

It’s handy to have all the players’ numbers written down because you can mark how many times you call each number so all the players get an even amount of playing time.

The bandanas or scrimmage vests are handy because they make it very easy for players to see and remember whose team they’re on. If you’re using bandanas, players can also hold their bandanas up in the air as soon as they form a row of three, making it easier for you as referee.

After a while you can change up teams, if you like. At the end of your desired playing time, tally up the points and declare a winner!

It’s a simple game, rule wise, with enough strategy to keep it interesting but fast-paced enough to keep it fun. It’s a great game for a big youth group to play.

Enjoy!

Variations: Another variation of the classic tic-tac-toe is 3D triple-decker tic-tac-toe. Ultimate tic-tac-toe brings even more strategy to the game.

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Garbage ball https://www.thegamegal.com/2017/12/13/garbage-ball/ https://www.thegamegal.com/2017/12/13/garbage-ball/#comments Wed, 13 Dec 2017 14:39:55 +0000 https://www.thegamegal.com/?p=4708

What it is: An easy, moderately active gym game

Best for: A large group of children

What you need:

  • Something harmless to throw. In this game, you’ll be throwing things across the gym. It can be anything harmless like crumpled up pieces of paper, foam balls, wadded up socks, lightweight inflated balls, etc. The more the merrier!
  • A place to play. A gym is ideal. You could potentially play outside. The important thing is you have a clearly marked playing area with a distinct line down the middle, dividing your playing area in half.

How to play: To start, divide up your players into two teams. The teams stand on either side of a line down the middle of the playing area.

Next, take your “garbage” – your harmless things to throw across the gym. Let’s say you’re playing with wadded up paper balls. You can either divide the garbage into two equal piles and put one pile on each side of the line, or you can dump all of the garbage in the middle of the two teams, right down the dividing line.

Then signal the start of the game, by blowing a whistle or playing music or something.

When the game starts, players have only one objective: get the garbage off their side and into the opposing team’s. So players run, pick up, gather, and throw the garbage as quickly as they can. It will most likely be pandemonium.

At the blow of the whistle or when the music stops, all the players must stop throwing. Both sides count up the garbage that remains on their side of the gym. The team with the least amount of garbage wins! Then have your losing team be in charge of cleaning up all the garbage so you can play again!

The game is easily understood by all ages and can be a fun game for a mixed age group. And the more heft your garbage has, the more active your game will be. If you play with paper, for example, paper doesn’t travel far and both teams will hover close to the dividing line, tossing paper across. If you play with balls that travel farther when you throw them, it will naturally lead to more running around the gym.

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Floppy sock tag https://www.thegamegal.com/2017/12/04/floppy-sock-tag/ https://www.thegamegal.com/2017/12/04/floppy-sock-tag/#comments Mon, 04 Dec 2017 17:16:27 +0000 https://www.thegamegal.com/?p=4693

What it is: A funny and kind of wacky tag game to play inside.

Best for: A group as small as 4 or as large as 12ish, either kids or adults.

What you need:

  • Each player needs a pair of long socks, like the knee-length kind.

How to play: To start, everyone puts on their socks, but not all the way. Players put the socks over their toes but aren’t allowed to pull the socks up over their heels. It looks something like the image shown.

That way there’s quite a bit of extra floppy sock hanging off the front of your foot.

Everyone stands in a circle and someone says “go.” The object is simple: Step on the floppy part of other players’ socks to pull them off. When both of your socks are off, you’re eliminated from the game. The last player to keep one or both of their socks wins.

This is a great game for mixed groups of kids and adults. It’s silly and fun for everyone, and easy for children to understand, but there’s enough sport in it that it’s fun for adults, too. It’s also nice if you need a quick, easy game, so it’s great for family night.

We played this game several times over out past Thanksgiving break with extended family, mostly adults. It was so fun! It’s pretty hilarious to see everyone hopping around, trying to protect their socks while stepping on other players’ socks. Also there were some pretty intense family members at our gathering, so when the last few players remained, it kind of turned into Extreme Floppy Sock Tag, which was sort of half wrestling match. Quite entertaining!

Variations: You can do basically the same thing with balloons instead of socks.

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Defend the castle https://www.thegamegal.com/2017/11/06/defend-the-castle/ https://www.thegamegal.com/2017/11/06/defend-the-castle/#respond Mon, 06 Nov 2017 14:30:29 +0000 https://www.thegamegal.com/?p=4593

What it is: A playground game that’s hard to play unless you have the right place and people, but if you do, it can be a lot of fun

Best for: Three to six children and one to two adults or older teens

What you need:

  • You play this game at a park on a playground structure. It needs to be the right type, though. Not too big, provides enough places to hide, but offers enough open space, too. And not dangerous to move around in.
  • You also need balls–the more the better! Not balls as hard as dodge balls or soccer balls, but those softer, air-filled plastic balls, or foam balls.

How to play: If I remember right, my family made this one up. Basically all the children are on the play structure, and it’s their castle. The adults are out on the ground around the castle. And then they just peg balls at the kids. 🙂 Lightly, of course, not aiming for heads. (This is why you don’t want to play with dodge balls.) The kids try to avoid getting hit by the balls, and also try to throw them back out of the castle as fast as they can. There’s probably a lot of laughter and screaming involved. There’s no winning, losing, or being eliminated. Just play for the fun of it.

Like I said, I think my family made this one up. We lived close to a park with a play structure in the shape of a giant castle, which made the game perfect there. I remember my dad running all around, picking up balls, throwing them at us, and all of us laughing. It’s probably one of those games that, when you’re a kid, seems all too short because the grown-ups get tired. We didn’t ever play it as a formal game. We probably didn’t play it more than a few times. But I remember loving it. So I wanted to document it here. 🙂

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Monkey in the middle https://www.thegamegal.com/2016/02/02/monkey-in-the-middle-game/ https://www.thegamegal.com/2016/02/02/monkey-in-the-middle-game/#comments Tue, 02 Feb 2016 16:42:46 +0000 https://www.thegamegal.com/?p=3893

What it is: A throwing and catching game for a small group. Players try to keep the ball away from one player (the “monkey”).

Best for: A small group, maybe 3 to 5.

What you need:

  • A ball to throw and catch. It could be a kickball or an inflated ball. You could even play with a soccer ball that you kick and receive, or a frisbee or some other object.

How to play: Monkey in the middle is one of those simple games that’s easily variable. Players toss or kick a ball back and forth between them, but one extra player (the “monkey”) is left standing in the middle. The other players try to keep the ball away from the monkey. The monkey tries to grab the ball, earning him or her a place on the outside of the circle. 🙂

When the monkey grabs the ball, the last player to have touched it is now the monkey. You can decide on more specific rules, too. Does the monkey have to grab the ball, or will simply touching it count? You can adjust the rules and playing size to the ages of your players.

This is often one of those games that happens naturally to pass the time or (unfortunately) to bully someone else by keeping something they want away from them.

Don’t play like that. We all know it’s not nice.

But when played with people who agree by common consent to play, it can be a fun game that lasts for a while. 🙂

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Hot lava https://www.thegamegal.com/2014/11/12/hot-lava/ https://www.thegamegal.com/2014/11/12/hot-lava/#comments Wed, 12 Nov 2014 13:21:20 +0000 https://www.thegamegal.com/?p=3409

What it is: The wonderful game every child thinks he or she invented.

Best for: A small group, or a group to fit however big your playing area is.

What you need:

  • You’ll need a place to play. For me and my siblings and cousins, this was always an indoor game, played in a large living room or bedroom (much to our parents’ chagrin). You could easily play outside as well. A playground would be ideal.

How to play: There’s one rule. THE FLOOR IS LAVA! Don’t touch it!

Ah, this is such a fun game. Kids just love to climb and jump, and pretending the floor is hot lava gives you an excellent excuse to do so. So jump from couch to couch, throw down couch pillows to use as stepping stones, step on the coffee table, just don’t touch the floor!

If you play outside, you can make the grass lava, or the concrete, or whatever you want. You can have some spots of ground be safe spots.

Too bad this game, when played indoors, always makes grown-ups so mad. It’s so fun! I remember playing with my siblings and cousins at my grandparents’ house all the time. We played in the upstairs kids’ room, a room with four sets of bunk beds and couches and a chair: a truly perfect setup for hot lava. But if we were too loud as we leapt from furniture to furniture, our parents would hear the banging downstairs and tell us to stop. Once I remember playing in college (you’re never too old for the classics) in our dorm common room, where we took off couch cushions and made paths across the floor, until a resident assistant told us to stop. So much fun!

