smaller group Archives - The Game Gal https://www.thegamegal.com Family-friendly games for you and yours Sun, 10 Apr 2022 23:52:53 +0000 en-US hourly 1 https://wordpress.org/?v=5.9.3 21406246 Poodle https://www.thegamegal.com/2022/01/06/poodle/ https://www.thegamegal.com/2022/01/06/poodle/#respond Thu, 06 Jan 2022 21:16:00 +0000 https://www.thegamegal.com/?p=9339

What it is: A talking game with a pretty good potential for giggles

Best for: A small group of players (3 or more), any age

What you need: Nothing!

How to play: If you’re familiar with Twenty Questions, this game will be easy to learn because it’s very similar. The main difference is, in Twenty Questions, players think of nouns. In Poodle, it’s all about verbs.

To start, one player (say Dolly) thinks of a verb, like skateboarding. She keeps the verb a secret, and other players then ask Dolly questions and try to guess her verb, like in Twenty Questions. But the twist is, any time a sentence would have skateboarding in it, players replace it with poodle. (That’s where the potential for giggles comes in.)

So some sample questions might be:

  • Has anyone here poodled today?
  • Does it take a lot of skill to poodle?
  • If I wanted to get up and poodle right now, could I?
  • Do you need any equipment to poodle?
  • Do you poodle outside or inside?
  • Is poodling hard?
  • Who’s the best poodler in our family?

Dolly can answer the questions, and provide some additional clarification or hints, also using the code word poodle. So, she could say things like, “No, you’d get in trouble if you poodled at school,” or “Yes, you need something specific to poodle,” or “No one in our family can poodle very well.”

Unlike Twenty Questions, it’s fun if Dolly says more than just yes or no (because sometimes you can’t help but laugh when you say a sentence with poodle as a verb in it). It’s fun for her to give extra hints, too. If you have a larger group, it can also be fun if more than one person is in on they clue word. That way they can both answer questions and offer opinions (since a lot of times the questions aren’t as clear-cut as they are in a game of Twenty Questions).

Our family has had a lot of fun with this game. Again, for some reason, you just can’t help but giggle when you say some of the sentences or give some of the answers. Some of the verbs we’ve played with are trick-or-treating, doing the dishes, fighting, reading, eating, and (my four-year-old’s idea) burping.

We found the game a long time ago online, and I wish I had the source for it. (If you know it or have played the game before, leave a comment!)

Variations: Some very similar games are 20 questions, no/because, and breakfast combo. Some other word-guessing games include password and three things.

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Alphabet road trip I spy https://www.thegamegal.com/2021/12/30/alphabet-road-trip-i-spy/ https://www.thegamegal.com/2021/12/30/alphabet-road-trip-i-spy/#respond Thu, 30 Dec 2021 18:08:20 +0000 https://www.thegamegal.com/?p=9677

What it is: A car game, perfect for killing time on long (or short) rides.

Best for: A carful of players, from 2 up to 8 or however many fit in your car or van (or bus!)

What you need: A car trip!

How to play: This game is a variation on the alphabet game you play in the car, the one where you look out the window and try to find words that start with each letter of the alphabet, in order. Well, on a recent car trip when our family hit some traffic through a sparsely populated area and were crawling along and needed a way to entertain ourselves, we decided that, instead of looking for signs with words on them, we would just look for objects that start with each letter of the alphabet instead.

So instead of looking for a sign with a word that starts with a letter A, you just look for any object that starts with the letter A, like an arrow, or asphalt. Then move on to B, then C, and see if you can get to Z before the trip is over.

I think the game is best played cooperatively as a group. It’s fun because it’s a little more creative than the other variation. For example, you see a hamburger wrapper lying by the side of the road. It could be paper (P), maybe a wrapper (W), or even litter (L). Use your vocabulary and think creatively and see how far you can get!

It also moves faster than the other version. My daughter and I keep trying to get through the whole alphabet during the trip to pick up the older kids from school, and we’ve almost done it! One of our trickiest letters is I (it was easiest at Christmas time when there were lots of yards decorated with inflatables). (I’m sure letters like U or Q would be even trickier, but we usually don’t make it that far 😉)

Rules: The rules we’ve played by are that the items must be outside the car, and they must be nouns that you can see (so “air” doesn’t count). We also don’t count adjectives (so “blue mailbox” wouldn’t fly for the letter B). But pictures of items do count (so a billboard with a penguin on it counts for P). But feel free to add or adapt your own rules!

Variations: Besides the normal alphabet game, another car I-spy game is the license plate search. Or, if physical objects are too hard, you can always play with brainstorming items in your head, too!

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What’s the name of that song? https://www.thegamegal.com/2020/07/14/whats-the-name-of-that-song/ https://www.thegamegal.com/2020/07/14/whats-the-name-of-that-song/#comments Tue, 14 Jul 2020 18:02:23 +0000 https://www.thegamegal.com/?p=7953

What it is: A name-the-song-title trivia game where knowing song lyrics is key

Best for: Anyone in any group size! Or at least anyone old enough to identify songs based on their lyrics. Since my three-year-old can do this with Disney songs, I’d say the age range is pretty inclusive. It’s also an especially great game for music lovers.

What you need: Bits of song lyrics. I provide a huge list (free!). You can also think of your own.

How to play: Basically, one person reads a line or two from a song and everyone else tries to guess the name of the song. There are three ways you can play.

Version one: Free-for-all

Before you play, if you’re using my printable song lyrics, there is a particular way you can prepare them to make playing much easier. Just watch this video:

Now that your slips of paper are prepped, let’s play!

To play competitively, have everyone sit in a circle. Take turns drawing a song lyric from the cup. The person who draws the song lyric can peek at the answer, then reads (NOT sings) the lyric of the song.

As soon as the reader starts reading, everyone else is able to start guessing the name of the song. But once someone shouts a title out loud, they are not allowed to guess again that round. So, for example, say Elijah starts reading, “Tranquil as a forest but on fire within.” Then Juan might shout, “Be a man!” Elijah knows, however, that this is not the correct name of the song because he’s looked at the answer (it’s actually “Make a Man Out of You” from the Disney movie Mulan). So Elijah would tell Juan no and either continue reading or, if he’s read the whole line, wait for other people to guess. Juan is not allowed to guess again, even if he remembers the right name of the song.

If the reader wants, they can wait to look at the title of the song until after they’ve read the lyric out loud, if they want to give themselves a chance to guess (to themself).

Whoever guesses the actual song title (the one written on the paper) first gets to keep the paper slip. If there is a tie, see who can name the artist first. Then the next person in the circle draws a paper and reads it aloud. Whoever has the most paper slips at the end of the game wins! 

If no one can name the song, Elijah can sing the lyric or recite more of it, if he knows the song. He could also, if he wants, provide hints on the artist (like, “It was sung by Donny Osmond”) or song (like, “It’s from Mulan“). If there’s still no one who can name the song, no one gets the paper and play passes to the next player.

If you want to play not-as-competitively, let the reader sing the song lyrics if they wish. It’s easier to guess, but some people might enjoy getting to sing a little 🙂 Also, when you’re playing not-so-competitively, the best part is when a song lyric is read, no one can remember the title, and everyone bursts into song as they try to remember what it’s called. You might not be able to stop your players from doing this!

Version two: One at a time

Another way you can play is have one person guess at a time. So, for example, if it were Juan’s turn, someone else (like Elijah) would read him the song lyric. Juan on his own would get a chance to name the title of the song. You could even give him a certain time limit like 10 seconds. If Juan can’t name the song in time, play can open up to other players. The first to name the song title (or, if there are ties, the song title and the artist) gets the slip of paper.

Version three: Single player

If you are on your own, you can still play this game! Just prepare the printable slips of paper as shown above (and REALLY make sure you don’t peek as you do). Then draw yourself a paper one at a time and try to guess the song! Unfold the paper to see if you’re right. It’s actually a pretty fun trivia game on your own. This would work great as a two-player game, too.

In my printable, there are four categories of songs: Disney songs, 80s songs, songs released before the 80s, and songs released after the 80s up to the present decade (which right now includes the 2010s). I tried to stick with top 40s or well-known songs so, if you are at least a little familiar with a certain era of music, hopefully you have a good chance. There are a few tricky ones thrown in there, though!

We played this at our last family reunion and it was a lot of fun. I printed off papers from each of the four categories and put them in separate cups. We did one round of each. Again, my favorite part was when everyone would burst into song (and possibly dance), as shown at the end of the video below:

Have fun playing (and singing!)

Free printable: Song lyrics and titles

Variations: Some similar games are Name that tune or Sing a song

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The human piñata https://www.thegamegal.com/2020/06/13/the-human-pinata/ https://www.thegamegal.com/2020/06/13/the-human-pinata/#respond Sat, 13 Jun 2020 13:12:20 +0000 https://www.thegamegal.com/?p=7876

So we’ve finally reached the end of the school year, and the end of our unexpected little adventure in homeschooling. My kids love their end-of-year parties so much and they were both super bummed to miss them. So I wanted to give them the best little at-home end-of-year-party I could. I wanted to try a game, something fun and new, so enter…the human piñata.

What it is: An activity involving candy and running. Don’t worry! No one gets whacked with a stick. Instead, kids chase around the “human piñata,” someone with tons of candy attached to their shirt.

Best for: Kids! And one grown-up who’s a good sport

What you need: A cheap or old t-shirt, individually wrapped candy, a hot glue gun, and a piece of cardboard; also, small buckets or bags for children to collect candy in

How to play: Before you play, prepare your shirt by gluing the pieces of candy all over it. There are some tips and techniques to this:

  • Use a tiny dot of hot glue for each candy.
  • Use a low-heat glue gun, or give the glue just a second to cool down before you stick the candies on.
  • Try not to press the candies on too firmly; you want kids to be able to pull them off fairly easily.
  • Slide a piece of cardboard inside the t-shirt before you glue so the glue doesn’t stick to the opposite side.
  • Use individually wrapped candies. Sealed candies like mini bags of Skittles work better than loose-wrapped candies like Smarties, Starbursts, Dum-dums, or Hershey’s kisses; the loose wrappers can easy tear or fall off.
  • If you’re using small individually wrapped chocolates, especially if you’re playing outside, consider throwing the whole shirt (candies and all) into the fridge for an hour or so before you play, just to try to minimize the melting/smushing of the chocolates.

When your human piñata is set, dressed in their candy shirt and ready to run, say “Ready, set, go!” and the kids go crazy! Depending on the age and number of children you’re playing with, you might want to set up some rules (like no tackling the piñata). Make sure you have enough candy for all the children. For large groups, you might even have more than one human piñata. You also might want to give the children buckets or bags to collect the candy in.

This was a lot of fun for us! I think it’s just something so different than what kids usually do, it should create some memories.

Happy summer!

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Addition Go Fish https://www.thegamegal.com/2020/04/24/addition-go-fish/ https://www.thegamegal.com/2020/04/24/addition-go-fish/#respond Fri, 24 Apr 2020 20:40:58 +0000 https://www.thegamegal.com/?p=7721

What it is: A simple and educational math game

Best for: Young kids who can (or are learning to) add single-digit numbers, two to five players. It’s a great game for addition practice!

What you need: A deck of face cards (or we’ve been playing with Rook cards)

How to play: First, shuffle the cards and deal six cards to each player. Place the remaining cards in a stack face-down in the middle of the table.

In “Addition Go Fish,” players collect cards and try to form sets. In regular Go Fish, sets are formed by finding cards that are the same, but in this game, sets are formed by gathering cards that add up to a certain number. For example, we’ve been playing with Rook cards and searching for sets that add up to 15 (because the cards are values 1 to 14).

Players get sets by asking another player for a specific card. So, for example, say it’s Carson’s turn. One of his cards is a 9, so he knows if he gets a 6 he can add it to the 9 and get 15. He might say, “Annelise, do you have a 6?” If she does, she gives it to him, and Carson lays down his 6 and his 9 (now a set) in front of him. If Annelise doesn’t have a 6, she says, “Go fish,” and Carson draws a card from the deck in the middle of the table. Then it’s the next player’s turn. Players take turns until the deck is gone and no one can make any more sets. The player with the most sets wins.

Some rules and points:

  • A set can consist of any number of cards. (For example, a 9 and a 6 could form a set. So could an 11 and a 4; a 7 and two 4s; or a 2, 4, 3, and 6.)
  • Any time a player asks someone for a card and gets the card they asked for, the player gets to go again; they get another turn. This can happen more than once per turn; it happens as often as a player gets a card they asked for.
  • Say Carson had a 9 and asked Annelise for a 6, she didn’t have one, she said “Go fish,” Carson drew a card, and he just happened to draw a 6. He can still lay down the 6 with his other card for a set, but he doesn’t get to go again.
  • If for some reason a player asks someone else for a card and gets it but doesn’t yet form a set, the player still gets to go again. For example, say I have a 4 and I’m looking to make 15. I know I need an 11. But I’ve asked everyone for an 11 and I know no one’s got one. However, I have a high suspicion Carson has a 9 (because he’s been asking for a 6). I can ask Carson for his 9; then I’ll get a card and, even though I don’t yet have a set, I’ll get to go again, and now I can start asking for a 2 (because 9 plus 4 equals 13, and I would need 2 more to make 15). (Though the children playing this game most likely won’t be using that level of strategy, and maybe you won’t either, if you’re playing with kids like mine whose feelings get hurt if they lose by too much.)
  • If a player has a set in their hand, they lay it down immediately; this can happen when they first get dealt cards, if someone gives them a card, or if they happen to draw a card that makes a set.
  • If a player runs out of cards, they draw two from the deck and keep playing.
  • Unlike regular Go Fish, if Carson asks for a 6 and Annelise has two of them, she only has to give Carson one.

If you want to play with regular cards, take out all of the Kings, Queens, and Jacks and only play with the cards with number values (1 to 9; Aces can be 1s). Play for sets that add to 10. You can add to sets of any number you choose. You could play with Uno cards. You could even incorporate subtraction, or create two-digit numbers and add or subtract those. What variations can you come up with?

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Play-doh blow darts https://www.thegamegal.com/2019/05/05/play-doh-blow-darts/ https://www.thegamegal.com/2019/05/05/play-doh-blow-darts/#comments Sun, 05 May 2019 21:20:19 +0000 https://www.thegamegal.com/?p=5798

What it is: A fun activity where you shoot play-doh darts around the room! It’s a huge mess! So why wouldn’t it be fun?

Best for: A small group of kids at home

What you need:

  • Play-doh in different colors
  • A rolling pin
  • Drinking straws
  • A big bowl
  • Somewhere to play with hard floors (NOT carpet)
  • Recommended: A broom

How to play: First, let’s discuss the art of making play-doh blow darts.

Slightly old, hard play-doh actually works really well for this. As you’ll be throwing away the play-doh after you play, this is a great way to get rid of that multicolored mixed-together play-doh that no one wants to play with anymore.

First form your play-doh into a ball, then roll it flat with a rolling pin to about a quarter-inch thickness.

Take a drinking straw and press it straight down into the play-doh. Give the straw a little twist, lift it up, and, voila, there should be a little circle of play-doh stuck into the end of it.

Then all you do is blow into the other end of the straw and – zing! – out pops the little circle of play-doh and flies across the table. What fun! (If your play-doh doesn’t pop out easily, try rolling it a little thinner.)

So once everyone gets their blow dart making-and-shooting technique down, it’s time for a game!

Give each player their own color of play-doh. (If you’re like us with a well-worn play-doh supply, these colors might be varying shades of brown and gray.) Set up a bowl in one corner of the room. I recommend in the corner so the play-doh darts are contained and don’t end up all over the house.

Start a timer or play some music and tell players, “Ready, set, blow!” Everyone shoots play-doh darts as quickly as possible, aiming for the bowl. At the end of the timer or when the music stops, all players stop shooting.

Dump the play-doh darts in the bowl out, sort them by color, and count them. The player with the most darts in the bowl wins!

You could count each player’s darts, keep track of their points, and play for multiple rounds.

You could set up multiple bowls of varying sizes and assign different point values to each one.

You could give more than one player the same color of play-doh and play with teams.

You could get rid of the bowl entirely and just shoot play-doh darts at each other!

They don’t travel far and they’re perfectly harmless. It’s perfect for small kids sitting around a kitchen table.

Now, what about the gigantic mess, you ask? If you can, keep the play-doh contained to one area of the room, and shoo everyone out of the room as soon as the game is over. Keep everyone out of the room in order to keep the play-doh from getting smushed or spread around. Then just give it a few hours until the play-doh dries up and sweep the little dry play-doh bits into the trash. When they’re dry, they clean up really well.

Have fun!

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Memory (not the card game) https://www.thegamegal.com/2019/02/14/memory-not-the-card-game/ https://www.thegamegal.com/2019/02/14/memory-not-the-card-game/#respond Thu, 14 Feb 2019 14:40:52 +0000 https://www.thegamegal.com/?p=5819

What it is: It’s not the card game – it’s a quiet game of perception and memorization

Best for: Any size group, with players old enough to write

What you need:

  • Paper and a writing utensil for everyone
  • A tray or flat area to display items
  • Items to display and memorize. It works great if there’s a theme to follow, like items from a diaper bag if it’s a baby shower, or jewelry and accessories for a princess themed party.

How to play: First, assemble your items. The number of items you have will vary depending on the age of your players and how hard you want the game to be. Let’s pretend you’re playing the game at an art themed birthday party. You might gather items such as these:

  • An orange crayon
  • A blue marker
  • Watercolor paints
  • Big paint brush
  • Small paint brush
  • Sheet of paper
  • Pencil
  • A red colored pencil
  • Eraser
  • A purple bottle of paint
  • Pencil sharpener
  • One paper towel
  • A piece of green construction paper
  • A yellow pipe cleaner
  • Two googly eyes

Seat all your players in a room. Give each a piece of paper and something to write with. Then bring out your items. It’s handy if you have them on a tray or a table. Set a timer and give your players a set amount of time to study the objects. Depending on the age of your players and the number of your objects, this might be one minute, three minutes, or even 30 seconds.

When the timer ends, remove all the items from your players’ view. If they’re on a table or on the floor, you could throw a towel or sheet over them.

Set another timer and give your players a chance to write down as many of the items they can remember. Again, you could give them one minute, five minutes, or whatever you think is appropriate.

After everyone has had a chance to write down as many items they can remember, show the items one by one. Anyone who wrote down the displayed item gets a point. You can offer two points to players who remember something about the item, too; for example, if they wrote “orange crayon” instead of just “crayon.”

After players tally up their own points, ask things like, “Who remembered at least 10 things? Who remembered at least 12? Who remembered more than 15?” until you narrow down enough players and eventually find the player or players who remembered the most. They get a prize!

It’s a great shower or party game. Have fun!

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Like mother, like daughter? https://www.thegamegal.com/2019/02/07/like-mother-like-daughter/ https://www.thegamegal.com/2019/02/07/like-mother-like-daughter/#comments Thu, 07 Feb 2019 14:19:39 +0000 https://www.thegamegal.com/?p=5889

What it is: Basically a mother/daughter version of the Newlywed game where mothers and daughters are quizzed to see how much they know about each other. Perfect for a mother/daughter activity.

Best for: A group of 4 to 10 mother/daughter pairs

What you need:

How to play: One person will need to host the game and print the file beforehand. The included printable has purple (player) pages and orange (host) pages. Print one copy of the purple pages for each mother/daughter pair. Print one copy total of the orange pages.

After you print, cut all the pages in half. Each half-sheet represents a round. On odd rounds (1, 3, 5, 7), daughters silently answer questions about themselves and mothers are quizzed aloud on the answers. On even rounds (2, 4, 6, 8), mothers silently answer questions about themselves and the daughters are quizzed aloud.

You will probably want to play at least one odd round and at least one even round. You can read through all of the rounds and choose your favorites ahead of time, or play them all!

After you’ve printed, chosen your rounds, and organized your papers, invite your players to start!

Starting with Round 1, give each daughter a copy of the purple Round 1 half-sheet. Make sure they write their names at the bottom, and have them silently write the answers to the questions (moms, no peeking!).

After the daughters fill out their questionnaires, collect them and invite all the mothers to sit at the front of the room. Use the host’s Round 1 page to ask the mothers the corresponding questions to the daughters’ questionnaire.

First, read the first question to the first mom and have her answer out loud. Then read her daughter’s answer out loud. If the mom’s answer matches her daughter’s answer, put a check mark next to the question. The mother gets a point. Move on to the next mom until all moms have had a chance to answer question one. Then move on to question two, and repeat until you’ve gone through the whole round.

The mother who scored the most out of the 6 points possible in the round wins the round and a point for her and her daughter.

Then move on to Round 2. Give the purple Round 2 questionnaires to the mothers and have them quietly write in their answers. Collect them, invite the daughters to the front of the room, and ask each daughter each question, one at a time. The daughter with the most correct answers (answers that match her mother’s answers) wins the round and gets a point for her and her mother.

After you’ve played all the rounds you wish to play, the mother/daughter pair who’s won most of the rounds wins and gets a prize!

Printable: Here’s the printable you need to play the game!

Variations: Instead of declaring a winner after each round, add up all of a pair’s points, mother’s and daughter’s, from all rounds. The pair with the highest overall points wins.

You can also declare a winner within each pair – whoever got the most questions right, the mother or the daughter, wins (and the loser needs to pay more attention when their mother or daughter talks).

I also have basically the same style of game for couples and for bridal showers.

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The newlywed game https://www.thegamegal.com/2019/01/24/the-newlywed-game/ https://www.thegamegal.com/2019/01/24/the-newlywed-game/#comments Thu, 24 Jan 2019 12:39:14 +0000 https://www.thegamegal.com/?p=5872

What it is: A game to test how well husbands and wives know each other

Best for: A group of husbands and wives of any age, whether they’re newlyweds or celebrating their 50th anniversary!

What you need

How to play: One person will need to host the game and print the file beforehand. The included printable has blue (player) pages and orange (host) pages. Print one copy of the blue pages for each player. Print one copy total of the orange pages.

After you print, cut all the pages in half. Each half-sheet represents a round. You can read through all of the rounds and choose your favorites ahead of time, or play them all!

After you’ve printed, chosen your rounds, and organized your papers, invite your players to start!

Let’s start with the husbands. Give each husband a copy of the blue (player) Round 1 half-sheet.

Make sure they label it with their name (that’s important). Have them quietly write in their answers. Don’t let the wives peek!

As the host, gather the husband’s filled-out questionnaires. Then seat the wives at the front of the room.

Using the host’s corresponding Round 1 sheet, read the first question out loud to the first wife.

She gives an answer out loud, no hints allowed. After she answers, read her husband’s answer to the corresponding question out loud. If the answers are the same, give the question a check mark and the wife gets a point.

Repeat with the second wife. After each wife has answered the first question, repeat with the other four questions.

At the end of Round 1, count up each wife’s correct answers. The wife with the most correct answers wins the round and a point for her and her husband.

Then switch spots – the wives will write the answers on a blue (player) page. You can either repeat Round 1 and ask the wives the same questions, or move on to a new round. After the wives write their answers, collect the sheets, invite the husbands to the front of the room, and use the corresponding host’s page to ask the husbands the corresponding questions out loud. Husbands get a point for each correct answer, and the husband with the most points at the end of the round wins the round and a point for him and his wife.

After you’ve played all of the rounds you wish to play, the couple who has won the most rounds wins the game!

Printable: Here’s the free printable to grab! 

Variations: Instead of declaring a winner after each round, add up all of a couple’s points, husband’s and wife’s, from all rounds. The couple with the highest overall points wins.

You can also declare a winner within each couple – whoever got the most questions right, the husband or the wife, wins (and the loser needs to pay more attention when their spouse talks).

I also have a version of the same game to play at bridal showers and one for mothers and daughters.

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Alliteration adventure https://www.thegamegal.com/2019/01/10/alliteration-adventure/ https://www.thegamegal.com/2019/01/10/alliteration-adventure/#respond Thu, 10 Jan 2019 14:38:37 +0000 https://www.thegamegal.com/?p=5846

What it is: An open-ended alphabet themed activity

Best for: An empty afternoon or day to fill up

What you need: It depends!

How to play: This is just a kind of silly way to throw a themed party or day. You basically choose a letter, then do as many activities, eat as many foods, and say as many words that start with that letter that you can think of! 

So if you chose O, you could:

  • Eat oranges, okra, and onion rings
  • Fold origami
  • Listen to opera music
  • Play Operation

And if you choose P, you could…

  • Eat popcorn, peaches, and pears
  • Make popsicles
  • Play Parcheesi
  • Paint pictures of pigs
  • Listen to music by Phillip Phillips

That’s it! A great activity for young kids learning the alphabet. My preferred letter would be C so I could eat chocolate. Or I for ice cream…ah, I can’t decide!

If you have any letter/activity/food combo ideas, I’d love to hear them 🙂

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Red light, green light https://www.thegamegal.com/2018/12/20/red-light-green-light/ https://www.thegamegal.com/2018/12/20/red-light-green-light/#comments Thu, 20 Dec 2018 12:04:18 +0000 https://www.thegamegal.com/?p=5577

What it is: An easy game for young children

Best for: 4 or more players

What you need

  • Just an area to play, a big open space you can run in

How to play: First choose one player to be your caller. We’ll call her Mom. Mom stands at one end of the room or area while all of the players stand across from her, facing her. There should be a long space between Mom and the players. It’s also ideal if the players have a wall to stand against or a line to stand behind so everyone starts the same distance from Mom.

When all players are lined up and not wiggling too much, Mom turns her back to the players and calls “Green light!”

This is the players’ cue to run forward towards Mom. But whenever she chooses, Mom says “Red light!” and turns around. As soon as they hear “Red light!” all the players freeze in place. If Mom turns around and catches anyone moving, anyone who hasn’t frozen still, she can send them back to the starting line. (So it may not be in players’ best interest to run as fast as they can, lest their momentum keeps them from stopping in time and gets them sent back to the starting line.)

After Mom has caught anyone who was moving and sent them back to the starting line, she turns around again and calls “Green light!” Players rush forward until Mom says “Red light!” and turns around.

The first player to reach Mom wins! They get to be the caller next round.

Variations: For younger children, you could play without Mom turning around. She just stands facing the players all the time saying “Red light!” and “Green light!” She also doesn’t send players back to the starting line if they don’t stop right away, but she can require players who were slow to freeze to take a few steps back.

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Balloon stomp https://www.thegamegal.com/2018/12/13/balloon-stomp/ https://www.thegamegal.com/2018/12/13/balloon-stomp/#respond Thu, 13 Dec 2018 19:29:20 +0000 https://www.thegamegal.com/?p=5745

What it is: A game where players step on balloons tied to each other’s ankles!

Best for: 5 to 12 players

What you need:

  • String
  • One balloon per player per round
  • A big open space to play (indoors is ideal)

How to play: To set up, tie a balloon to each player’s ankle with a short piece of string. There should be at least a few inches of string from the ankle to the balloon so the balloon can bounce along the ground.

Have all your players carefully stand at the edges of the play area. At “go,” all players rush forward and try to stomp each other’s balloons so they pop. When your balloon pops, you’re eliminated from the game. Go sit or stand along the sidelines and watch until there’s only one player remaining with a balloon on their ankle: the winner!

Some rules: No touching the balloons, and you might want to set up clear guidelines up front about pushing or shoving.

Variations: This game is similar to floppy sock tag, but for sure a lot noisier!

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Water in the face https://www.thegamegal.com/2018/11/29/water-in-the-face/ https://www.thegamegal.com/2018/11/29/water-in-the-face/#respond Thu, 29 Nov 2018 13:16:52 +0000 https://www.thegamegal.com/?p=5739

What it is: A simple game of chance where you try not to get a face full of water

Best for: A small to big group

What you need:

  • Small cup
  • Water to put in the cup
  • Slips of paper
  • Drinking straw (optional)

How to play: Fill your cup with just a tiny amount of water. You could even dip a drinking straw in another cup of water, put your finger over the top, and release the water in the straw in an empty cup.