Variations: Lava monsters are a great variation to have. Either start with one or two at the beginning of the game, or make any player who accidentally touches the lava become a lava monster. The goal of a lava monster is simple: drag other players into the lava, mua ha ha! (This can be literally dragging, or a simple one-hand tag will do.) When players are captured by the lava monster, they become lava monsters, too!

I know you played this as a child, so do you have any variations to share? Or favorite experiences playing? I’d love to hear; leave a comment!

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Photo scavenger hunt https://www.thegamegal.com/2014/06/27/photo-scavenger-hunt-list/ https://www.thegamegal.com/2014/06/27/photo-scavenger-hunt-list/#comments Fri, 27 Jun 2014 16:31:58 +0000 http://www.thegamegal.com/?p=3040

What it is: A version of a scavenger hunt where you take pictures of things (and often yourself doing fun things).

Best for: A small to large group, maybe 4 to 10 people.

What you need: A camera and a list of things to take pictures of! (see bottom of the post for my free printable list).

How to play: Just like other scavenger hunts, the goal is to go down the list and cross off as many items as you can. Other than that basic rule, the game is super easy to customize however you’d like. Let me show you an example.

Photo scavenger hunt mall thumbnail

This is a scavenger hunt list I made for the mall. I might use it for a birthday party for a group of 13-year-old girls. If the group is smaller (say 5 girls), I’d give them all one list and set them loose in the mall to take their photos, telling them to meet back at the foot court in two hours or something like that. If the group were bigger (say 10 girls), I’d make two smaller groups of 5 and give each team a copy of the list. Then I’d make a contest out of it. The team who crosses off the most items in the allotted time period wins (with quality of the photos taken into consideration).

A great way to end a photo scavenger hunt is a photo slideshow at home. With technology today, it can be relatively easy to show pictures on an iPad or a laptop or even a TV, and then everyone can watch all the pictures and laugh and comment.

So basically, you need a list of things to take pictures off. Slightly embarrassing photo setups are always fun (like take a picture of your group dancing in the middle of the food court). Use my printables below or get creative and make your own! Then you set your ground rules, including things like:

  • Duration of the game
  • Boundaries
  • Teams
  • Whether you’re going for quality or quantity

Then play and have a blast! I think photo scavenger hunts work great for date nights or youth activities. Ha, actually, one of my and my husband’s first dates was a photo scavenger hunt that was such a phenomenal success, we realized how much we liked each other and ended up where we are now. 🙂

Happy photographing!

Photo scavenger hunt list

Printables: The photo scavenger hunts I’ve included are for different settings: at the mall (designed for teens or older), at the park (designed for kids or older), at home (designed for younger children), and an alphabet hunt (suitable for anyone). If you have a requests for another list, leave a comment and I’ll see what I can do!

Oh, P.S., for the alphabet scavenger hunt, what I was thinking is you take pictures of objects that happen to look like letters of the alphabet, either objects that you set up or that you just find (like two sticks crossed to make an X, or a door handle that looks like an S).

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Duck, duck, goose https://www.thegamegal.com/2014/06/27/duck-duck-goose/ https://www.thegamegal.com/2014/06/27/duck-duck-goose/#respond Fri, 27 Jun 2014 16:31:31 +0000 http://www.thegamegal.com/?p=3069

What it is: A perfect, easy little kid game that’s popular and often learned in preschool or kindergarten.

Best for: A group of young kids

What you need: Just people to play and a large, flat area big enough for everyone to sit in a circle with no obstructions around.

How to play: First, have all your players sit in a circle. Choose one player – we’ll call her Mary – to be It. Mary stands outside the circle while everyone else sits.

Mary starts the game by walking around the outside of the circle. As she passes each player, she touches his or her head and calls them either a “duck” or a “goose.” If Mary says duck, nothing happens. But if Mary touches Jane’s head and says goose, then Jane (the goose) must immediately jump up and try to tag Mary. Mary runs all around the outside of the circle (no cutting corners or changing directions) back to Jane’s empty spot and tries to sit in it. If Mary makes it back before Jane tags her, Mary sits in Jane’s spot and Jane becomes the new It, walking around the circle and calling duck or goose. If Jane happens to tag Mary, then Mary is still It and must try again.

Play continues for as long as you want to play!

Variations: We always played with the mush pot variation. In this variation, the middle of the circle is called the mush pot. Say Mary is running around the outside of the circle, trying not to be tagged by Jane. If Jane does tag Mary, then Mary has to go sit in the mush pot. When we played, everyone would then pat the ground of the mush pot together and yell out “Mush! Mush! Mush!” Yeah, super humiliating. Then Mary has to stay in the mush pot until someone else gets sent there.

Also, just because it’s a little kid game doesn’t mean it can’t be fun for older players, too. The chasing and tagging could get more extreme in this case, and more fun. I guess the classic games are just always classic. 🙂

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Winks 2 https://www.thegamegal.com/2012/07/25/winks-2/ https://www.thegamegal.com/2012/07/25/winks-2/#respond Wed, 25 Jul 2012 13:58:31 +0000 http://www.thegamegal.com/?p=2172

What it is: A very similar game to winks, just more physically active, with more physical contact.

Best for: A big group of 9 to 21 players (ish).

What you need: You’ll need an odd number of players, and kind of a bigger group. Also somewhere to play. You’ll basically be wrestling on the floor, so keep that in mind. I most often played in a carpeted building with a big room (lots of space, not many breakables). I also played in a bouncy castle once. That was fun.

How to play: Divide your number of players in two (except, since you’re playing with an odd number of players, one half will have one extra person). The bigger half all sits cross-legged in a big circle. Then all the rest of the players sit cross-legged in front of someone already sitting, creating an inner circle. But one poor person, like Jeremy, will be left sitting cross-legged with no one in front of him. He’ll start the game.

When everyone is ready to play and attentively watching Jeremy, he chooses the names of two people sitting in the inner circle and calls them out loud, like “Stephanie and Charlie!” Then Stephanie and Charlie both try to race across the circle and tag Jeremy’s outstretched hand. Whoever does so first moves spots and sits in front of Jeremy, and someone else will be left without a parter. Then it’s his or her turn.

But here’s what makes it hard: The people sitting behind Stephanie and Charlie (we’ll call them Parker and Julie, respectively) do everything they can to keep their partners from making it to Jeremy. That’s where the wrestling part comes in. It’s basically anything goes, except mean behavior: hitting, scratching, biting, you know. Oh, and tickling counts as bad behavior. Play nice. 🙂

So let’s say Parker and Julie are both trying their hardest to keep their partners in place, and Parker puts up a good fight, but Stephanie is just too tenacious and wiggles away to tag Jeremy’s hand. Then she gets to sit in front of Jeremy and it’s Parker’s turn to call two names.

There are some other rules you could add to adjust your game to the skills and desires of your players. First, it’s fun if the people in the inner circle and outer circle get to switch places; then they don’t get too tired of always being called or always being alone. So you could say that each time someone gets a new partner, they switch places, and each time someone in the inner circle fails to get away from someone in the outer circle, they switch places, too. (So, in the above example, once Stephanie got to Jeremy, they’d switch places so now Stephanie is in the outer circle, and once Julie successfully kept Charlie as her partner, they’d switch places, too.)

Then, if two pairs are wrestling for a long time and it looks like no one’s getting anywhere fast, you could call it a draw and make the two inner-circle players switch with the outer-circle players. Then Jeremy calls two new people.

I played this game regularly with some friends in high school, and it was a lot of fun. Definitely lots of physical contact. But it could be fun to play with just family, too, if your family is bigger.

Cautions: Because you’re wrestling on the ground, make sure that everyone plays nice and doesn’t hurt each other. But be warned that a few small injuries (especially rug burns) might be unavoidable.

Variations: Winks is a similar game, just not as active or full contact. 🙂

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Kick the can https://www.thegamegal.com/2012/06/09/kick-the-can-game/ https://www.thegamegal.com/2012/06/09/kick-the-can-game/#respond Sun, 10 Jun 2012 02:48:44 +0000 http://www.thegamegal.com/?p=1248

What it is: A great outdoor running game, kind of a cross between hide and seek and tag. Can be played during the day, but also makes a great night game.

Best for: A big group of at least 12.