Choose one person to be It. How about José? Everyone else sits in a circle around the room and José stands in the middle and holds the cup of water.

José chooses a category. You can use the categories list in the word generator (or the categories post has some lists, too) for ideas if you want.

Let’s say the category José chooses is mythological creatures. José announces the category to everyone, then secretly thinks of an item in the category, like a dragon. He writes down “dragon” on a slip of paper, folds it up, and puts it down where no one can read it.

José then starts with one player, like Evie. Standing in front of her with the water cup ready, he has her name an item in the category. Evie says “hippogriff” so José moves on to the next player, Sophia. She says “Big Foot.” José moves to the next player, John, who says “dragon.” So John gets a face full of water. José just tosses it in his face. Then José shows everyone the paper with “dragon” on it, to prove that he did indeed come up with that word beforehand and not just pretend he had picked dragon because he doesn’t like John.

So, in summary, the player who names It’s pre-selected item gets the cup of water in their face. Then that person gets a turn to be It and think of a new category.

You can add a rule that, if any player takes more than 3 seconds to name an item, they get the face full of water. Also, the person who’s It keeps going around and around the circle until someone guesses the item.

Enjoy the suspense that comes from hoping a cup of water doesn’t get thrown in your face!

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The toilet paper game https://www.thegamegal.com/2018/11/22/the-toilet-paper-game/ https://www.thegamegal.com/2018/11/22/the-toilet-paper-game/#comments Thu, 22 Nov 2018 13:57:46 +0000 https://www.thegamegal.com/?p=5477

What it is: A get-to-know-you game, a game to get people to share facts about themselves

Best for: A shower or a class or other group get-together where players are meeting each other for the first time

What you need:

  • A roll of toilet paper

How to play: To start, have everyone sit down in a circle. Hand the toilet paper roll to one player and tell them to take as much as they think they will need and keep it. If they ask, “What’s it for?” just say, “Take as much as you think you will need.” Don’t give any guidance as to how much toilet paper they should unroll.

After the first player unrolls their toilet paper, tell them to hand the toilet paper roll to the next person and pass the message down to take some toilet paper, again with no guidance on how much toilet paper to take, just “Take as much as you think you will need.” Don’t tell players what it’s for. If they ask, say a game and nothing more.

Once all of your players have a wad of toilet paper, announce how the game works: each person must go around the room and share facts about themselves, one fact per square of toilet paper they unrolled. Some players might have taken big wads, while some might have taken just a few squares. Either case, each square of toilet paper equals one fact.

You could have some questions handy to ask in case people run out of ideas. Check out the word generator or the get to know you questions post for some ideas!

It’s just a simple activity to, well, trick people into sharing lots of facts about themselves.

Variations: Instead of toilet paper, you could use a jar of small objects, like coins, M&Ms, or paper clips. Still tell players to take as many as they think they will need. The toilet paper throws in a humor factor, though.

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Penny in the flour https://www.thegamegal.com/2018/11/15/penny-in-the-flour/ https://www.thegamegal.com/2018/11/15/penny-in-the-flour/#respond Thu, 15 Nov 2018 15:06:09 +0000 https://www.thegamegal.com/?p=5471 What it is: A turn-taking game of caution and skill…kind of like a homemade version of Jenga, with a messier outcome

Best for: A small group of players (3 to 6), big kids to adults

What you need

  • All-purpose baking flour
  • A cup
  • A penny
  • A pie tin, cookie sheet, or baking dish
  • A butter knife

How to play: To set up the game, pack the cup tightly with flour. Then carefully turn the cup over in the pie tin and gently pull it back, leaving a cup-shaped stack of flour in the middle of the pie tin. Then very carefully place the penny on top of the stack, right in the middle, like this:

To play, players take turns slicing a chunk of flour away with the butter knife while everyone watches. If a player tries to slice away a chunk that’s too thin, the rest of the players can vote to make the player go again.

Eventually the penny will fall. The last player who touched the flour stack before the penny falls loses and, as punishment, has to dig the penny out of the flour using only their teeth. They’ll inevitably end up with a white powdery face, so you might want some paper towels (and a camera) handy. If you want to play again, set up a new stack with new flour and go for it!

I’ve played this game as part of a trivia game, too. Players had to answer questions, and if someone answered a question incorrectly they had to cut away a slice of flour. If you answered the question correctly, you didn’t have to cut away the flour and so didn’t have to risk getting flour all over your face/in your mouth. 

If you don’t like the idea of putting a piece of money in your mouth, you can play with a piece of candy like a Sweet Tart or a jelly bean. The money is just more difficult, resulting in more laughs (except for the poor person with their face in the flour).

Speaking of the poor person with their face in the flour, someone inevitably will try shoving their head from behind as they bend over the flour pile, pushing their face into the flour, making an even bigger mess, and possibly losing the penny even more. If you want your players to play nice, make sure you set up your rules (like no touching the flour-digging player) at the beginning.

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Three things https://www.thegamegal.com/2018/11/08/three-things/ https://www.thegamegal.com/2018/11/08/three-things/#respond Thu, 08 Nov 2018 13:34:52 +0000 https://www.thegamegal.com/?p=5526

What it is: A talking guessing game perfect for young children

Best for: A small group of children plus some adults

What you need: Nothing!

How to play: Players take turns naming three things in a category. The rest of the players then guess the category.

For example, Matt says “Tyrannosaurus, Brontosaurus, Procompsognathus.” It’s pretty each to guess that the category is dinosaurs (this is why it’s a good game for small kids).

(Yes, I know, you’re like, “A good game for small kids? What small kid is going to know Procompsognathus?” But I just saw Jurassic World so I had dinosaurs on my mind, plus I wanted to draw a compy. Cute, right?)

Here’s some more examples, ranging from easy to more difficult:

  • Katerina, Prince Wednesday, Daniel (characters from Daniel Tiger)
  • Daisy, rose, violet (flowers)
  • Chocolate chip, oatmeal raisin, snickerdoodle (types of cookies)
  • Shoes, candy wrappers, rocks from the playground (things found in the backseat of our family van)

You can adjust the limit to 5 things instead of 3, or you can let the item-namer come up with an unlimited number of additional items, until the category is guessed.

If you want ideas of items in categories, check out the post three deep – that’s essentially all it is, groups of 3 items sorted into categories. You’ll have to figure out the category on your own, though 😉

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Photo tag https://www.thegamegal.com/2018/11/01/photo-tag/ https://www.thegamegal.com/2018/11/01/photo-tag/#comments Thu, 01 Nov 2018 13:41:33 +0000 https://www.thegamegal.com/?p=5923

What it is: A small-group (even two-player) playground game my son and I invented at the park the other day. (Since my son invented the game, I let my five-year-old daughter contribute to this post by drawing the post artwork. So the cat doesn’t have anything to do with the game, but it’s cute, right?)

Best for: A grown-up and some kids at a playground

What you need:

  • A camera or smartphone

How to play: The other day at the park, the weather was nice and all I wanted was to take some cute pictures of my kids. My one-year-old, I could understand how it would be difficult. It’s hard to get her to sit still. I didn’t have much luck. My five-year-old, she obliged me a little bit. But my seven-year-old, he’s old enough to know to sit still, right? Old enough to cooperate and let his mom get a good picture of him? Nope, not at all. I couldn’t get a single good shot of his face.

But, on the plus side, it led to us creating a new form of tag that my son loved and was a lot of fun.

We call it photo tag!

It’s kind of like hide-and-seek, and it’s best played somewhere players can hide, like on a playground. One person (the grown-up with the camera) is It. We’ll call her Mom. All the players run and scatter throughout the playing area while Mom counts to ten, then opens her eyes and, armed with her finger poised over the camera button, starts searching for the players.

Mom’s goal is simple: capture a photo of a player that clearly shows the player’s whole face. The players are allowed to run, hide, and evade Mom, but are not allowed to cover their faces with their hands.

At the end of your playing time, Mom can show all the players the pictures she took. The player with the least photos of their face wins. Or, Mom can show players pictures as she takes them.

This probably isn’t a game where you’ll want to take turns being It. Better just let Mom handle the camera, unless you’re playing with teens or above.

Variations: If you are playing with teens or above, let everyone hold a phone/camera, and everyone can be It at the same time. Then at the end of an allotted time, everyone shows any picture they got of someone else’s whole face. The player with no photos or the least photos of his or her face wins! For more creative versions of tag, try banana tag or freeze tag with all your limbs bent or straight.

Samples: Interestingly enough, this game actually led to some of the cutest pictures of the day, candid ones I shot as my son was trying to evade me. Since he was having so much fun, his smiles are genuine. Mom wins!

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Mummy https://www.thegamegal.com/2018/10/11/mummy/ https://www.thegamegal.com/2018/10/11/mummy/#respond Thu, 11 Oct 2018 13:17:10 +0000 https://www.thegamegal.com/?p=5588

What it is: A great Halloween activity where players wrap each other up like mummies

Best for: 6 players or more, divided up into teams of 3 or 4

What you  need

  • 1 to 3 rolls of toilet paper for each team
  • A roll of masking tape for each team (optional)

How to play: Once you have your players divided up into teams, give each team their roll(s) of toilet paper. Then have each team choose one player to be the mummy. The other players on the team will wrap the mummy with toilet paper, making them look as much like a real mummy as they can! There are several ways you can do this:

  • Set a generous timer, like 10 minutes, and have teams make the best mummy they can. At the end of 10 minutes, have a judge give out awards like Best Overall Mummy, Most Covered, Most Realistic, etc. You can award candy as prizes, too. This variation might be best with masking tape, to make those higher quality mummies, none of that sloppy stuff.
  • Another variation is more about the sloppy stuff. Have players race against each other. The first team to completely use up their toilet paper wins. You can still have a judge award prizes based on the best mummy.
  • Combine the mummy wrapping with a relay race. Have a designated area or room the mummies can race across. After players use all their toilet paper to wrap up the mummy, the mummies races across the room and back. The first team to complete the relay without their mummy wrappings falling apart wins!
  • Don’t keep a timer and don’t make a race. Just let players have fun with it! If you have a lot of toilet paper, have players take turns being the mummy.

Happy playing, and happy Halloween!

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Donut on a string https://www.thegamegal.com/2018/10/04/donut-on-a-string/ https://www.thegamegal.com/2018/10/04/donut-on-a-string/#comments Thu, 04 Oct 2018 13:07:04 +0000 https://www.thegamegal.com/?p=5525

What it is: A challenge where players race each other to see who can be the fastest to eat a dangling donut

Best for: 5 to 8 players

What you need

  • One donut per person
  • String to suspend the donuts with
  • A long stick like a mop or broom handle

How to play: First, you’ll need to do some set up. Count out a donut for each person who’ll be playing. Then cut an approximately two-foot length of string for each donut.

Tie a string through the whole of each donut, careful not to pull too tight so as to not rip the donut. Tie the other end of the string around the pole and space the strings at least a foot apart from each other.

To start the game, have two people hold the pole so the donuts hang at mouth-height of the players. It’s better to be slightly too low than too high.

Have all players come and stand in front of a donut. It might be good to have strings of varying lengths so players can select, based on their height, which donut hangs best next to their mouth.

Once each player has a donut, have all players put their hands behind their back and say go!

Then all the players race to see who can eat their donut the fastest. The trick is no hands are allowed, so players can use only their mouths to eat. With the donuts hanging freely, this is trickier than it sounds! Good laughter is sure to ensue from all spectators.

The first player to finish their whole donut without dropping any on the floor and chew it up and swallow the whole thing wins! (If it drops on the floor, you’re eliminated.) Then the winner gets to eat all the rest of the donuts! (kidding)

If you live in Texas, make sure you use Shipley’s donuts. They’re totally the best.

Have fun!

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Marco polo https://www.thegamegal.com/2018/09/27/marco-polo/ https://www.thegamegal.com/2018/09/27/marco-polo/#respond Thu, 27 Sep 2018 13:08:41 +0000 https://www.thegamegal.com/?p=5573

What it is: A pool game, kind of like a version of tag

Best for: 4 to 8 players

What you need

  • A swimming pool

How to play: First, choose one player to be It. We’ll call him Chase. When all your players are in the pool, Chase closes his eyes and counts to ten or twenty. Meanwhile, the rest of the players swim around the pool to different locations. When Chase reaches the end of his counting, he does not open his eyes but keeps them closed. Chase then starts looking (or really, feeling) for other players. The first player Chase touches is the new It.

You might think it’s kind of unfair for Chase, wandering around the pool with his eyes closed while everyone else gets to swim with their eyes open. Here’s Chase’s advantage. At any time he can call out “Marco!” Then everyone else in the pool must answer with “Polo!” That way Chase can get an idea of where everyone is. Even if Ty is standing right next to Chase when Chase calls out “Marco!”, Ty still has to answer with “Polo!”

According to some rules, players aren’t allowed to swim underwater, since they might not hear and get a chance to say “Polo!” Players are also not allowed out of the pool.

Side note, I don’t know why the game is named after the 13th-century explorer. Does this video shed any light on it?

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Reverse catchphrase https://www.thegamegal.com/2018/09/20/reverse-catchphrase/ https://www.thegamegal.com/2018/09/20/reverse-catchphrase/#comments Thu, 20 Sep 2018 13:09:13 +0000 https://www.thegamegal.com/?p=5568

What it is: A reverse of the game catchphrase. Instead of one person talking while everyone else guesses, it’s the opposite; everyone talks while one person guesses. (Head on over to catchphrase if you don’t know how to play.)

Best for: 5 to 10 players

What you need

  • A list of catchphrase words or, even better, an app or website like my word generator would be really handy.
  • A chalkboard, dry erase board, or TV screen to display words on

How to play: First, your setup. You need some surface to display words on where everyone in the room can see it, except for one person who will sit with their back to the word. We’ll call that person Dave.