What you need: First, you’ll need somewhere outdoors to play, preferably with lots of trees or things to hide behind. The best place my siblings and cousins and I played was at our grandparents’ house, which had a huge front and back yard that were connected (no fences) so you could run all the way around. Yeah, a house to run around and hide behind makes a great game setup.

Then you’ll need one to six empty cans. We always used three or six of the metal soup can variety (rinsed and saved kindly by my grandma for whenever we’d visit). Just be careful you don’t cut yourself. In place of metal cans, you could use cardboard oatmeal containers or something similar. If you have just one can, it could be bigger, like a pail or a bucket. If you have more than one, be sure your items can stack (see above picture), and it’s more fun if they make noise when they bang around.

How to play: First, choose a jail in your playing area, or a place players will have to go when they’re tagged. The jail should be a central place from which a shout by a player can be heard all across the playing area. The jail should also have a flat surface, like concrete, on which to stack the cans.

Then choose someone to be It (we’ll say it’s Tony). Tony takes the cans and stacks them in the jail area. Then he closes his eyes and counts to a designated number, like 30, which can vary depending on the age of the players and the size of the playing area.

While Tony counts, all of the other players scatter across the playing area and find somewhere to hide. Players don’t have to stay put in their hiding places for the duration of the game.

Once Tony finishes counting, he opens his eyes and goes out to find people. The object of the game for Tony is to find and tag all of the players, sending them to jail. The players try to prevent him from doing so.

So Tony walks wherever he wants around the playing area, looking for players. If he sees someone, like Shelby, he chases after her so he can tag her. If Shelby is tagged, she walks to the jail and stays there, next to the cans.

The players who are hiding don’t have to stay in their hiding places; they can sneak around the playing area, trying to avoid being tagged. And trying to free other players from the jail.

Say Shelby and two other players are stuck in jail while Tony is going around looking for more people to tag. If Asher hasn’t been tagged or found by Tony yet and he sneaks safely to the jail without Tony seeing, he can free all of the players in the jail at once by kicking over the stack of cans and yelling as loud as he can, “Kick the can!” He should yell loud enough so Tony can hear.

As soon as Asher kicks the cans, he and the other players from jail scatter and hide again. Once Tony hears the yell and the cans being scattered, he has to go back to the jail and set up the cans (and, depending on how many players you have, how many cans you have, and how big your playing area is, maybe count to like 10 again) before he can go find people to tag.

If for some reason Tony doesn’t get around to setting up the cans right away, the jail can’t hold anyone; that is, if a player is tagged by Tony and heads to the jail but sees the cans already scattered, that player is automatically freed from jail.

If you’re playing with more than one can, it’s a good strategy to kick them as hard as you can so they scatter far; that way, it’s harder for Tony to set them up again. But no deliberately hiding the cans from Tony or carrying them far away; that’s cheating. Also, it’s okay if someone kicks the cans in plain sight of Tony, as long as Tony doesn’t tag him or her first.

Variations: I think we almost always played with two people being It, just so it was a little more fairly matched.

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Hit the dirt https://www.thegamegal.com/2012/04/22/hit-the-dirt/ https://www.thegamegal.com/2012/04/22/hit-the-dirt/#comments Mon, 23 Apr 2012 05:03:53 +0000 http://www.thegamegal.com/?p=958

What it is: A night game, one you play outside when it’s dark in a big park and you have lots of energy to use up. For big groups.

Best for: A big group of at least 10 players.

What you need: Somewhere to play. A big park is perfect. You want somewhere fairly open, but you’ll also need landmarks (like trees or something). And the more people you have to play, the better.

How to play: First, set up your playing area. Choose an area of the park to be the home base (this can just be a spot of ground, or a tree or something). Then you’ll need to choose several landmarks around home base, maybe about three to seven, depending on the size of your playing area and desired difficulty of your game. These can be trees, playground equipment, etc. They should all be visible from the home base area, which should be in the middle of the play area.

Then choose someone to be It (say it’s Johnny). Johnny stands on home base and everyone else scatters and hides around home base, but not too far; you can set up boundaries for the game at the beginning. Players really shouldn’t need to stray beyond any of the landmarks. And they should also stay close enough to hear Johnny shout.

The point of the game (for everyone but Johnny) is to make it to each of the landmarks and finally to home base without being spotted by Johnny. The point of the game for Johnny is to spot everyone else.

Here’s how it works: Once everyone is situated and hiding around the playing area, Johnny shouts out a number, any number, like “Fifteen!” Johnny should be sure to shout loud enough so everyone can hear him. Then Johnny starts counting out loud up to that number, also loud enough for people to hear. And while Johnny counts, he closes his eyes.

When Johnny closes his eyes, that’s everyone’s chance to move. All the players get up from their hiding spots and book it to their next destination (maybe the closest landmark, or maybe another hiding point somewhere along the way, if the next landmark is far).

When Johnny reaches the number he said he would count to, he immediately opens his eyes, so that’s everyone else’s cue to hide lickety split. (If you’re close to a hiding spot, reach it; if you’re not, hit the dirt and freeze and hope Johnny doesn’t spot you.)

When Johnny opens his eyes, he can look all around the playing area, trying to spot players. If he does see someone, he shouts out to them (he doesn’t have to identify them by name) and they’re out of the game. For example, he might say, “I see someone hiding behind the tall pine tree!” The person behind the tall pine tree (you know who you are) would be eliminated.

(For those of you who don’t like games where players are eliminated, you could modify the rule to say that any player spotted has to go back to home base and start their quest to touch each landmark over, but can remain in the game. This will make it impossible for Johnny to “win,” though.)

Once Johnny is done spotting, he shouts another number and counts again. Johnny will want to choose a good mix and balance of high and low numbers to call out. If he picks a number too low, like three, maybe none of the players will be daring enough to move at all. That won’t do Johnny any good. But if he throws out a bigger number, like thirty, the players might get really daring and aim for something far – giving Johnny the advantage if the players miscalculate the distance to their next hiding spot. It might take some tries to figure out the ideal range of numbers for your playing area.

The whole time, Johnny never leaves the home base. All the other players try to strategically and sneakily make their way to each landmark and finally to home base. They have to touch each landmark on the way, and make it all the way to home base (basically right next to Johnny) before he sees them. The first person to successfully accomplish this wins. Then the winner gets to be it (or maybe choose someone else to be it, if that’s more of a reward for you and your friends).

If Johnny happens to eliminate all players before anyone can touch home base, he wins.

Variations: I’ve also heard this same game called “commando.” And I guess it’s kind of a (more intense) variation of hide and seek.

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One-two-three https://www.thegamegal.com/2012/02/23/one-two-three/ https://www.thegamegal.com/2012/02/23/one-two-three/#respond Fri, 24 Feb 2012 04:01:19 +0000 http://www.thegamegal.com/?p=2145

What it is: An outdoor group game, not terribly active, but it does involve kicking/catching/pegging (traditionally with a hacky sack).

Best for: Group of about 6 to 8.

What you need: A ball to play with, usually a hacky sack. You could also try with a bigger ball, like a soccer ball. Or for a really easy game with smaller kids, use one of those kickball-sized lightweight rubber balls filled with air, like the ones you see at Walmart in those big nets, you know?

How to play: First everyone stands in a circle. One player, like Cole, starts by holding the hacky sack and then volleys it to another player, like Sarah. Then Sarah passes it to someone else in the circle, using her feet, knees, or head, but no hands. (Or, go ahead and allow hands if you want. No one’s going to stop you.) As Sarah passes the hacky, everyone counts “one” out loud. Then as the hacky is passed again, everyone counts “two” out loud. After the hacky is passed a third time and everyone counts “three” out loud, anyone is allowed to catch the hacky with their hands. Say Cole happened to catch it again.

Now Cole gets a chance to try to peg another player and eliminate them. He can’t move his feet at all, but everyone else is allowed to take exactly five steps away from him. After they do, he looks around and carefully chooses someone to peg, like Sarah. If he’s successful in pegging her (from the neck down), Sarah is out. If Sarah catches the hackey in her hands, Cole is out. If Cole misses, nothing happens. Then start the three volleys again. Continue playing until one player remains, the winner.

Variations: I think this game is also called wacky sack (haha). And you could easily adapt or modify the rules for the size of the group or the skill of your players. You could have more than three volleys, for example, before someone is allowed to catch the hacky. You could have players take three steps away from the pegger instead of five. You could make a rule that if someone tries to peg someone but misses entirely, they’re eliminated. Or if a player is pegged, instead of being eliminated right away, you could give them a letter and then once a predetermined word is spelled, like spaz, for example, they’d be out of the game. Anyway, just experiment with the rules if you want to and find something that works for you.