If you have a board to write on, have Dave sit with his back to it and have a list of words ready to write on the board.

We’ve played before with my word generator app and an Apple TV. We just Airplay the app up to the TV so it’s easy to tap and display new words. (If you have an Android you can also cast to, for example, a Google Chromecast.) Dave would sit or stand to the side of the TV, with his back to it.

As part of your set up, you can also divide your players into two teams.

Dave’s team goes first and, as said, sends Dave up to sit with his back to the TV (or board). Write or display your first word on the board or screen, say “go,” and start a 30-second or 1-minute timer. Dave’s team reads the first word, which is “monster.” Then they all try as fast as they can, with talking only and no acting, to get Dave to guess the word.

  • “A big hairy thing that chases kids and hides in closets!”
  • “Sulley and Mike from that Pixar movie!”
  • “Kids are scared this is hiding under their bed!”
  • “Oscar and Elmo and Grover from Sesame Street are all…”

It will probably be pretty crazy, as you can imagine, with everyone shouting. Just like in regular catchphrase, players aren’t allowed to say any form of the word “monsters” or any word that contains “monsters” (like Monsters, Inc.).

As soon as Dave says “monster,” write or show a new word on the board or screen. Everyone keeps going until the timer runs out. Then tally up the points Dave’s team got (the number of words they guessed correctly) and let the other team have a turn.

It’ll be crazy and include a lot of shouting, but that’s all part of the fun!

For a list of word ideas to use, check out my online word generator or download the app (available for iOS or Android), or visit the catchphrase post or the printables page for some PDFs you can download.

Variations: Catchphrase, of course, is a variation. The game celebrities also has some catchphrase elements to it.

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Ping-pong air hockey https://www.thegamegal.com/2018/09/13/ping-pong-air-hockey/ https://www.thegamegal.com/2018/09/13/ping-pong-air-hockey/#respond Thu, 13 Sep 2018 13:39:56 +0000 https://www.thegamegal.com/?p=5467

What it is: A lung-powered cross between air hockey and ping-pong, played around a table

Best for: 4 to 8 players, divided into two teams, and any age

What you need:

  • A table big enough for all your players to gather around
  • A ping-pong ball
  • A drinking straw for each player (optional)

How to play: First, set up your playing area. Divide the table in half, one half for each team. If your table has a seam down the middle, that’s nice and convenient. You could also use a strip of masking tape. Then have your players surround the table. You want players’ heads to be at table level, so the best way to do this is have players kneel around the table. Young children might stand. If you’re using a coffee table, maybe players could sit.

If you don’t have enough players to completely surround the table, stack books or lay another type of barrier across the open sides.

Once you have your teams assigned and your players in place, put the ping-pong ball in the middle of the table and say “go.”

The object of the game is to blow the ping-pong ball off the opposing team’s side of the table. So everyone bends down, takes a deep breath, and blows! The ping-pong ball will shoot around the table, being blown around until it sneaks past a player onto the floor. That player’s team loses the round, the other team gets a point, and a new round can start.

You can let players blow into straws (thick smoothie straws work especially well) if you want to let them more precisely direct the direction of their blowing. No straws works just fine, too. Try both ways and see which one you like more.

One rule: Players are not allowed to touch the table at all. So no hands on the table, and no pressing your body against the edge of the table to keep the ping pong ball from falling. (If you find the game too difficult this way, you can modify the rules to fit your players.)

It’s a game so fun, it will take your breath away! (Sorry. I couldn’t resist.) Seriously, though, it can involve a lot of exhaling. Make sure no one passes out! (Though I often end up laughing so hard I can’t blow the ping pong ball anyway!)

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Movie title mash-up https://www.thegamegal.com/2018/09/06/movie-title-mash-up/ https://www.thegamegal.com/2018/09/06/movie-title-mash-up/#comments Thu, 06 Sep 2018 15:58:25 +0000 https://www.thegamegal.com/?p=5596

What it is: A mash-up movie guessing game that takes some creativity

Best for: Teens to adults

What you need

How to play: Can you name this movie?

A snobbish phonetics professor agrees to a wager that he can take a flower girl’s innocent pet cocker spaniel and make her presentable in high society before a streetwise downtown mutt falls in love with her first.

Sound a little wacky? Well, it’s not a real movie. It’s a mash-up! A made-up summary of a combination of two movie titles that share a word…

My Fair Lady and the Tramp!

The summary combines parts of the movie My Fair Lady (1964), a movie about a phonetics professor passing off a flower girl in high society, with Lady and the Tramp (1955), a movie about an innocent pet cocker spaniel falling in love with a streetwise downtown mutt.

That’s the game! Take turns with your friends coming up with summaries of mashed-up movies and see if you can guess. See how wacky they get. Do you want some more examples?

A high school student time travels to a long time ago in a galaxy far, far away, where rebels are battling against a mean bully and his fleet of star ships, so they must stop the Empire from preventing his parents from meeting and falling in love.

A father and daughter attempt to defend their flock of orphaned Canada Geese from idiotic burglars during the holidays.

The Soviet Union’s best submarine captain in their newest sub violates orders and heads for the U.S., while a coal miner’s son with an interest in rocketry attempts to track down the sub and find out if the captain is trying to defect or start a war.

And then, finally, one from my brother-in-law that’s a bit of a stretch and might be a little tricky…

“Crouch, I say, crouch! Now you—hide!”

Guess all four movie titles in this post and I’ll give you a free escape room kit from my site!

Or do you have a movie title or summary to share? Post it in the comments! Maybe you can come up with a summary for one of these wacky combinations:

  • The Corpse Bride of Frankenstein
  • Black Beauty and the Beast
  • October Sky Captain and the World of Tomorrow
  • The Great Escape to Witch Mountain
  • A Little Princess Bride
  • We’re Back to the Future
  • It’s a Wonderful Life is Beautiful
  • Treasure Planet of the Apes
  • Star Wars of the Worlds
  • Shark Tale of Two Cities
  • Finding Neverland Before Time
  • She’s the Man for All Seasons
  • The Swan Princess Bride
  • Forever Young Frankenstein
  • Mighty Joe Young Indiana Jones
  • Jungle 2 Jungle Book
  • Bill and Ted’s Bogus Journey to the Center of the Earth

One last bonus, here’s a printable list of more mashed-up movie summaries with answers. You can give the list to a group and see who can get the most right. It would be a great movie night activity!

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Tape on the nose https://www.thegamegal.com/2018/08/30/tape-on-the-nose/ https://www.thegamegal.com/2018/08/30/tape-on-the-nose/#respond Thu, 30 Aug 2018 15:43:31 +0000 https://www.thegamegal.com/?p=5466 What it is: A kind of invade-your-personal-space silly game for groups

Best for: All ages, and pretty much any group size

What you need

  • A roll of masking tape

How to play: Start by tearing a small strip of masking tape for each person. Loop the strips to make a piece of tape sticky on all sides, then have each person stick the piece of tape right on the end of his or her nose.

Game play is very simple. Two players walk up to each other, press the tape on their noses together, and pull back.

The tape pieces will stick together and one person will end up losing their tape, with both pieces sticking to the other player’s nose. The person who lost their tape is out of the game. Meanwhile, the person with two pieces of tape goes up to challenge another player. If they keep their tape, they go on and challenge someone else. Any player who loses their tape is eliminated. Eventually the winners will collect bigger and bigger wads of comical-looking tape on the ends of their noses, until the last two players face each other and one person is left with a giant wad of tape on the end of his or her nose, the winner!

Rules: Except for at the beginning when players are first sticking the tape on their noses, they are not allowed to touch the tape with their hands at all. At the beginning, they are free to press their tape on their nose as much as they want. When two players approach each other to touch tape, they aren’t allowed to touch each other (to prevent cheating).

It’s a short, simple, kind of silly game that will probably get lots of giggles. It would be a very interesting icebreaker, but it’s also fun for a family reunion (it works great with mixed ages) or a group of people who know each other well.

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Spiers/spotters https://www.thegamegal.com/2018/05/12/spiers-spotters/ https://www.thegamegal.com/2018/05/12/spiers-spotters/#comments Sun, 13 May 2018 00:56:10 +0000 https://www.thegamegal.com/?p=4939

This is one of the proudest moments of my life. My six-year-old son, Carson, is writing my very first guest post! The other week I was reading a nice note one of his school friends wrote him that said he liked playing the game “spiers and spotters” with Carson. I asked Carson about it and he said it’s a game he invented himself. Of course I was thrilled and couldn’t wait to get the details. So we sat down together, I helped him color his very own original artwork, and he told me all about it. So now, without further ado, here’s the game spiers/spotters from Carson! (His words, with a little prompting from me.)

What it is: A game that’s kind of like hide and seek

Best for: Recess, and for kids, at least four of them

What you need:

  • A playground and two groups of people

How to play: Start at the front of a playground. You’ll need to get your kids together, and they’ll split into groups. The kids can choose their own groups. One is called the spiers and one is called the spotters. The spiers spy on the spotters and try not to be seen. The spotters run around and try to spot the spiers. When a spotter spots a spier, they say “I see you!” Then the spier tries to find the other spiers and ask if they’ve been seen too.

Once all the spiers have been spotted, you’ll get back to the front of the playground and split into new groups. Make sure every kid gets a chance to be both spiers and spotters.

Variations: Spiers/spotters is like a team version of hide and seek. Sardines and hit the dirt are similar games.

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Family trivia https://www.thegamegal.com/2017/12/18/family-trivia/ https://www.thegamegal.com/2017/12/18/family-trivia/#respond Mon, 18 Dec 2017 14:58:26 +0000 https://www.thegamegal.com/?p=4714

What it is: A simple on-the-go out loud trivia game to play with family members

Best for: A family! Especially young children who need a game to play to kill time

What you need: Just some general knowledge about your family!

How to play: This game just consists of asking each other trivia questions about family members. Here’s an example:

  • Out of Uncle Max and Uncle John, who used to live in Canada?

And then see who can answer the question correctly. It’s works best, of course, if parents come up with the questions and the children see if they can answer them. The questions can be easy or more challenging. The questions just always take the format:

  • Out of _____ and _____, who _____?

Here are some other examples of things you could ask:

  • Who worked as a ___?
  • Who lived ___?
  • Who knows how to ___?
  • Who studied ___ in school?
  • Who had ___ when they were a child?
  • Who grew up with ___?
  • Who did ___?
  • Who lives ___?

It’s a fun way to learn about family members: parents, uncles, aunts, grandparents, even siblings. It’s fun to test how well you know your family. It’s simple, but engaging. When we’re around the dinner table or waiting in line, this is one of the games our kids request the most. 🙂

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Floppy sock tag https://www.thegamegal.com/2017/12/04/floppy-sock-tag/ https://www.thegamegal.com/2017/12/04/floppy-sock-tag/#comments Mon, 04 Dec 2017 17:16:27 +0000 https://www.thegamegal.com/?p=4693

What it is: A funny and kind of wacky tag game to play inside.

Best for: A group as small as 4 or as large as 12ish, either kids or adults.

What you need:

  • Each player needs a pair of long socks, like the knee-length kind.

How to play: To start, everyone puts on their socks, but not all the way. Players put the socks over their toes but aren’t allowed to pull the socks up over their heels. It looks something like the image shown.

That way there’s quite a bit of extra floppy sock hanging off the front of your foot.

Everyone stands in a circle and someone says “go.” The object is simple: Step on the floppy part of other players’ socks to pull them off. When both of your socks are off, you’re eliminated from the game. The last player to keep one or both of their socks wins.

This is a great game for mixed groups of kids and adults. It’s silly and fun for everyone, and easy for children to understand, but there’s enough sport in it that it’s fun for adults, too. It’s also nice if you need a quick, easy game, so it’s great for family night.

We played this game several times over out past Thanksgiving break with extended family, mostly adults. It was so fun! It’s pretty hilarious to see everyone hopping around, trying to protect their socks while stepping on other players’ socks. Also there were some pretty intense family members at our gathering, so when the last few players remained, it kind of turned into Extreme Floppy Sock Tag, which was sort of half wrestling match. Quite entertaining!

Variations: You can do basically the same thing with balloons instead of socks.

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Password https://www.thegamegal.com/2017/11/10/password/ https://www.thegamegal.com/2017/11/10/password/#comments Fri, 10 Nov 2017 14:08:04 +0000 https://www.thegamegal.com/?p=4598 What it is: A talking, guessing game for four players

Best for: Teens to adults

What you need:

How to play: You play password with two teams of two. There’s one word (the password) that one player on each team knows, and both are trying to get their teammate to guess the word first by taking turns giving one-word clues.

Here’s how it works.

Let’s say our players are Ben and Brooke (on one team) and Dan and Donna (on the other team).

Each team chooses one player to go first. We’ll say Ben and Dan. Using a word generator or paper slips or cards with words written on them, one word is chosen, the word that will be the password for both of them. We’ll say it’s “key.”

Ben and Dan both know the password, while it’s kept secret from Brooke and Donna.

Once Ben and Dan both know the password, the game can start. One of them will go first, say Ben. He gets a chance to get his teammate Brooke to guess the password. The trick is, Ben can only give a one-word clue. He might say “lock.” With her one-word clue, Brooke thinks and makes a one-word guess as to what the password might be. She might say, “door?” Because she guesses incorrectly, it’s now Dan and Donna’s turn.

Dan can now give Donna a one-word clue. He might say “metal.” Now Donna has the benefit of knowing Dan’s clue (metal) as well as Ben’s (lock). But she might still guess incorrectly and say, “safe?”

Now it’s Ben’s turn again. He thinks hard and gives the clue “unlock.” It’s Brooke’s turn to guess, and now she has three clues to work with: lock, metal, and unlock. That might be enough for her to correctly guess, “key?”

Play goes back and forth between the two teams, as many turns as it takes, until someone guesses the password. Once someone correctly guesses the password, the round is over, that team gets a point, and you start another round. Switch roles first, so Brooke and Donna are giving the clues and Ben and Dan are guessing. Every two rounds, switch which team goes first.