Also, the game spud is a little similar and a little more active (and, personally, I think that one’s a little more fun).

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Line tag https://www.thegamegal.com/2012/01/27/line-tag/ https://www.thegamegal.com/2012/01/27/line-tag/#comments Sat, 28 Jan 2012 05:35:32 +0000 http://www.thegamegal.com/?p=1485

What it is: A simple variation of regular tag.

Best for: A big group of 10 or more players.

What you need: A basketball court, or preferably one of those combined basketball-and-volleyball-courts-in-one. (There are more lines drawn on the ground that way, and lines are the point of this game.)

Not the most accurate picture ever, but you get the idea.

How to play: Just like in regular tag, choose someone to be It. And just like in regular tag, It runs around and tries to tag the other players, making them It instead. But unlike regular tag, all players (including It) can only run on the lines of the court. So no touching the ground unless you’re on a line. (But it is way cool when you can jump from one line to another, haha!)

It’s a fun game because you kind of have to think ahead, or else you can easily get cornered by It and tagged. The game also requires more finesse and balance than regular tag. Oh yeah, finesse and balance, that’s so totally my kind of game…well, not really. But still, I have fun.

And that’s the game! Once It tags someone, that person becomes the new It and runs around trying to tag someone else. Depending on how many people you’re playing with, you might want to have more than one person as It. Also, when I played, I seem to remember a rule that you couldn’t run, only walk. But I think that was mostly because my sisters, friends, and I played at our church building. Well, just on week nights while we waited for our moms to finish chatting after their activity…except for maybe those few times on Sunday while we waited for our moms to finish chatting after church. And that’s when we defintiely tried to walk and be quiet, because if we got caught, we’d have to stop. 😉

Variations: You could play with the variation that once someone is tagged (or is caught stepping off of a line), they have to sit down in place, thus blocking other players from passing them on the line. The player who is It can pass the blocks, but not anyone else, making it a little more challenging for everyone (and making it possible for It to trap people and win more easily). If you play like this, you could make a rule that the last person (besides It) who is standing wins the round.

This is also one of those super easy adaptable games that you could easily make your own rules to. Like, if you’re tagged you actually have to run backwards or something. Anyone have any good rules or ideas to share?

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Chicken https://www.thegamegal.com/2011/10/19/chicken-pool-game/ https://www.thegamegal.com/2011/10/19/chicken-pool-game/#comments Wed, 19 Oct 2011 16:22:58 +0000 http://www.thegamegal.com/?p=807

What it is: I know there are a lot of games called chicken, but this one is the one we always played in the pool growing up. It’s a fun and rough (and therefore slightly dangerous) pool game.

Best for: 4 to about 8 players.

What you need: Just a pool and some people to play. It’s best if you have people of varying sizes/ages.

How to play: The game is played in the shallow end of the pool with at least four players (but up to, oh, like eight or ten, if you wanted). Players form pairs and try to eliminate the other pairs from the game.

In this game, let’s say there are four players: Jim and his younger sister Susie and their cousins Leo and Travis. Jim and Susie are one pair. To get ready to play, one of them (probably Susie, assuming she’s smaller) will sit on the other’s shoulders. Jim would stay standing in the shallow end. Leo (say he’s smaller) would also get on Travis’s shoulders, like this:

Then someone yells “go!” and the game begins. The point is for each pair to knock the top player off of the other pair. This is done primarily by Susie and Leo grabbing, pushing, shoving, and pulling each other (but no hitting, kicking, or biting). Travis and Jim also play strategic roles in maneuvering around each other and could even try to trip each other if they were really aggressive.

As you can imagine, it’s a pretty rough game. (We played with my cousins a lot, and I don’t think our parents ever liked it, but we played anyway.) It’s kind of one of those anything-goes games. And I guess not much of a game for strategy…the biggest or toughest players usually win. But it’s fun because different combinations of pairs can lead to different outcomes (for example, say Travis is really strong, but Leo’s kind of a wuss, or the other way around.)

The game is over when one of the top players falls off their partner’s shoulders and into the water. (It’s debatable whether a team getting dunked, even if the top player stays on top of the bottom player’s shoulders, counts as losing or not.) We also had some pretty fun ongoing games with lots of pairs (where anyone could attack anyone else), and then if you fell down you got right back up again and jumped back into the fray.

Disclaimer: Though I’ve never personally known anyone to become injured in a game of chicken, please be careful when you play. Letting especially big or aggressive kids play with smaller kids might be dangerous…so make sure everyone is safe, aware, and kind.

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Bottle https://www.thegamegal.com/2011/10/18/bottle-pool-game/ https://www.thegamegal.com/2011/10/18/bottle-pool-game/#respond Tue, 18 Oct 2011 22:25:13 +0000 http://www.thegamegal.com/?p=1421

What it is: Basically the same game as watermelon, just with different equipment. A rough-and-tumble, physically active game played in the pool with big groups. Best for teens and older.

Best for: About 10 players to however many you can comfortably fit in a pool.

What you need: First, a swimming pool. Second, a clear plastic 2-liter soda bottle. Finally, at least, oh, I’d say ten people to play.

How to play: First, get your equipment ready. Make sure your 2-liter soda bottle is actually clear (not tinted green) and empty. It’s also best if it has a white cap. Rinse out the bottle and remove the label as completely as you can. Finally, fill it to the top with clear water.

Optional: Find two pool floaties (the small, simple ring kinds).

There, now you’ve got your equipment. Out by the pool when you’re ready to play, divide your players into two even teams and your pool into two equal sides. Each team gets a side. If you have pool floaties, put them right outside the pool at each team’s end. (The floaties will make the goals.) All of the players get into the pool and hold onto the edge of their side of the pool, with their backs facing the middle.

Then someone who’s not playing (or one player who volunteers to sit out at first in order to start the game) stands outside the pool and tosses the 2-liter bottle into the middle of the pool. As soon as everyone hears it splash, the game begins.

The object of the game for each team is to get the bottle into the opposing team’s goal (which is the floaty, if you’re using floaties, or just the outside edge of the pool, if you’re not). To do this, players simply find, grab, and swim with the bottle. Which isn’t quite as easy as it sounds, because for the defense, almost anything goes—
except no biting, kicking, scratching, drowning, otherwise hurting, or getting out of the pool. Other than those things, players are pretty much free to do what they can to score, or to keep the other team from scoring.

The twist in this game is that a clear 2-liter soda bottle filled with water is halfway buoyant and very hard to see under water, so finding it becomes as much of a challenge as maneuvering it. Multiple times within a game, the bottle might become lost, and everyone will focus on finding the bottle. (When you do find it at that point, try to refrain from shouting “I found it!,” which will only get you tackled, and instead see if you can quietly sneak it into the other team’s goal to score.) Teams are free to set up their own strategies as they see fit, if they want a strategy at all. You might pick at least one designated goalie. (But the goalies can’t park it too close to the goal and refuse to move all game long.)

Once a team scores, switch sides and start again. Play for a designated amount of time or to a certain score. Caution, though: this game can get exhausting, especially if you’re a go-getter about it.

Variations: Of course, watermelon is a fun, somewhat sillier variation. But I have great memories of playing bottle with my hardcore friends in high school in my family’s pool during summer nights. Ah, memories.

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Flour bomb capture the flag https://www.thegamegal.com/2011/10/08/flour-bomb-capture-the-flag/ https://www.thegamegal.com/2011/10/08/flour-bomb-capture-the-flag/#comments Sat, 08 Oct 2011 13:37:03 +0000 http://www.thegamegal.com/?p=1488 What it is: A way fun variation of capture the flag. (So if you don’t know how to play capture the flag, it’d be a good idea to head on over to that post and read through it first.)

Best for: Big group of at least 10 players.

What you need: You’ll need two flags. And you’ll need somewhere to play. While a forested area or park is often fun for regular capture the flag, flour bomb capture the flag works best in a flat, open area, like a big parking lot or a field or yard. Oh, and it’s also best when played during the daylight.

Then you need people to play, preferably all wearing dark-colored clothing. You could have one team in black shirts and one team in navy blue shirts, for instance. But the different colored t-shirts aren’t necessary. White t-shirts, however, make this game not nearly as fun.

Finally, you’ll need flour bombs. You’re going to want at least as many flour bombs as you have players, but it would be better to have double that, maybe more.