That’s the basic gameplay! It’s simple and might even seem boring, but it can actually get really funny. You might have seen the game played on the Tonight Show with Jimmy Fallon.

Depending on how you play, the game might also be a fun test as to how well two players know each other. If you are OK with using shared knowledge as clues, the more you know about your partner and the way they think, the better chance you have of figuring out their clues. For example, once when my husband and I were playing, the password was stomp. The other team had given the clue foot, and it was my turn to give my husband a clue. Our three-year-old daughter was going through a very stubborn phase where she was apt to throw mini tantrums, so I only had to say Annelise for my husband to know exactly what I was talking about. 🙂

As for what words to use, the word lists for catchphrase, either easy or medium, might work well. My online or app form word generator is a great resource. Multi-meaning words like organ and wave are always interesting, because the clue-givers can say any one-word clue they want, even if they use a different definition of the password that has previously been used. The same goes for words like coach or bruise that can be either verbs or nouns.

Rules: Like in catchphrase, rhyming words are not allowed as clues. So, for example, if the password were sassy and someone, after a few rounds, tried to use the word Lassie as a clue, that would be against the rules, because sassy and Lassie have no relation except for the fact that they rhyme (well, unless you have a pet dog named Lassie with some serious sass). The same goes for using clue words simply because they have the same first letter as the password.

There are lots of other rules that many readers have shared! Check out the comments below for some. I think when you play with your friends and family, if you are serious about the rules, clarify them all with everyone beforehand and be prepared to settle disputes if they arise.

Variations: The game is similar to catchphrase.

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The monster game https://www.thegamegal.com/2017/10/31/the-monster-game/ https://www.thegamegal.com/2017/10/31/the-monster-game/#comments Tue, 31 Oct 2017 21:39:40 +0000 https://www.thegamegal.com/?p=4578

What it is: A silly drawing game that was actually sent in from a reader! Thanks, Jennifer!

Best for: Three to eight players (and a great game for children)

What you need:

  • Paper and pens or pencils. You could get fancy with crayons, markers, or colored pencils. You could also get fancy with a pre-made printable form, like the one I provide below 🙂

How to play: The game is pretty simple. A paper is divided into thirds and different players draw a monster head, body, and feet, creating a silly monster masterpiece (or monsterpiece) that everyone can laugh at, because the results always end up being funny.

The secret is folding the paper so the current artist can’t see what the previous artists drew. So, Lucy might draw a monster head, then fold over a third of the paper, hiding the head. She would pass the paper to Bryce, who would draw a monster body, then fold the paper over, hiding the body, and pass it to Susan, who would draw the feet. Then unfold the paper for the big reveal!

On the included printable, there are two monster drawing blanks to a page. The drawing space is divided into thirds; once you draw a monster head, fold the paper down until the top edge meets the first line, covering the head. Repeat with the other two sections. The small vertical marks on the horizontal lines tell you how wide to make the monster neck and waist, so the three sections fit together well.

I hope you and your family have some fun monster-drawing silliness with this game, just in time for Halloween!

Draw a Monster Printable

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No, because https://www.thegamegal.com/2017/10/30/no-because/ https://www.thegamegal.com/2017/10/30/no-because/#respond Mon, 30 Oct 2017 17:36:45 +0000 https://www.thegamegal.com/?p=4562 What it is: A guessing game my kids and I created, similar to but more challenging than twenty questions

Best for: Two people or a small group, probably ages 8 and up

What you need: Nothing but your brains!

How to play: The basic gameplay is simple: one player thinks of an object and the other players try to guess what it is. For this game, it’s best if there’s a pre-determined category, like food, people, animals, etc. The category that has worked the best for us is people.

But let’s play with food and say Julie thinks of banana bread.

She’s playing with Laura, who, unlike in twenty questions, makes guesses by naming a specific food. For example:

Laura: Is it an orange?

To give Laura a clue, Julie gives a statement starting “No, because…” Like this:

Julie: No, because it doesn’t grow on trees.

Laura guesses another specific food, and then another.

Laura: Is it lemonade?

Julie: No, because you don’t drink it.

Laura: Is it pizza?

Julie: No, because it’s sweeter.

Laura: Is it a strawberry?

Julie: No, because it’s manmade.

Laura: Is it a cookie?

At this point, when Laura’s guess is pretty close to Julie’s item, Laura can give a clue in the form of “No, but…”

Julie: No, but it is a baked good.

Laura keeps guessing until she gets it.

Laura: Is it…oh, I don’t know, banana bread?

Julie: Yes! Wow, good guess!

It can actually be a challenging game. It can be hard to come up with specific guesses when you know so little about the object in question. It can also be difficult to come up with clues that aren’t too easy and aren’t too hard. And it actually hasn’t worked too well with my young children. Carson, my six year old, often looses interest in guessing because it’s too hard or, when it’s his turn to give the clues, gives ones like these:

Me: Is it an eraser?

Carson: No, because it doesn’t erase things.

Me: Is it a stapler?

Carson: No, because it doesn’t staple things.

See my problem? So I would say this game is better suited for older children to adults who want a more challenging version of twenty questions with more thought involved.

Variations: This game, in addition to being like twenty questions, is also pretty similar to the game breakfast combo. (It actually started out as me trying to come up with a version of breakfast combo that my young children could play, because my husband and I play it together but it’s too difficult for them.) If you want another twenty questions variation that’s great for young kids, try poodle, which just might also get you laughing!

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Rock-paper-scissors https://www.thegamegal.com/2016/02/18/rock-paper-scissors-instructions/ https://www.thegamegal.com/2016/02/18/rock-paper-scissors-instructions/#comments Thu, 18 Feb 2016 16:53:54 +0000 http://www.thegamegal.com/?p=1551

What it is: An easy, fast game that everyone probably already knows. But I like to be comprehensive, so here we go with some rock-paper-scissors instructions. Rock-paper-scissors is a quick win-loose game that is often used to determine who will go first or who will win some other small privilege.

Best for: Two players. But you could have a giant rock-paper-scissors tournament with tons of people!

What you need: Nothing! Well, technically speaking, each player needs to use their two hands.

How to play: In rock-paper-scissors, two players will each randomly choose one of three hand signs: rock (made by making a fist), paper (made by laying your hand flat), or scissors (made by holding out two fingers to look like scissors). Both players show their signs at the same time to see who will win. Here are the rules that determine which sign beats another:

  • Rock wins over scissors (because rock smashes scissors)
  • Scissors wins over paper (because scissors cut paper)
  • Paper wins over rock (because paper covers rock)

(If that last one doesn’t make a whole lot of sense to you…you’re not alone.)

If both players show the same sign, it’s a tie. And that’s basically the whole game! It’s often played in a best-two-out-of-three format as a quick contest to decide who gets to go first or something like that.

To make sure things are clear, here’s a short video on the game:

It’s essentially just a game of chance. But if you’re young, rock-paper-scissors is a legitimately exciting game that can provide hours of fun…or, if not hours, at least minutes.

I did find this video that gives some interesting insight and tips at winning rock-paper-scissors. Who knew there could be that much strategy involved in a game of chance?

Variations: I’ve never played it, but there’s a variation invented by Sam Kass and Karen Bryla that includes five options instead of three: Rock-Paper-Scissors-Spock-Lizard. And I guess you could include the rock-scissors-dynamite variation. 😉

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Would I wear that? https://www.thegamegal.com/2016/02/16/would-i-wear-that/ https://www.thegamegal.com/2016/02/16/would-i-wear-that/#respond Tue, 16 Feb 2016 15:00:58 +0000 https://www.thegamegal.com/?p=3753

What it is: A people-watching game. If you’re thinking from the title that it’s a mean game, don’t worry. It’s not supposed to be at all.

Best for: One, two, or three people.

What you need:

  • A place to people-watch. So a mall or airport or a big event like a sports game where there are lots of people to observe.

How to play: When you’re somewhere crowded where you want to pass the time, people watching is a great activity. It can be fun with friends, too. In this game, you look at the clothes other people are wearing and ask yourself, “Would I wear that?”

The goal isn’t to be mean or to judge others. It’s to think about yourself and what styles you like to wear, what you’d be willing to try, what you could or couldn’t pull off, what you think looks good on you and what doesn’t. So I guess it’s not so much of a people-watching game as an…outfit-watching game.

It might be informative, too. Maybe you might get some ideas about clothes you’ve always liked but haven’t ever tried. Maybe you just realize things about your taste that you’ve never noticed before. (For example, I realized that the harder it is to identify a color, the more I like it. Bright, obvious, bold royal blue – ew. But a shirt that’s kind of grayish-purpleish-brownish or maybe orangeish-pinkish-tanish? Love it.)

Variations: There are lots of variations to people-watching – basically sitting somewhere and watching strangers walk past. You could try to guess where they’re from or where they’re going (perfect for in an airport). You could try to invent a crazy exciting backstory for them. You could make it more of a scavenger hunt with a list of things to find. I’ve made some printables for a people-watching scavenger hunt you could play in an airport and one you could play on a date night.

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Build a cabin in your mind https://www.thegamegal.com/2016/02/08/build-a-cabin-in-your-mind/ https://www.thegamegal.com/2016/02/08/build-a-cabin-in-your-mind/#respond Mon, 08 Feb 2016 16:00:08 +0000 https://www.thegamegal.com/?p=3721

What it is: An imagining game where players talk out loud, describing a dream cabin or house.

Best for: A small group of players. It’s ideal for playing on long car rides.

What you need: Nothing. It’s just a talking game.

How to play: My husband introduced me to this game. He said he and his family played in on car rides often. (He’s the oldest of six boys, and they took a lot of road trips.) The game starts with everyone agreeing to build an imaginary cabin. Then each player takes a turn and adds a feature to the cabin. My husband said these usually included things like these:

  • Rooms full of bunk beds
  • Soda machines around the house
  • A movie theater in the basement with an all-you-can-eat popcorn machine
  • Observatories
  • Underground pools
  • Slides or firemen poles leading to lower levels
  • A big beautiful bay window right outside the dining area (This was the type of addition my mother-in-law would make, as opposed to the brothers, if you can’t guess.)

Kind of along the same lines as the dream homes my sisters and I would draw as kids. The features can include things inside the cabin, the structure of the cabin, and the surrounding landscape.

My husband did say that sometimes the game tended to break down, as arguments might erupt about placement or functionality of features (e.g., “You can’t put a giant trampoline that catapults into the lake! I already added the boat dock there!”). My husband said this often led to an alternate version of the game where, instead of everyone building onto one collective cabin, each person has their own. Players then still take turns adding on features, but this time to their own personal cabin. Maybe everyone can still be neighbors, at least. 😉

Variations: Instead of a cabin, you can build anything in your mind: Dream home, hotel, mansion, space station, house boat, luxury train, submersible ship, AirBnB house, underwater home, castle, amusement park, a lunar base, tree house, campsite, beach house, airplane, cruise ship…your imagination’s the limit!

My sisters and I also did a similar activity growing up where we would draw our dream houses. I think it’s kind of neat that when my husband was ten years old growing up in Colorado, describing the indoor slides his dream cabin would have, I was ten years old in Texas, decorating my dream house with indoor slides, too. 🙂

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Monkey in the middle https://www.thegamegal.com/2016/02/02/monkey-in-the-middle-game/ https://www.thegamegal.com/2016/02/02/monkey-in-the-middle-game/#comments Tue, 02 Feb 2016 16:42:46 +0000 https://www.thegamegal.com/?p=3893

What it is: A throwing and catching game for a small group. Players try to keep the ball away from one player (the “monkey”).

Best for: A small group, maybe 3 to 5.

What you need:

  • A ball to throw and catch. It could be a kickball or an inflated ball. You could even play with a soccer ball that you kick and receive, or a frisbee or some other object.

How to play: Monkey in the middle is one of those simple games that’s easily variable. Players toss or kick a ball back and forth between them, but one extra player (the “monkey”) is left standing in the middle. The other players try to keep the ball away from the monkey. The monkey tries to grab the ball, earning him or her a place on the outside of the circle. 🙂

When the monkey grabs the ball, the last player to have touched it is now the monkey. You can decide on more specific rules, too. Does the monkey have to grab the ball, or will simply touching it count? You can adjust the rules and playing size to the ages of your players.

This is often one of those games that happens naturally to pass the time or (unfortunately) to bully someone else by keeping something they want away from them.

Don’t play like that. We all know it’s not nice.

But when played with people who agree by common consent to play, it can be a fun game that lasts for a while. 🙂

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Speed Scrabble https://www.thegamegal.com/2016/01/28/speed-scrabble/ https://www.thegamegal.com/2016/01/28/speed-scrabble/#comments Thu, 28 Jan 2016 16:00:38 +0000 https://www.thegamegal.com/?p=3414 What it is: A variant of the game Scrabble that’s much faster because it’s all about…

speed!

There is a commercial game called Bananagrams that’s essentially the same thing. I learned this game as Speed Scrabble first, and I’ve also heard it called Take Two.

Best for: A small group of people, maybe 4 to 6 players.

What you need:

  • Letter tiles from a Scrabble game (but you won’t need the game board)

How to play: To set up your game, have everyone sit around a table or in a circle on the floor. Turn all of your Scrabble tiles face-down in the center of the circle and mix them all up. Then have each player pull out two tiles, keeping them face-down.

Someone starts the game by saying “go.” Then everyone turns over his or her pieces.

Each player will be building their own mini Scrabble grid in front of them. So when you turn over your pieces, start spelling with them as fast as you can. Once someone successfully uses all their tiles (and for this first round, that’s just two tiles), they shout “go.” Then everyone reaches forward and grabs another tile from the pile. Now you have three tiles, and you use all of them to build another Scrabble grid. Then, just like in the last round, whoever uses all three pieces together in one unbroken grid first calls “go,” and everyone takes another tile.

Each round you’ll get one more piece, making the grid larger and more complex. You can add the tiles you draw onto your existing grid, or, at any time, you can rearrange the whole thing. To call “go” you just need to use all of your tiles, and they all need to be connected in one unbroken grid.

This short video demonstrates part of a game and should make it a little clearer:

The goal is to use all your pieces, not leaving any out. The person who completes their whole Scrabble grid first when no more pieces are left wins. So it doesn’t matter if you’re ahead or behind for most of the game – all you need to do is be the first to finish and you win.

As for rules, blank tiles are wilds; you can use them for any letter. But it has to be the same letter for the whole Scrabble board, just like in real Scrabble. (But if you do decide to start over and change everything, you can switch the letter the wild stands for.) Players can challenge others’ words if they don’t think they’re real, and at the end the winner has to go through each of their words, proving that they didn’t cheat. It’s also often fun for everyone to say all their words out loud at the end, too.

Variations: Although I haven’t played with most of them, the Wikipedia page on Scrabble variants lists some other variations of Speed Scrabble that sound like they could be fun.

By the way, this post contains affiliate links. Thanks so much for your support!

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Actor/movie loop https://www.thegamegal.com/2016/01/25/actor-movie-loop/ https://www.thegamegal.com/2016/01/25/actor-movie-loop/#comments Mon, 25 Jan 2016 16:15:51 +0000 https://www.thegamegal.com/?p=3742

What it is: A version of the six degrees of Kevin Bacon game – you’re basically trying to find links between actors via the movies they star in.

Best for: A small group, maybe up to six players. Two players work fine, too. You could even play by yourself.

What you need: Just your brains! If you want/need to cheat, IMDb would be a good resource.

How to play: My siblings and I would play this game on car trips or to kill time. We would start with someone naming an actor or actress. For example, Kate might name Anne Hathaway.

The next player, Michelle, would name another actor that Anne Hathaway appeared in a movie with. For example, Anne Hathaway appeared in Ella Enchanted with Cary Elwes. The next player might say that Cary Elwes appeared in The Princess Bride with Billy Crystal. It can be entertaining to simply name actors and movies and come up with a big long chain. This is also how you could play competitively. If someone on their turn can’t think of an actor and/or movie that hasn’t already been said, they’re eliminated from the game. The last player left wins.

In our version of the game, though, we played cooperatively. Our goal as a group was to get back to where we started (so in this game, Anne Hathaway). The whole loop might look like this:

  • Anne Hathaway appeared in Ella Enchanted with Cary Elwes.
  • Cary Elwes appeared in The Princess Bride with Billy Crystal.
  • Billy Crystal was in in Monsters, Inc. with John Goodman.
  • John Goodman appeared in The Borrowers with…with that boy who helped the Borrowers…what was his name? [Quick IMDB check] Bradley Pierce.
  • Bradley Pierce appeared in Jumangi with Robin Williams.
  • Robin Williams appeared in Night at the Museum with Dick Van Dyke.
  • Dick Van Dyke appeared in Mary Poppins with Julie Andrews.
  • Julie Andrews appeared in The Princess Diaries with…Anne Hathaway!

It can take a while, but that’s all part of the fun. We really didn’t play that seriously. Half the time we didn’t even know the actors’ names: it was “that guy from ___, the villain, you know?” And our loops probably could have been done more efficiently, but we didn’t care if it took a while. (Also, side note, it can take a while/be harder if you’re keeping your blog family-friendly by trying to name only PG or G movies.)

There are some rules you might want to consider. Can you mention a movie or actor if they’ve been said before? (We said no.) Does voice talent in animated movies count? (We said yes.) Does it count if you don’t know the name of the actor? (We said yes, because we weren’t huge movie buffs.) Do multiple movies in a series (for example, Harry Potter and the Sorcerer’s Stone and Harry Potter and the Chamber of Secrets) count as the same movie? Do cameos count? Do TV shows count? If so, do guest stars count? Things like that.

Hope it can be an entertaining game for your and your family or friends!

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Presidents’ Day games https://www.thegamegal.com/2016/01/23/presidents-day-game/ https://www.thegamegal.com/2016/01/23/presidents-day-game/#comments Sun, 24 Jan 2016 03:35:58 +0000 https://www.thegamegal.com/?p=3863

Presidents’ Day is coming up! I wanted to post a Presidents’ Day game this year so I did some research into the holiday, and it was a lot more complicated than I thought! Wikipedia has the full story if you’re interested, but basically it’s not really standardized who exactly we celebrate on Presidents’ Day. The holiday is officially George Washington’s birthday (even though the holiday never falls on his actual birthday…). Abraham Lincoln’s birthday is also in February so he is often celebrated on Presidents’ Day, too, but it is sometimes used as a day to celebrate all American presidents in general. The name varies from state to state. I had no idea! Did you? How does your state celebrate Presidents’ Day?

Well, before I did all that research, I made a version of Who am I? for Presidents’ Day (you can head over to that post for instructions). The Presidents’ Day version has cards with names of American presidents on them and, I admit, would be pretty dang challenging for most people. I’d probably be awful at it. But if you’re a U.S. History class or if you and your friends are history buffs, you’d probably be great at it!

Printable-markerPresidents’ Day “Who Am I?” game

But after doing my research on Wikipedia, I felt bad for not keeping with the roots of the holiday and celebrating George Washington (and Abraham Lincoln) in particular. So I made another game, a matching game.

Presidents Day Game

At a recent birthday dinner for two of my friends, a third friend put this game together. She made a list of  little-known facts about each birthday girl and read them all out loud in no particular order. We all had to write down which friend we thought the fact was about. It was a lot of fun when we played that way, all sitting around the table at our restaurant and laughing as we got to know the birthday girls in new ways.

This Presidents’ Day version may not produce as many giggles, but it’ll definitely keep you thinking! I don’t think it will be easy. (It definitely wouldn’t be for me!) To play, print out the printable. Read the facts out loud to your group. An answer sheet is included for players to write their answers on. There’s also a key so you can read the correct answers at the end of the game. The player with the most right answers wins! I think this would be a great game to play in school as you’re learning about the presidents of the United States, especially Washington and Lincoln. There are 32 facts, 16 about each president. If some of them are too hard or if there are too many for your age group, just leave some off and have students make their own answer sheet.

Printable-markerPresidents’ Day game: Name that president

To complete your Presidents’ Day celebrations, don’t forget to check out my Presidents’ Day pictionary list.

Happy Presidents’ Day and happy playing!

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Who am I? https://www.thegamegal.com/2016/01/23/character-card-guessing-game/ https://www.thegamegal.com/2016/01/23/character-card-guessing-game/#comments Sun, 24 Jan 2016 03:02:18 +0000 https://www.thegamegal.com/?p=3700

What it is: A talking and guessing game for a large group of people. You’re assigned a character or person and you have to ask questions to other players until you figure out who you are.

Best for: A medium to large group of people, maybe 10 to 20.

What you need:

  • You’ll need names of characters or people written on cards. These can be themed, like all Star Wars names or all Disney princesses. The broader the theme, the more difficult it will be. You can make your own cards (3×5 cards work great) or I provide some free printable cards at the bottom of the post.

How to play: Before you start, tape a different card on each player’s forehead with masking tape. Do it carefully so they can’t see the name. Once all of the players have a card taped to their forehead, announce the start of the game.

Players are free to mingle throughout the room, talking to each other and trying to figure out which character they have taped on their forehead. They’re allowed to ask yes or no questions, but that’s all. Once they guess correctly, they can remove the card and go stand to the side until everyone guesses their card. (Or they can continue to mingle, answering others’ questions to help them guess.)

Encourage players to move around and mingle and talk to more than one person. It can be a good way to get a variety of clues, and it makes the game more of an icebreaker. Also, sometimes some players may not be familiar with all of the names on the cards, so you might have to talk to multiple people to get enough clues to guess who you are.

If you want an example, let’s say you’re playing in a group where everyone has a Disney character taped to their forehead. Here are some of the questions you might ask and the answers you might receive:

Am I a hero? Yes…

Am I American? Not applicable.

Not applicable? Well, you speak Standard American English, but that doesn’t necessarily mean you’re American (especially in animated movies, right?).

Am I a person? Yes.

Am I from the past or the future? Present…maybe sort of past?

Am I a boy? Yes.

Am I CGI or animated? CGI.

Am I Woody? No.

Buzz Lightyear? No.

Am I the main character? Yes.

Do I have super powers? Um…no, I would say no.

Am I a grown man? Yes.

Do I play sports? No.

Do I save a girl? Yes.

Do I have a co-star? Yes, several.

Do I have a sidekick? Not really.

Do I sing any songs? No.

Thank heavens.

I’m good, right? At heart…

Am I not good on the surface? You could say that.

Do I have a love interest? No.

Um…give me a hint. Maybe you’re bad guy…but that does not mean you are bad guy

Have you guessed it by now? (Side note: it’s one of my favorite Disney movies.) Leave a comment if you have!

Printables: I made a couple printables to get you started if you want to play this game. There’s a list of female and male Disney characters. (I broke it out by gender in case you have an all-girls sleepover party or something, or if you want to match gender to players.) I only used animated Disney movies, I included Pixar, and, though I didn’t include every movie or every character, there are definitely some obscure ones in there. Each card has the name of the character as well as the movie to make identifying the character easier. If there are some that you think are too difficult or that your group won’t be familiar with, just leave them out.

There are six cards to each 8.5×11 page. Just print and cut along the dotted lines. I would recommend printing on cardstock. Or, you could cut out the cards and mount them on 3×5 notecards.

Printable-markerFemale Disney Character Cards

Printable-markerMale Disney Character Cards

If you play, let me know how it goes! Or let me know if you have any requests of character lists you would like to use. Happy playing!

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Feather https://www.thegamegal.com/2016/01/20/feather-car-game/ https://www.thegamegal.com/2016/01/20/feather-car-game/#respond Wed, 20 Jan 2016 17:49:33 +0000 https://www.thegamegal.com/?p=3657

What it is: A really simple game kids can play in a car. It’s not so much a game as an…activity to pass the time? Or a way to tease/persecute the person sitting in the middle of the backseat.

Best for: Three or four children, however many are sitting in the backseat of a car.

What you need:

  • A car with a backseat and a road to drive on. The road also needs curves – sharp turns on residential streets are best. Highway driving, not so much.

How to play: In this game, players basically use the momentum of the car to squish each other.

It’s simple. When the car makes a left turn, everyone in the backseat leans as hard as they can to the right. When the car makes a right turn, everyone leans as hard as they can to the left. In theory I guess the passengers are just responding to the natural forces of momentum, but it’s more about exaggerating and slamming into each other as hard as you can.

This game is the least fun for the person in the middle. The people on the edges get smashed against the windows, true. But half the time they get to be the ones doing the smashing. That poor middle-seater? They just get smashed and smushed each and every turn the car makes. Same applies to the smallest person playing. I was younger and smaller than my cousins who taught me how to play. Guess who was smushed the most? Luckily, I’m the oldest of my siblings, so when it came time to teach my younger sisters how to play, I experienced sweet recompense.

The thing is, even when you’re getting squished, it’s kind of a fun game. And luckily the game never lasts longer than a car ride, so if you’re in the middle, the next time you get in, you can hustle for a window seat.

Good luck, and I hope you don’t get squished too bad.

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This or that https://www.thegamegal.com/2015/11/27/this-or-that-game/ https://www.thegamegal.com/2015/11/27/this-or-that-game/#comments Fri, 27 Nov 2015 20:49:37 +0000 https://www.thegamegal.com/?p=3407

What it is: This or that is a simple talking game where players choose which of two items they prefer.

Best for: A small group, maybe even two players only.

What you need: You don’t need anything! You can use a pre-made list of items, like the one I provide below, but it’s not necessary.

How to play: Basically players take turns asking and answering questions in the form of “this or that?” Examples:

  • Mountains or beach?
  • Sandals or tennis shoes?
  • Cats or dogs?
  • Digital watch or analog?

Players ask these short questions, and then indicate their preference. It’s easy, simple, and a great way for players to get to know each other. It’s fun to compare likes and dislikes, too. “What?? Cats? Ew! I’m totally a dog person.”

Variations: This game is kind of similar to would you rather, but instead of choosing between two usually undesirable things, this game is more about choosing between two good things.

Printables: And here’s the free printable! It’s a list of “this or that” scenarios to get you started. You don’t need a list like this to play, though; half the fun is players thinking up their own questions.

Printable-markerThis or That

Fun fact: Way back when my husband and I were freshmen in college, we played an extensive round of this game on our second date. What a great way for us to get to know each other! So not only am I promising you a great game here with This or That, I’m promising you relationship success, as well!*

*Kidding. Please don’t hate me if this game hasn’t led you to marriage or a significant other.

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Musical pictionary https://www.thegamegal.com/2014/11/16/musical-pictionary/ https://www.thegamegal.com/2014/11/16/musical-pictionary/#comments Sun, 16 Nov 2014 15:45:09 +0000 https://www.thegamegal.com/?p=3403

What it is: A version of pictionary where you draw and get other players to guess song titles instead of just regular terms.

Best for: Any group of people, from 2 to more than 20. Pictionary is very adaptable.

What you need:

  • A drawing surface, like a whiteboard and dry erase marker, or a chalkboard, or a big pad of paper and marker

How to play: You basically play just like pictionary (visit that post for in-depth instructions) but with song titles! So how does this change the game? First of all, they might be harder to draw than regular Pictionary terms. Let’s take an example. “I Just Can’t Wait to Be King” from The Lion King. How would you draw that song title so that your friends would guess it? You could draw a singing lion cub with a speech bubble and a king’s crown inside it. You could draw a bunch of African animals all dancing around like in the scene from the movie. You could draw a clock with a slash through it (for “can’t wait”) and a king’s crown. However you want to! Possibilities are endless. The point is, it might be a little more involved than regular pictionary, and that’s all part of the fun.

Because phrases might be harder, it’s nice to allow a longer time limit, maybe a couple of minutes. Or maybe don’t play competitively and don’t have a time limit at all!