So, what’s a flour bomb? It’s just a handful of flour packed inside a tied-off portion of panty hose.

 

When you throw the flour bomb at someone, it leaves a white mark on their shirt. Think of it as a painless, easy, kid-friendly version of paintballs.

To make your flour bombs, gather up as many old pairs of panty hose as you can find, or purchase some cheap ones. Cut each leg into, oh, three or four pieces. Then make sure that each piece is closed at one end (the toe pieces will already be like this; for the middle pieces of the leg, just tie a knot in one end). Then carefully put about a cup of flour into each portion of panty hose and tie off the other end. Try to make your bombs as packed as possible, not too floppy. And voila! You have flour bombs. They’re pretty messy to assemble and store, so don’t try to make them in your living room. And it’s nice to store them in a big bucket.

How to play: Game play is the same as regular capture the flag, with one difference: instead of tagging other players, you peg them with flour bombs. To start, at the beginning of the game, put all of the flour bombs on the dividing line between the two teams. Have players line up on their side equal distances from the dividing line. When someone yells “go,” all players can make a run for the flour bombs and grab as many as they can. Then hang onto your flour bombs until you want to use them to peg someone. When you’re out of flour bombs, pick up more from the ground.

You can’t peg members from the opposing team while they’re on their side, of course. And you can’t be pegged while you’re on your side. The white marks left by the flour bombs will help settle disputes as to whether someone was pegged or not (which is why white t-shirts are just no fun). Also, if you’re wearing dark shirts, you can all line up at the end of the game and see who got pegged the worst.

You might want to outlaw gathering and hoarding flour bombs, too (or maybe that’s fair game in your game; you decide). And one important rule: No pegging players’ faces or heads. Though when we played, the end of the game often turned into simply a free-for-all peg-each-other-with-flour-bombs activity, which inevitably turned into a free-for-all open-the-flour-bombs-and-dump-them-in-each-other’s-hair flour fight. Ah, good times. This was an annual tradition for my youth group at church. Lots of fun.

Variations: Ooh, I’ve never played this way and I’m not quite sure how it would work, but wouldn’t it be kind of fun to somehow add colored chalk to your flour so each team could have their own colored bombs? That way might even be fun with more than two teams (and definitely white t-shirts). There are also other variations of regular capture the flag, like playing at night with glow sticks.

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Missionary tag https://www.thegamegal.com/2011/07/17/missionary-tag/ https://www.thegamegal.com/2011/07/17/missionary-tag/#comments Mon, 18 Jul 2011 04:56:01 +0000 http://www.thegamegal.com/?p=1380

What it is: A fun variation of tag that gives players more of a chance to rest between runs. The game is played using pairs, which is why we always called it missionary tag (missionaries often preach in pairs).

Best for: An even number of players in a big group (like at least 10).

What you need: Just a big, open space outdoors to play. An open grassy area is best.

How to play: First, have all your players find a partner in order to form pairs. (The pairs will switch up a lot as the game goes on, if that makes it less stressful for any of those who are afraid of commitment.)

Let’s say Rick and Tammy form a pair. Next instruct all your pairs to stand side-by-side, linking arms as shown.

Rick and Tammy are ready to go.

You should be playing with an even number of people, so everyone should have a partner. Each pair should stand spaced out from the other pairs in a circle, or just kind of a spaced-out jumble works, too.

After all your pairs are set, choose one pair to be It and the first person that It chases. We’ll say that T.J. starts out as It, and Jenny starts out as the person T.J. chases.

T.J. gives Jenny a few seconds’ lead, during which Jenny takes off running from T.J. Soon T.J. follows. If he tags Jenny, she becomes It and immediately starts chasing T.J.

But Jenny can escape from T.J. by running up to any pair in the game and linking arms with one of the partners. For example, say she runs up to Rick and Tammy and links arms with Rick’s free arm. As soon as Jenny hooks arms with Rick, that means the third player – Tammy – is T.J.’s new target to tag. So Tammy better run away ASAP, or T.J. will tag her and she’ll become It.

Any player being chased by the person who’s It can hook on to any pair at any time. The only rule: you can’t hook on to a pair right next to the pair you just left. It’s a lot of fun and a game you can play for a lot longer than normal tag since you get a chance to rest. Enjoy!

Variations: If you’re playing with a really big group, you might want to try having more than one person being It and more than one person being chased at one time. It adds to the excitement of the game and keeps things moving at a faster pace.

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Spud https://www.thegamegal.com/2011/05/24/spud-game/ https://www.thegamegal.com/2011/05/24/spud-game/#respond Wed, 25 May 2011 04:33:24 +0000 http://www.thegamegal.com/?p=960

What it is: A fun kid outdoor game (and one that involves pegging, if you like those kind) that actually has nothing to do with potatoes (even though they’re like one of my favorite foods).

Best for: A big group of about 20.

What you need: A big open area. A flat, grassy field is perfect. You’ll also need some sort of ball, which you will be using to peg each other. I’ve played with a kick ball, but you could also do a tennis ball (ouch) if you’re tough or a hacky sack or soccer ball.

How to play: First, assign each player a number, starting at 1 and ending at however many players there are. (Players will need to remember their number, but not anyone else’s.) One person, like Toby, starts out as it. He stands holding the ball and everyone else stands around him in a circle.

To start the game, Toby takes the ball and throws it straight up into the air as high as he can, at the same time shouting out a number that he knows belongs to one of the other players, like “Seven!” And as soon as Toby shouts out a number, all of the players including Toby run away from the ball as fast as they can – all except player number seven, who we’ll call Julia. As soon as Julia hears Toby call her number, she runs to catch the ball (or pick it up as fast as she can, if she doesn’t catch it). And as soon as Julia is holding the ball in her hands, she shouts “SPUD!” as loud as she can, and all players immediately freeze wherever they are.

Julia then gets the chance to peg another player to get him or her out. She must freeze where she’s standing, too, but she can look around and survey who’s closest to her. Say she decides to aim for Robbie because he’s closest. She gets to take three steps towards Robbie and then has one chance to peg him.

If Julia succeeds in pegging Robbie, he gets the letter S. Once a player gets an S-P-U and D, they’re out of the game. If Julia misses or Robbie catches the ball, she gets an S. While he’s being targeted, Robbie can’t movie his feet or he gets an S, and Julia can’t move hers, either, or she gets an S.

Once Julia or Robbie has a letter, Julia picks up the ball again and gets to start a new round by throwing the ball high in the air and shouting out another number.

The game continues until only one player remains, and he or she wins.

Variations: For a shorter version, you can play single elimination, meaning as soon as a player is tagged once, they’re straight out of the game.

Also, depending on the ball you’re using and the ages and strength of your players, you might want to do away with (or modify) the take-three-steps rule.

Caution: As with all throwing-and-pegging games, don’t hurt each other. 🙂 Only allow pegging from the shoulders down, and make sure the size and hardness of the ball is adequately matched to the age of your players.

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Invisible frisbee https://www.thegamegal.com/2010/11/04/invisible-frisbee/ https://www.thegamegal.com/2010/11/04/invisible-frisbee/#respond Fri, 05 Nov 2010 01:52:11 +0000 http://www.thegamegal.com/?p=689

What it is: Just what it sounds like: playing catch with an invisible frisbee. 😉

Best for: 2 players or however many more you want.

What you need: An invisible frisbee, ha! Okay, just kidding. This game is great because you don’t need anything to play, just somewhere to play. (Probably outdoor, but indoor could be fine – there’s not very much danger of an invisible frisbee knocking over your favorite lamp, is there? Well, I guess someone’s arm still could…maybe scratch the indoor idea…)

How you play: Well, it’s just like regular frisbee, but you’ve got to use your imagination a little when you throw and catch. Just pantomime throwing a frisbee to your friend Alex. He can exaggeratedly make a dramatic dive and catch it, and toss it towards your friend Lizzy, but maybe Stephanie jumps up and intercepts it and passes it back to you…just have fun! It’s not really a winner-or-loser (or even different teams) game, but more of a silly fun activity to pass the time (like when you’re on a long car trip and you take a pit stop and want to stretch your muscles but you left your frisbee at home). It can be a real blast, too (especially for people like me who don’t have a ton of athletic coordination to catch and throw real frisbees and like pretending for once that they can make an awesome dive or pass).

Variations: It doesn’t have to be invisible frisbee; it could be invisible anything! Hacky sack, basketball, football, soccer, you name it – just get creative and have fun.

Examples: Once I was with some friends, standing around, killing time, and our other more talented friends pulled out a hacky sack and started to play. We weren’t good enough to join the hacky sackers, though, so (maybe only a little out of spite) we started our own invisible hacky sack game. It was great! And probably way more fun than the real thing. Seriously.

Or, another time my siblings and I were in a big open field, I think after fireworks on the Fourth of July, and as we were walking back to our car, we were filled with so much energy and good spirits that we started tossing around an invisible frisbee, that became a football, that became a baseball. Ah, good times. 🙂

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Watermelon https://www.thegamegal.com/2010/10/29/watermelon/ https://www.thegamegal.com/2010/10/29/watermelon/#respond Fri, 29 Oct 2010 22:44:20 +0000 http://www.thegamegal.com/?p=698

What it is: A rough-and-tumble, physically active game played in the pool with big groups. Best for teens and older.

Best for: About 10 players to however many you can comfortably fit in a pool.

What you need: A swimming pool, a watermelon, and at least, oh, I’d say ten people to play. (Don’t worry, it will all make sense soon.)

How to play: First, divide your players into two even teams and your pool into two equal sides. Each team gets a side. Then toss the watermelon into the pool (it will float).

The game is basically like football, but in the water, and with a watermelon in place of a football. (Doesn’t this sound hilariously fun already?) The object of the game is for your team to move the watermelon through the pool and place it on the outside edge of the opposing team’s side, all while keeping the opposing team from doing the same to you.

Rules include: no biting, kicking, scratching, drowning, otherwise hurting, or getting out of the pool. But basically, other than that, anything goes. You can push the watermelon, keep it above water or push it under, pass the watermelon to teammates, tackle opposing team members, grab onto the watermelon for dear life – anything to score. As you can imagine, it often turns into a pretty rough physical contact game, but also a pretty funny one (because, come on, how hard/entertaining is it to maneuver/watch other people maneuver a wet watermelon in a pool?).

Variations: I think I’ve heard of covering the watermelon in Crisco, to make it even harder to hold onto. You can also play basically the same game with, instead of a watermelon, a clear 2-liter soda bottle, with the label removed, filled with water. Then it’s a little more challenging and less silly, because it’s a lot harder to locate the non-floating bottle, but a lot easier to maneuver it around the pool.

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Capture the flag https://www.thegamegal.com/2010/10/28/capture-the-flag/ https://www.thegamegal.com/2010/10/28/capture-the-flag/#comments Fri, 29 Oct 2010 03:41:29 +0000 http://www.thegamegal.com/?p=623

What it is: An outdoor, physically active group game (dare I say sport?) for lots of people.

Best for: Big group of at least 10 players.

What you need: First, you’ll need two flags (one for each team). These can be a variety of things; we always used two rags or cloths. You could also use two bandanas, t-shirts, etc., or, if you’re playing at night, two glow sticks.

You’ll also need somewhere to play, which can also be a variety of places, depending on how many people are playing and what type of game you want. I’ve played in front and backyards, big parks, parking lots…just anywhere with lots of space to run around outside, and a way to divide the playing field in two.

Finally, you need people to play, probably at least ten, but up to many more, depending on how big your playing area is. And, depending on how many people are playing, you might want a way to distinguish teams. (If you’re playing with a small group, that probably won’t be a problem because everyone could remember who’s on their team, but if you’re playing with a huge group, different colored t-shirts or bandanas might be a good idea, for instance.)

How to play: First, divide your players into two teams. Then, divide your playing area into two equal sides. (If you’re playing in a park, you can choose trees or other landmarks as dividing lines; if you’re playing in a yard, you could drag a hose across for a divider line; you could lay out shoes or t-shirts in a field; you get the idea.) Within each side, somewhere kinda far away from the dividing line, you’ll also want to designate two areas to be jails (this could be around a tree, in a corner, etc.).

Each team gets a side and a flag, and each team then puts their flag somewhere on their side. You could have a designated flag place picked out beforehand, so both team members know where the flags are, but it’s more fun if teams get to hide their flags, so the opposing team doesn’t know where the flag is. (If you do choose to hide flags, you might want to set some rules, like the flag has to remain visible, or it can’t be placed above players’ shoulders, etc.)

Then you’re ready to start the game. Your team’s goal is to find and bring the opposing team’s flag back to your side, while keeping your flag protected from the other team (because they’re trying to do the same thing). Any players are free to move anywhere in the playing area (on their side or the opposing team’s side) whenever they want, but here’s the catch: when you’re on the opposing team’s side, anyone from their team can tag you and send you to jail.

So that’s basic game play: players run onto the opposing team’s side and try to find and bring back the flag without being tagged and sent to jail. If one of your teammates is caught in jail, you can free them by running onto the opposing team’s side, making it to the jail untagged, and bringing back your teammate.

So while the basic game is simple, play can get very strategic and fun.

Your team could plan a specific attack, for instance, that involves all key players making a mass rush for the flag. Or, you could focus on defense, gather as many players of the opposing team in your jail as possible, and then make a move for the flag. You can have scouts that run and search for the flag, then come back safely and help plan. You can have decoys, trick plays, and kamikaze attacks. The possibilities are endless! It’s a great game for strategy, adrenaline, and teamwork.

It’s also a game that needs some well-defined rules beforehand, because disputes may often arise. Here are some things you might want to agree on with all players before the game starts:

  1. When a player rescues a teammate from jail, do the two players get a free walk back to their side? Or do they have to make a break for it and run the risk of getting tagged again?
  2. If you make a jailbreak, how many players can you bring back with you? One? Two? All?
  3. Is puppy guarding allowed? (Puppy guarding: noun. The act of defensively guarding the flag by standing right on top of or very close to it.) How far from the flag must defenders stand?
  4. What constitutes a tag? One-hand touch? Two-hand touch? Full tackle? (I’ve never played that way, but wouldn’t that be awesome?)
  5. How will players in jail be penalized for breaking free illegally?
  6. If a player finds the opposing team’s flag, grabs it, makes a run back to their side, and gets tagged in the process, what happens to the flag? Does it have to fall where it lands? Do the defenders get to take it back to its hiding spot?
  7. Are challenges allowed? (I never played with challenges growing up, but my husband informed me how they work. Two players from opposing teams stand to face each other, right over the boundary line, both safe on their side. Then they declare a challenge, reach over the boundary line to grasp hands, and try to pull each other to their side. The player who gets pulled to the other side goes to jail.)

Any other rules anyone can think of?

Variations: Like I said, there are many ways you can play capture the flag: outside at night with glow sticks as flags, with big teams or smaller teams, during the day… But one of my favorite and tried-and-true variations is flour bomb capture the flag, perfect if you want to get a little messy.

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Glow-in-the-dark dodgeball https://www.thegamegal.com/2010/10/16/glow-in-the-dark-dodgeball/ https://www.thegamegal.com/2010/10/16/glow-in-the-dark-dodgeball/#comments Sun, 17 Oct 2010 00:43:55 +0000 http://thegamegal.wordpress.com/?p=518

What it is: An intense, active, get-your-adrenaline-pumping game, one of my all-time favorites. It’s also about a bajillion times more fun than regular dodgeball. I played regularly with a group of friends in high school/early college.

Best for: Group of 6 to 9 players.

What you need: The materials for this game are very specific and might be a little hard to come by, but it’s worth it in the end. First, you need an enclosed space with no or very little furniture or features inside (and for sure nothing breakable), and one that can be made pitch black. Yes, probably rare. We always used the gym at our church building, which was perfect. With everything put away and the doors closed, it was safe, enclosed, and pitch black. It was a half-size gym, which was also perfect; depending on how many people were playing, a full-size gym was sometimes too big.

You also need one or two (depending on your number of players) glow-in-the-dark dodgeballs. I think we got these at a sports store, but it’s just your basic red rubber kickball…except green and glow-in-the-dark. I found one on Amazon (commission link) that’s not green, but apparently still glows in the dark.

Then, you need players: probably about five or six for one ball, or however many more you want if you have two balls. And tell the players to come in their athletic gear, because this game is intense.

How to play: First, prep the area by making sure there’s nothing in the room to trip over, blocking out any lights you need to, making sure the dodgeballs have soaked up enough light to glow, and telling players to stretch. (Haha, kidding about that last one – mostly…) Then designate one area of the room (we always used the stage) as the place for players to go when they’re out.