And then I think you should totally assign bonus points to someone who can not only guess the song, but starts singing it as well. 🙂

Variations: I have a free printable word list below with Disney song titles. But you could play any number of variations. 90’s music, oldies, country, musicals…there are all sorts of categories of music out there! You don’t need a list to play, either. Just have players think up their own song titles to illustrate.

As for variations on pictionary, there’s pictionary telephonepictionary charades, and mixtionary. You can also play pictionary with any group of words. It’s a great game for holidays. On my printables page, I have free printable word lists in all sorts of categories, including for most major holidays. The word generator has even more word lists.

Printables: And here’s the list of Disney songs! I won’t say it’s comprehensive, but it’s pretty long. There are some obscure ones on there. So if you’re not a Disney song know-it-all, just skip the ones you don’t know. Enjoy!

Printable-markerDisney Songs List

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Hot lava https://www.thegamegal.com/2014/11/12/hot-lava/ https://www.thegamegal.com/2014/11/12/hot-lava/#comments Wed, 12 Nov 2014 13:21:20 +0000 https://www.thegamegal.com/?p=3409

What it is: The wonderful game every child thinks he or she invented.

Best for: A small group, or a group to fit however big your playing area is.

What you need:

  • You’ll need a place to play. For me and my siblings and cousins, this was always an indoor game, played in a large living room or bedroom (much to our parents’ chagrin). You could easily play outside as well. A playground would be ideal.

How to play: There’s one rule. THE FLOOR IS LAVA! Don’t touch it!

Ah, this is such a fun game. Kids just love to climb and jump, and pretending the floor is hot lava gives you an excellent excuse to do so. So jump from couch to couch, throw down couch pillows to use as stepping stones, step on the coffee table, just don’t touch the floor!

If you play outside, you can make the grass lava, or the concrete, or whatever you want. You can have some spots of ground be safe spots.

Too bad this game, when played indoors, always makes grown-ups so mad. It’s so fun! I remember playing with my siblings and cousins at my grandparents’ house all the time. We played in the upstairs kids’ room, a room with four sets of bunk beds and couches and a chair: a truly perfect setup for hot lava. But if we were too loud as we leapt from furniture to furniture, our parents would hear the banging downstairs and tell us to stop. Once I remember playing in college (you’re never too old for the classics) in our dorm common room, where we took off couch cushions and made paths across the floor, until a resident assistant told us to stop. So much fun!

Variations: Lava monsters are a great variation to have. Either start with one or two at the beginning of the game, or make any player who accidentally touches the lava become a lava monster. The goal of a lava monster is simple: drag other players into the lava, mua ha ha! (This can be literally dragging, or a simple one-hand tag will do.) When players are captured by the lava monster, they become lava monsters, too!

I know you played this as a child, so do you have any variations to share? Or favorite experiences playing? I’d love to hear; leave a comment!

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Murder: Hand-squeezing version https://www.thegamegal.com/2014/10/29/murder-hands-version/ https://www.thegamegal.com/2014/10/29/murder-hands-version/#comments Wed, 29 Oct 2014 21:45:42 +0000 https://www.thegamegal.com/?p=3365

What it is: A group game where one player, the murderer, squeezes people’s hands to “kill” them, trying to kill as many as he can before his identity is discovered. So, whereas the other murder game is all about your eyes, in this one you use your hands.

Best for: A group of about 10, though a little more or less is fine.

What you need

  • A way to pick a murderer: either a deck of cards or slips of blank paper (or something else you come up with).

How to play: This is another fun variation on the murder game theme (in time for Halloween!). To start, you need to choose a murderer. If you have a deck of cards, pull out one card for each player. Make them all non-face cards, except for one. Shuffle and have each player pick a card, face down. Whichever player draws the face card will be the Murderer. You can do the same thing with slips of paper. Just draw an X on one and fold them all up.

So now one player should be the Murderer, but only he or she knows. To everyone else it’s a secret. Now have all your players sit in a circle on the ground, cross-legged. Then players all hold hands to form a circle, but it’s important that players hide their hands, to the best of their ability, behind backs or under legs. You don’t want your hands just sitting on laps where everyone can see them.

Then announce the start of the game, at which point the Murderer can start in with the dirty work, mua-ha-ha.

The Murderer “kills” people by squeezing the hands of the players next to him. So let’s say Aaron is the Murderer. To his left is Kate, and to his right is Juliet. Aaron, after waiting several seconds, might start by squeezing Kate’s hand three times. Then Kate would “pass” the squeeze to the player on her other side by squeezing his hand two times. That player would pass it on by squeezing only one time. And the player who receives one squeeze…is dead.

Which brings us to: optional dramatic deaths. The game gets extra fun if, whenever you “die,” you die a dramatic death: fall on the floor, gasp, shout out your famous last words, etc. Adds in an element of humor and drama. :) At the minimum, just announce you’re dead and leave the circle.

That’s basically the only game play. The Murderer squeezes hands of the people next to him, both to his right and to his left, and the squeezes get passed around the circle, going both directions, and any player who receives only one hand squeeze dies and leaves the circle. So the circle keeps getting smaller and smaller. The Murderer can kill as quickly or as slowly as he wants.

As for the other players, their objective is to guess who the Murderer is before they all end up dead. Players do this with a simple accusation: “Kate, are you the Murderer?” Since Kate’s not the Murderer in this game, she shakes her head no, and then the player who made the false accusation has to leave the circle. Figuring out the Murderer is trickier than you might think, because players have no idea where the hand-squeezes originate from, and when you watch a player die on the other side of the circle, you might not even know from which direction the killing strike came.

The game ends when someone correctly accuses Aaron as the Murderer, or when Aaron kills everyone else. Whew!

Variations: Have you tried the winks version of murder? There’s also mafia, a game with a similar theme.

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Would you rather https://www.thegamegal.com/2014/10/26/rather/ https://www.thegamegal.com/2014/10/26/rather/#comments Sun, 26 Oct 2014 15:37:06 +0000 https://www.thegamegal.com/?p=3328 What it is: A hypothetical talking game where players choose which of two scenarios they’d rather do.

Best for: Any number of players. It’s a great two-player game.

What you need: Nothing! Aren’t those games the best? It can be nice if you have a pre-made list of “would you rather” scenarios. Guess what? I made one! You can download it for free below.

How to play: Basically players take turns asking each other questions starting with “Would you rather…” and ending with two different scenarios. Like, “Would you rather have to wear ski goggles for the rest of your life…

…or have to wear a Teenage Mutant Ninja Turtle mask?”

would-you-rather1

(p.s. is Donatello your favorite?)

As demonstrated, the questions are usually a little wacky/silly/absurd. (In some variations, they’re also gross/weird, but I don’t like those questions as much.)

Some other examples of would you rather questions:

  • Would you rather live to be 90 with great health or live an extra ten years past 90 with not-so-great health?
  • Would you rather live off of bread only or live off of anything but carbs?
  • Would you rather be respected but feared or laughed at and loved?

The questions can be thoughtful, silly, or completely hypothetical. It’s fun for players to think up their own questions, too.

Once someone asks a question, everyone else must answer the question. Then another player gets to ask a question.

Another variation for a large group is to have one player draw a question (like from the list I made below) and answer it alone. Then another player draws another question and answers it for themselves, and so on. This could work well if you have so many people, it’s hard to have everyone answer each question.

Printables: Here’s the list of Would you rather questions I came up with. It’s two pages long, so not a ton, but definitely enough to get you started or get you thinking of ideas. Once you get playing with a good group, the ideas usually start coming to players. It’s a fun talking game to play.

Printable-markerWould you rather

 

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Categories list https://www.thegamegal.com/2014/09/05/categories-2/ https://www.thegamegal.com/2014/09/05/categories-2/#comments Fri, 05 Sep 2014 18:04:17 +0000 http://www.thegamegal.com/?p=3254

What it is: A very flexible game with lots of adaptations.

Best for: A group of about 4 to 10.

What you need: You’ll need a list of categories (I’ve provided one below) and possibly a timer and pens and paper.

How to play: Basically the challenge is to try and think of as many items in a category as you can. An example category would be fast food.

And items in the category? Chicken nuggets, tacos, hamburgers, hot dogs, French fries, McDonald’s apple pies, chicken sandwiches, and on and on. How many things can you think of?

Variations: There are many different ways you could set up your game. Here’s a few to get you started.

Like the game Scattergories (commission link), you can name as many items in a category that start with the same letter. Choose a letter from the alphabet, draw a category, set a timer, and go! For example, if the category were male names and the letter were C, you could write any of these:

  • Carson
  • Caleb
  • Cole
  • Christian
  • Connor
  • Carter
  • Cameron

You can play on teams, individually, or as a whole group. At the end of the game, everyone takes turns reading all their answers aloud, where questionable answers can be submitted to the group to see if they’ll be allowed or not. (For example: “Camille? That’s a girl’s name!” “But I totally knew a guy named Camille once!” “OK, fine, we’ll allow it.”) If you’re playing against each other, the person who writes down the most names wins. (One variation is to have everyone cross off any name that someone else wrote down, too. That way the person with the most unique answers wins.)

You could also play the above version, but without the restriction of a letter of the alphabet. Any boy name, for example, would work for the above example. Then follow the same rules for the rest of the game.

Another variation which works really well for car rides or killing time can be played one word at a time. In this variation, you pick a category and then take turns saying something from that category, one player at a time. The first person who can’t think of a word that hasn’t already been said is out of the game, and you start a new round with a new category. (The game first letter, last letter is an even more challenging variation of this.)

You could of course use your list of categories to play the pool game categories or a similar game.

What other rules or variations can you come up with?

Printables: Here’s the list of categories! It’s a few pages long, so hopefully it gives you lots of categories to choose from for all of your game-playing needs. 🙂

Printable-markerCategories

 

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Sardines (or backwards hide and seek) https://www.thegamegal.com/2014/06/30/sardines/ https://www.thegamegal.com/2014/06/30/sardines/#comments Mon, 30 Jun 2014 17:06:28 +0000 http://www.thegamegal.com/?p=3145

What it is: A reverse game of hide and seek where, instead of one person seeking while everyone else hides, you have one person hiding while everyone else seeks.

Best for: At least 6 players or so, up to a group maybe twice that size.

What you need: A place to play. This is an ideal indoor game, but could also be played outside in a yard or park as long as there are lots of good places to hide.

How to play: First, set the boundaries for your playing area. Then choose one player to be It. We’ll call him Tim. Everyone else but Tim closes their eyes and counts out loud together to a predetermined number, like 50. (The larger your playing area is, the higher the number can be.) While everyone is counting, Tim goes and hides. He can choose anywhere he wants, like inside a blanket closet, for example. Then he sits quietly and waits.

After the rest of the players are done counting, they call out, “Ready or not, here we come!” And then they start to seek. The seeking is done every-man-for-himself style: no teams, just individual players looking for Tim by themselves. Everyone tries to find Tim first.

Say Anna is the first player to open the blanket closet and find Tim. First of all, she’ll want to make sure no other player is watching her. Then as quietly as she can, she slips into the blanket closet and hides along with him. Now Tim and Anna both are as still and quiet as they can be, still trying to avoid being found.

Maybe Louis is the next player to happen along and find Tim’s hiding spot. Now he squeezes in, too, and the three of them hide until they’re joined by a fourth, and a fifth… And everyone hides right along with Tim. If the blanket closet runs out of room, players do their best to hide close by, but it’s best if everyone can fit into Tim’s original hiding spot. (Are you seeing why the game is called sardines now?)

The last person to find Tim is the new It, and a new round starts!

It’s a fun game and (good for adults needing some peace) a quiet game. It’s kind of eerie in a way, too, which I guess is part of the fun. But when there’s 10 of you and you’re all searching for one hiding person and you’re looking and looking and start realizing the other players searching with you are dwindling and dwindling, and you have no idea where they’re all disappearing to, and you keep searching, and finally you open the blanket closet to see all 10 of your friends crammed in there – yeah, all part of the fun.

It’s also kind of hilarious, trying to fit as many people as you can into what’s usually a small hiding place. Sometimes the hiding place is larger, though, like in a walk-in pantry, and that’s perfectly fine too (and a little easier). It’s always, fun, too, to hide along with a group of your friends and cover your mouths and try not to giggle. It takes some of the lonely suspense (which I’m not a fan of) out of the normal version of hide and seek.

Variations: For some other games along the theme of hiding and seeking, check out the classic hide and seek, as well as kick the can, hit the dirt, and capture the flag.

Man, typing all of this up is making me want to go and play! I haven’t played sardines in far too long. 🙂

Happy hiding!

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Photo scavenger hunt https://www.thegamegal.com/2014/06/27/photo-scavenger-hunt-list/ https://www.thegamegal.com/2014/06/27/photo-scavenger-hunt-list/#comments Fri, 27 Jun 2014 16:31:58 +0000 http://www.thegamegal.com/?p=3040

What it is: A version of a scavenger hunt where you take pictures of things (and often yourself doing fun things).

Best for: A small to large group, maybe 4 to 10 people.

What you need: A camera and a list of things to take pictures of! (see bottom of the post for my free printable list).

How to play: Just like other scavenger hunts, the goal is to go down the list and cross off as many items as you can. Other than that basic rule, the game is super easy to customize however you’d like. Let me show you an example.

Photo scavenger hunt mall thumbnail

This is a scavenger hunt list I made for the mall. I might use it for a birthday party for a group of 13-year-old girls. If the group is smaller (say 5 girls), I’d give them all one list and set them loose in the mall to take their photos, telling them to meet back at the foot court in two hours or something like that. If the group were bigger (say 10 girls), I’d make two smaller groups of 5 and give each team a copy of the list. Then I’d make a contest out of it. The team who crosses off the most items in the allotted time period wins (with quality of the photos taken into consideration).

A great way to end a photo scavenger hunt is a photo slideshow at home. With technology today, it can be relatively easy to show pictures on an iPad or a laptop or even a TV, and then everyone can watch all the pictures and laugh and comment.