Then, when you’re ready to play, divide the players roughly into two groups and have them stand on opposite walls of the room. Place the dodgeballs on a line down the middle. Then turn off the lights. The game starts immediately.

There are no teams; it’s just every man for himself. And unlike regular dodgeball, there is no dividing line. But like regular dodgeball, the object of the game is to peg other players with the ball, getting them out, and at the same time avoid being pegged yourself. The trick is, in the pitch-black room, the only thing you can see are the dodgeballs. It should be dark enough that you can’t even see the other players.

So when the lights go out, players can make a choice: they can fade into the darkness and hide, or be daring and make a grab for one of the balls. Once you’re holding a ball, you try to peg the other players and get them out – which is challenging, admittedly, since you can’t see anything. You can use your hearing, or your luck. Or, if you’re playing with two balls, you can watch the other ball – as soon as it moves, you know someone’s next to it. But if you are playing with two balls, be careful: don’t hold onto yours too long or someone else might get you out! (However, you can use the ball you’re holding to block someone else’s peg; as long as the peg didn’t touch you, you’re still in.)

Players are free to move anywhere around the room, usually trying to stay hidden, but also trying to make a move to grab and throw a ball when they can. It’s largely a game of strategy. There are no teams, but sometimes players form alliances. Anyone is free to grab a dodgeball when one’s available.

If you get pegged, you yell “I’m out!” and make your way to the designated sit-here-once-you’re-out area to visit with your other friends who are out, or provide commentary for the game (pretty creative commentary, since it’s pitch black…). Oh, it’s a good idea to make a lot of noise once you’re out; you don’t want someone mistaking you for a player and pegging you again. And, like regular dodgeball, if someone tries to peg you but you catch the ball, the person who threw it is out. Also, only pegs from the neck down count (no aiming high allowed).

So that’s basically the game. Everyone sneaks around the gym, using his or her own tactics (make daring runs for the ball? Shout out confusing comments? Try to trick the other players into giving their locations away? Hide in the shadows until the end? Whatever you want.) As more people get out, it’s harder for the players still left to find people to peg. Some games can last a good long while. But the game keeps going until one person, the winner, remains.

To play again, turn on the lights, let the balls soak up some more glow, take a break, then start again. My friends and I loved this game: it’s a great adrenaline rush, with lots of stealth and sneakiness involved. And it was always fun to watch for awesome events, like a mid-air collision between two balls, or, the best, when someone would accidentally hit the light switch with the ball and the lights would come on (we’d all cheer at that point).

Disclaimer: This is a pretty hard-core game. In fact, my sister just may have broken her nose while playing…so please be careful. We always started each game with a prayer for safety. It can be dangerous (as you can imagine) with people running, throwing, and dodging in a pitch-black room. Avoid sprinting or fast movements (to avoid running into other players). And I would only recommend this game for teens or older.

Variations: If you want another version of normal dodgeball that’s a little different and fun, try every man for himself dodgeball. I think it’s a blast!

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Dibble dabble https://www.thegamegal.com/2010/09/02/dibble-dabble/ https://www.thegamegal.com/2010/09/02/dibble-dabble/#comments Thu, 02 Sep 2010 13:47:41 +0000 http://thegamegal.wordpress.com/?p=378

What it is: A pool game my siblings and I loved to play (my mom taught it to us; I think she used to play with her siblings when she was a kid).

Best for: Group of 3 to 8 players.

What you need: A pool, probably at least 4 players, and a small white wiffle ball (one the size of a golf ball).

How to play: All players stand outside the pool, with their backs turned towards it. One player takes the wiffle ball, places it somewhere on the bottom of the pool, and then resurfaces. As soon as the other players hear the player resurface, they turn around and start watching for the ball – the goal is to be the first to find and grab it. A small white wiffle ball floats, but slowly, so it will take a while for it to come up to the surface. The players on the side don’t know where the ball might be, so they all watch for it carefully. The first player to spot the wiffle ball jumps into the pool to grab it. But as soon as he or she jumps in, the other players can jump in, too, and then whoever grabs the white wiffle ball first and yells “dibble dabble” (no matter if it’s the person who first spotted it or not) wins. The winner gets to hide the wiffle ball for the next round.

If you’re playing with a big group, chances are more than one person will spot the wiffle ball at the same time, but that’s okay. The rule just says that players are allowed to jump in the pool either when they see the wiffle ball or when they see someone else jump in.

A small white wiffle ball is very hard to spot in a pool (especially if people are jumping in and splashing around), so a lot of the game is usually spent searching for the ball, but still splashing around a lot to keep others from finding it, too. And that’s all part of the fun. 🙂

Strategies: If you’re the one to see the ball first and jump in, it could be smart to jump away from where the ball is (if you’re fairly certain you’re the only one who’s seen it), because most likely the other players will be watching to see where you jump so they can jump in after you and grab the ball. While they’re splashing and searching, you make a break for it, grab the ball, and yell “dibble dabble!” Or, if you’re the one hiding the ball, you can get sneaky and place it by an edge, or even on the surface of the pool, just to throw the other players for a loop. You could also, when all the players are in the pool looking for the ball, pretend to see it on the far side of the pool to distract your opponents while you’re still searching.

Variations: We always played with a wiffle ball, but you can play with anything small, hard to see, and buoyant-but-not-too-buoyant, like a toothpick, a popsicle stick, a golf tee, a toothpaste cap, or 2-liter soda bottle cap.

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Dodgeball https://www.thegamegal.com/2010/09/01/dodgeball/ https://www.thegamegal.com/2010/09/01/dodgeball/#respond Thu, 02 Sep 2010 05:40:44 +0000 http://thegamegal.wordpress.com/?p=429

What it is: A way fun classic, one I mostly played in elementary school.

Best for: Big group of at least 8 players.

What you need: A big, open area indoors (like a gym). And lots of non-hard balls (like ones made of foam or rubber). And lots of people to play.

How to play: Divide your players into two teams, and divide your gym into two sides with a line (real or imaginary) down the middle. Place all the balls on the line and instruct the players on both sides to stand a designated distance away from the line.

The purpose of the game is to get players on the opposite team out by pegging them (from the neck down) with a ball. So when someone says “go” or a whistle blows, all the (brave) players rush to the line to grab a ball and start trying to get people on the opposite side out. If you’re pegged anywhere from the neck down, you’re out and have to go stand against the wall. But if you catch the ball or get pegged above the neck, the person who threw the ball at you is out. Balls end up bouncing around on the floor, and you can pick one up at any time, but be careful no one pegs you in the process! Also, players aren’t allowed to cross the line in the middle.

The game turns into a big crazy melee, with balls flying and players running, throwing, and, of course, dodging, until one team has completely vanquished the other by getting all players out. There’s one catch, though: if everyone else on your team is out and you’re the last player in, and someone throws a ball at you to peg you, but you catch it, your whole team is back in, hooray! Then the game keeps going.

Variations: I’ll admit that I was never a huge fan of dodgeball—I’m just too afraid of things heading at high speeds aimed at hitting me, I think. But for some reason, I love glow-in-the-dark dodgeball, though it could be said that it’s decidedly more risky and intense. For a much less risky and intense version, try playing with softer balls with kids on a playground. I also think every-man-for-himself dodgeball is more fun, so give it a try!

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Ultimate frisbee https://www.thegamegal.com/2010/08/18/ultimate-frisbee/ https://www.thegamegal.com/2010/08/18/ultimate-frisbee/#respond Thu, 19 Aug 2010 03:16:28 +0000 http://thegamegal.wordpress.com/?p=250

What it is: An active, outdoor game that’s intense enough for the very athletic and fun enough for everyone

Best for: Big group of at least 10 players.

What you need: A good frisbee and a large field outdoors, preferably with a way to mark end zones (like trees, fences, shoes, or some other sort of boundary).

How to play: First, set up the field by designating the playing area with two end zones for scoring (like in football). It’s best if there are clear boundaries on the end zones and playing area, to avoid disputes later. Next, divide the players into two even teams.

Then you’re ready to play. The game is fundamentally like football: each team starts at opposite ends of the field, and each team tries to get the frisbee into the other team’s end zone to score. So, pretend you’re on one team, standing on the field, facing the middle. Behind you is the end zone the opposition is trying to get to in order to score—the end zone you’re trying to protect. In front of you, across the field, the other team is standing in front of the end zone your team is trying to get to.

One of the teams (say, for now, the other one) starts off with the frisbee and throws it off to your team. Your team spreads out to catch the frisbee as the opposing team rushes towards you. You so happen to catch the frisbee—woo hoo! Now you have to advance it up the field by passing to your teammates. But while you have the frisbee, you are not allowed to move your feet more than three steps; you can only pass. So you quickly pass the frisbee to a team member and your team starts advancing up the field. You can pass to team members in front of you or behind you, it doesn’t matter.

But someone gets clumsy and misses a catch, and the frisbee lands on the ground. Then it’s the other team’s turn, and they get to pick up the frisbee where it fell and move it down the field the other way. Your team switches to defense, trying to block the opposition from catching or throwing the frisbee, even trying to knock it out of the air. For example, as an opposing team member passes the frisbee, in a leap of glory you knock the frisbee onto the ground. Then it’s your team’s turn again, good for you. Or, if your team member actually catches the frisbee while playing defense, its also switches to your team’s possession.

Play continues like this, moving up and down the field. It’s usually pretty fast-paced, with a lot of running involved. The first team to get a player to catch the frisbee with both feet on the other side of their end zone scores. Then the other team takes a walk of shame to the other side of the field, and the teams switch sides until the next point.

Variations: I’ve played ultimate football before, which is the same thing, but with a football. Also, I’m sure there are variations on rules (for example, the three-step rule that allows the person holding the frisbee to take three steps between catching it and throwing it again could be the two-step rule), or more specific rules I didn’t mention. Anyone have any rules to share?

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Spaz https://www.thegamegal.com/2010/07/31/spaz/ https://www.thegamegal.com/2010/07/31/spaz/#comments Sun, 01 Aug 2010 04:28:40 +0000 http://thegamegal.wordpress.com/?p=201
pool

What it is: A way fun physically active game played around a pool table.

Best for: Group of about 5 to 10 players.

What you need: A pool table with plenty of room around it to move in. And a group of people to play.

How to play: First, get rid of all the balls except for the eight ball and the cue ball. Those are the only ones you’ll need. You won’t need any cue sticks, either. Next, decide playing order by lining up around the table. Remember who you go after.

The object of the game is to always keep the eight ball moving. If it stops moving on your turn, you get a letter. If you get four letters (S, P, A, and Z), you’re out of the game.

Here’s how it works. Everyone lines up in order around the pool table. Let’s say Kim is playing, and it’s her turn. She steps up to one short end of the pool table and grabs the cue ball. Then another player stands on the opposite side of the table, grabs the eight ball, and rolls it across the pool table pretty hard, so it starts bouncing back and forth between the two ends. Kim’s job is to roll the cue ball and hit the eight ball with it. As soon as she hits the eight ball, her turn is over and she moves away from the table. Then the next player (say, Frank) is up. He grabs the cue ball and has to hit the eight ball, too. If the eight ball loses momentum and stops moving before he can hit it, he gets a letter.

Now, there are two important rules. First, the player who’s up must always stand between the pockets on either short end of the table:

spaz

No standing on the long ends; only on the short ends. Second, you can only hit the eight ball when it’s on the opposite side of the table as you. So in the above picture, pretend there’s an invisible line connecting the two middle pockets on the long ends. If the eight ball is on the left half of the table, you have to be on the right side, and vice versa.

That’s where the physically active part comes in—as the eight ball keeps rolling across the table, you end up running around it a lot to make sure you’re on the opposite side before you can hit the eight ball. You end up jogging more and more if the eight ball is on the other side, you roll the cue ball towards it, and you miss—then you’ve gotta run around the table, grab the cue ball, run back around, and hope the eight ball hasn’t stopped moving yet. There are no limits on how many times you can miss, as long as the eight ball keeps moving. Also, if you accidentally hit the eight ball when it’s on the same side of the table as you, you get a letter.

There’s one more way to get a letter in spaz: if the person whose turn precedes yours knocks the eight ball into a pocket. So say Kim’s up again, and she grabs the cue ball and rolls it towards the eight ball. The eight ball is hit and rolls right into the corner pocket—that means Frank, who goes after Kim, gets a letter. He also loses his turn and the person after him starts again.

So that’s spaz. Play proceeds around the circle. Keep track of your letters, and when you get all four, you’re out. The number of players gets smaller and smaller as players are eliminated, until a sole champion remains.

If you want to see a sample game, here’s one. Just letting you know, the video quality isn’t super great, it’s noisy, and it’s not super clear, but hopefully it’ll help give you an idea if you’re a little lost.

Spaz sample

Strategies: One of the best strategies is, when it’s your turn, to wait until the eight ball is moving pretty slowly, almost stopped, and then very lightly hit it with the cue ball. Then the player after you really has to hustle to avoid getting a letter. Of course, hitting the eight ball into a pocket is a great strategy, too. But often the game is so fast-paced that aim might not have much to do with it. 🙂

Cautions: This game is best suited for teens and older. Be careful of smashed fingers or flying pool balls…yes, very careful.

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Freeze tag-with-all-your-limbs-bent-or-all-your-limbs-straight https://www.thegamegal.com/2010/07/31/freeze-tag-silly-variation/ https://www.thegamegal.com/2010/07/31/freeze-tag-silly-variation/#comments Sat, 31 Jul 2010 16:29:41 +0000 http://thegamegal.wordpress.com/?p=12 What it is: One of my favorite (and silliest) variations of freeze tag.

Best for: Big group of at least 10.

What you need: A bunch of people and somewhere outside to run around.

How to play: It’s just like normal freeze tag with one variation—all players must keep their arms and legs either all bent or all straight, always. So start by picking someone (or perhaps more than one someone, if you’re playing with a large group) to be It. Then everyone (including It) chooses how they want to start—with all their limbs bent, or with all their limbs straight. To illustrate this somewhat silly concept, I’ve drawn these amazingly accurate and clear animations:

tag

All clear? Good. So let’s say Matt, Ann, and Leroy are playing (along with a big group of their friends from yearbook camp). Ann is chosen to be It. She counts to a designated number while the other players run away (remember, with all their limbs either bent or straight). Then Ann finishes and starts chasing people, and the game works just like freeze tag, except any time Ann tags someone, she switches the way she’s running. So if she starts the game with all her limbs bent, then tags Matt, as soon as she tags him she switches to all her limbs straight.

It works the same for the other players. Say Matt starts the game with all his limbs straight, and then Ann tags him. First, he has to freeze (it’s funniest if you set the rule that he has to freeze in whatever goofy position he was in, no moving allowed). Then after Matt is unfrozen by Leroy touching him, Matt switches from all his limbs straight to all his limbs bent. So basically any time you are unfrozen or tag someone, you switch. And that’s the game!

Experiences: I think your first experience with something can really influence how you feel about it forever after. My first experience with this game was with a bunch of friends on a study abroad in Europe. We had been aboard a bus for hours and hours, and when we got out at a rest stop before driving for lots more hours, someone suggested we play this game. It was a blast! Maybe it just felt really good to run around after being so cooped up. Maybe it was just that I was with a bunch of silly friends and we were in Europe and feeling exhilarated. Or, maybe, this game really is just that awesome. So try it and find out!

Variations: Besides the regular freeze tag, give banana tag a try! Kick the can is another tag variant, kind of a tag and hide-and-seek combo. Have fun!

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Freeze Tag https://www.thegamegal.com/2010/06/25/freeze-tag/ https://www.thegamegal.com/2010/06/25/freeze-tag/#comments Sat, 26 Jun 2010 05:59:39 +0000 http://thegamegal.wordpress.com/?p=17
Freeze tagged

What it is: Freeze tag is a classic. And a good way to get rid of a lot of spare energy.

Best for: Big group of at least 8 players.

What you need: A bunch of people ready to run.

How to play: First, choose someone to be It—let’s say it’s Joey. Joey counts to a designated number to give the other players time to run away. When Joey’s done counting, he runs after the other players, trying to tag them. If Joey tags you, you have to freeze where you are until one of the other players comes over to unfreeze you. (Unfreezing is typically done by crawling under the frozen person’s legs, but there are many variations.) Once someone unfreezes you, you can run around again and try to unfreeze other players. If you get tagged by Joey again, you’re frozen again. The game ends when Joey freezes all of the players and a new It is chosen.

Variations: One of my favorite variations is freeze tag-with-all-your-limbs-bent-or-all-your-limbs-straight. Another variation is banana tag. Know any other fun variations to share?

Some other creative versions of tag are missionary tag, photo tag, line tag, and kick the can.

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