So basically, you need a list of things to take pictures off. Slightly embarrassing photo setups are always fun (like take a picture of your group dancing in the middle of the food court). Use my printables below or get creative and make your own! Then you set your ground rules, including things like:

  • Duration of the game
  • Boundaries
  • Teams
  • Whether you’re going for quality or quantity

Then play and have a blast! I think photo scavenger hunts work great for date nights or youth activities. Ha, actually, one of my and my husband’s first dates was a photo scavenger hunt that was such a phenomenal success, we realized how much we liked each other and ended up where we are now. 🙂

Happy photographing!

Photo scavenger hunt list

Printables: The photo scavenger hunts I’ve included are for different settings: at the mall (designed for teens or older), at the park (designed for kids or older), at home (designed for younger children), and an alphabet hunt (suitable for anyone). If you have a requests for another list, leave a comment and I’ll see what I can do!

Oh, P.S., for the alphabet scavenger hunt, what I was thinking is you take pictures of objects that happen to look like letters of the alphabet, either objects that you set up or that you just find (like two sticks crossed to make an X, or a door handle that looks like an S).

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Duck, duck, goose https://www.thegamegal.com/2014/06/27/duck-duck-goose/ https://www.thegamegal.com/2014/06/27/duck-duck-goose/#respond Fri, 27 Jun 2014 16:31:31 +0000 http://www.thegamegal.com/?p=3069

What it is: A perfect, easy little kid game that’s popular and often learned in preschool or kindergarten.

Best for: A group of young kids

What you need: Just people to play and a large, flat area big enough for everyone to sit in a circle with no obstructions around.

How to play: First, have all your players sit in a circle. Choose one player – we’ll call her Mary – to be It. Mary stands outside the circle while everyone else sits.

Mary starts the game by walking around the outside of the circle. As she passes each player, she touches his or her head and calls them either a “duck” or a “goose.” If Mary says duck, nothing happens. But if Mary touches Jane’s head and says goose, then Jane (the goose) must immediately jump up and try to tag Mary. Mary runs all around the outside of the circle (no cutting corners or changing directions) back to Jane’s empty spot and tries to sit in it. If Mary makes it back before Jane tags her, Mary sits in Jane’s spot and Jane becomes the new It, walking around the circle and calling duck or goose. If Jane happens to tag Mary, then Mary is still It and must try again.

Play continues for as long as you want to play!

Variations: We always played with the mush pot variation. In this variation, the middle of the circle is called the mush pot. Say Mary is running around the outside of the circle, trying not to be tagged by Jane. If Jane does tag Mary, then Mary has to go sit in the mush pot. When we played, everyone would then pat the ground of the mush pot together and yell out “Mush! Mush! Mush!” Yeah, super humiliating. Then Mary has to stay in the mush pot until someone else gets sent there.

Also, just because it’s a little kid game doesn’t mean it can’t be fun for older players, too. The chasing and tagging could get more extreme in this case, and more fun. I guess the classic games are just always classic. 🙂

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Cake walk https://www.thegamegal.com/2014/06/05/cakewalk/ https://www.thegamegal.com/2014/06/05/cakewalk/#comments Fri, 06 Jun 2014 04:02:35 +0000 http://www.thegamegal.com/?p=2778

What it is: Basically a skill-less game used to randomly select one player to win a prize. Often played at school carnivals or holiday parties.

Best for: About 10 players.

What you need: You’ll need some prizes for your winners. Traditionally, the prize is a cake for each winner (hence the name “cake walk”). You would need a cake for every round you want to play. Other prize ideas could be cupcakes (smaller than cakes, but the same idea), toys, or candy.

You’ll also need some laminated papers with numbers on them and slips of paper with corresponding numbers in a jar or bowl (and I’ve made a free version you can download if you want). Finally, you’ll need some way to play music, like an iPod with speakers.

How to play: First, there’s the game setup. Decide how many players you want to include in each round: that will be the number of laminated paper numbers you tape on the floor. (The printable I’ve made goes up to 20). Tape your numbers in a big circle on the floor. (Tip: If you don’t have laminated numbers, use packing tape to completely cover them so they don’t peel up when kids step on them.)

Once you have your numbers down, your cakes ready for your winners, and your music ready to play, invite your players! When I’ve played at carnivals or school fairs, the cake walk booth stays open until enough players come to join, then the person running the booth starts the game. Also, you don’t need a player on each number to start the game. You can do a round with as little as three or four players.

To start, have each player select a number to start on. Play the music. As the music plays, everyone walks around the circle, stepping from one numbered circle to another (or walking in between them). As soon as the music stops, everyone stands on the number he or she is closest to. Then draw a number, read it out, and the person standing on that number gets a cake! Hooray! If no one is standing on the number, draw another until you find a winner. Then you can start a new round (after the winner leaves the game; it’d be a little excessive for someone to win two cakes.)

Pretty simple, right? Am I forgetting anything? If you have any questions, please don’t hesitate to ask! And here’s the free cake walk numbers printable:

Printable-markerCake walk printable

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I Spy Bingo: Halloween version https://www.thegamegal.com/2013/10/24/halloween-bingo/ https://www.thegamegal.com/2013/10/24/halloween-bingo/#respond Thu, 24 Oct 2013 17:46:57 +0000 http://www.thegamegal.com/?p=2819

What it is: I Spy Bingo is a version of classic bingo. In classic bingo, everyone has a 5 x 5 grid of randomly placed numbers. Someone reads off a number at random, and players look for the number on their playing card and mark it off if they find it. Players try to get 5 marked-off squares in a row. First person to get 5 in a row (horizontally, vertically, or diagonally) shouts out “Bingo!” and wins. In I Spy Bingo, instead of listening for numbers called out loud, you’re watching for things you might see in real life.

Best for: 1 to 6 players.

What you need: Everyone will need a game card. You can make your own or use my free printable ones! (see end of post). Everyone will also need a pen or something else to use to mark off squares (like candy, especially M&Ms, which are our favorites). You also need somewhere specific to play: in this case, a Halloween costume party, or the day at school when everyone comes dressed up, or trick-or-treating night…basically anywhere you can see lots of people in Halloween costumes.

How to play: Halloween costume I Spy Bingo is pretty simple. Everyone gets a 5 x 5 grid of squares. In each square, write a costume you think you might see someone wearing this Halloween. (My free printable cards already have costumes written out.) Once you’re at your party or school day or wherever you’re going to play, just keep a lookout at all of the cool Halloween costumes going by and cross off any costume you see on your card. First player to get 5 in a row (horizontal, vertical, or diagonal) shouts “BOO!” (instead of “bingo”) and wins!

You can also play the blackout version – where you have to cross off all your squares, not just 5 in a row, to win. Other than that, you can set up your own rules however you’d like! Here are some suggestions.

On the printable cards I made below, some of the costumes might overlap (e.g., fairy and Disney character; if you saw someone dressed as Tinkerbell, that could count for both). But I say you can only use each individual costume to cross off one square on your card. However, it’s up to you if you want to use Tinkerbell to cross off fairy or Disney character, bringing in a slight element of strategy. But if you do see two or more Tinkerbells walking around on Halloween night (from what I can gather, it’s a pretty popular costume), you can cross off both. You might have to settle some disputes as you play (like whether Princess Leia counts as a Disney princess), but that’s all part of the fun.

You can set a time limit, or just make the game last the duration of the party. You can play at a costume party, at school, or Halloween night (especially if you’re the one stuck at home alone handing out the candy. Why not call up another friend at home and have them play, too? Text each other pictures of your finished card when you win). Play by yourself or with a small group; it’s a very adaptable game. You can even have prizes for the winner(s), like pre-purchased candy bars, or some sweet deal like winner gets all the Snickers bars of the Halloween candy haul. Make it fit your group and make it fun!

Variations: There are lots of variations to I Spy Bingo. In addition to holidays or holiday parties, you can play on a road trip, in the airport, at the mall while people watching… I have some other ideas I’m working on that I’m excited to post, so stay tuned!

Printables: To make your Halloween Bingo easy, here’s some free printables! The first one comes with 6 unique cards already filled out. (But even if you want to play with more than 6 people, it would probably work just fine as long as there’s enough variation in the costumes you all see). The second one is blank so you can fill in your own costumes. This would be a great way to play and encourage creativity. Just come up with some basic rules, especially if you’re playing with a lot of people, and let the fun begin!

Halloween Bingo thumbnail

Halloween Costume Bingo

Halloween Bingo blank thumbnail

Halloween Costume Bingo: blank cards

Happy Halloween! I hope you all enjoy!

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Get to know you questions https://www.thegamegal.com/2013/10/18/get-to-know-you-questions/ https://www.thegamegal.com/2013/10/18/get-to-know-you-questions/#comments Fri, 18 Oct 2013 20:30:02 +0000 http://www.thegamegal.com/?p=2734

What it is: A really easy, adaptable game for all sorts of circumstances. Mostly it’s fun to ask get to know you questions (especially quirky or unusual ones) to family and friends.

Best for: 6 to 9 players.

What you need: Mostly just questions to ask! I’ve provided a free printable list of some below. You could also think of your own. Or I know there’s many commercial sets of conversation-starter type questions you can buy. Optional: Paper and pens.

How to play: The ways to play with get-to-know-you questions are endless. The easiest way is to just take turns asking questions to each other and answering them. You can all sit in a circle and take turns picking a question, reading it aloud, and then each giving an answer in turn. You could also take turns asking specific questions to specific people only. I’ve even used questions like this as journal-writing prompts for myself when I didn’t know what else to write about. If you have a creative set of questions, the good uses for them go on and on.

One of the favorite ways I like to play this game with my friends and family is to answer questions and then guess who gave which answer. This can be done a few different ways. One way that works well with a big group (like from 20 to 30) is to use paper and pens and have everyone write down his or her answer to a question. Then gather up the questions, have someone read them out loud, and together as a group discuss who you think gave which answer (this can be done informally, hopefully with a good amount of laughter). With a big group like this, the best way to do it is to ask several questions at a time, maybe 5 to 10. You could even just hand out a survey with the questions already written down. Then have each player fill out the survey, gather them up, read all the answers out loud, and guess together as a group who filled out that survey. You could even eliminate the guessing part and just read aloud the answers for fun. This could be a great icebreaker game.

Another way to play that’s better with a smaller group (perhaps about 8 people) is to take turns and keep score. It might look like this: Adam is playing with his family. He picks a question, he asks it aloud, everyone write down his or her answer, and then Adam’s brother Stuart collects the cards and reads them to Adam out loud. After Adam has heard all the answers, he has to correctly match each answer with each player. He gets a point for each one he matches correctly. Whoever gets the most points after everyone gets a turn wins. We played this way with my husband’s family last Christmas, and it was sooo fun. We all laughed harder than we had in months! It’s a good way to get more competitive and encourage creativity (since you’re trying to avoid making it obvious which answers are yours). You could even do more than one question at a time.

Variations: What other ways do you like to play with get-to-know-you questions? They’re great discussion starters or time fillers. My husband and I love to ask them to each other in car trips or on out-for-ice-cream dates.

Printables: If you want to print out some questions you can use, I’ve made some free printables for you! Just cut along the lines and you’ll have strips of questions you can fold up and put in a bowl or have people draw. You could also just read them aloud or use the list for ideas. The second list has some simpler questions that might be better suited for young children. So enjoy!

Printable-markerGet to know you questions

Printable-markerSimple get to know you questions

HEY! Wait! I just had an idea! Does anyone want to play? What if I pick a few questions now and we all answer them? Everyone loves to answer fun questions about themselves, right? Well, let’s play! Join in with a comment if you like with the answers to the questions below! I’d love to hear your answers.

  1. If money didn’t matter, what food or snack would you buy at the movie theater? Those nachos with the fake cheese! Mmm, fake cheese…usually so gross, but somehow when it’s at a movie theater or baseball game on nachos, so good. A close runner-up to the nachos is good old-fashioned movie popcorn.
  2. If you had a month of free time to learn a new hobby, what would it be? Dancing! I’ve always wished I could dance.
  3. What’s your favorite way to eat a potato? Twice-baked all the way!
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12 Days of Christmas gift drop off https://www.thegamegal.com/2012/12/10/12-days-of-christmas-gift-drop-off/ https://www.thegamegal.com/2012/12/10/12-days-of-christmas-gift-drop-off/#comments Tue, 11 Dec 2012 01:41:26 +0000 http://www.thegamegal.com/?p=2630

What it is: It’s not really a game; this is more of a family tradition/activity. But it’s one that my family did for a good portion of my childhood, and one me and my siblings all looked forward to at Christmas time. It’s a fun gift-giving activity where, over the course of 12 days, you give gifts secretly to another family or friend. (We called it a ding-dong-ditch gift approach; I’ve also heard it called ring-and-run.) It’s a great way to feel the Christmas spirit of giving and service, and fun for kids, too.

Best for: Two families: your family to give the gifts and another family to receive them.

What you need: You’ll need 12 specialized gifts, one for each of the 12 days before Christmas. These can be highly variable or personalized depending on your family or the family you’re gifting to. You start with gift 12 on December 13 and work down from there to gift 1 on December 24 (one day until Christmas). When we did this tradition, we always used cute tags to mark each gift, and each tag had a number and said “Christmas is…” followed by a different noun, like “Christmas is joy” or “Christmas is love.” The last gift, gift number 1, always said “Christmas is Christ.”

On day 12, the gift would be 12 of something: maybe 12 oranges, or a dozen cookies. On day 11, it might be 11 small ornaments. On day 10, 10 candy canes, and so on. The exact gifts would vary by year and by the family we were giving them to, but one gift was always the same: on day 1, we gave a framed picture of Jesus Christ.

When we could, we matched the gift to the tag: for example, for “Christmas is giving” on day 4 we might give 4 rolls of wrapping paper. Not all of the days matched perfectly, but that was okay. Here’s a sample of what the tags and gifts might look like one year:

DayTagGift
12Christmas is musicA Christmas CD with 12 tracks
11Christmas is food11 oranges
10Christmas is sharing10 candy canes
9Christmas is joy9 cupcakes
8Christmas is decorations8 ornaments
7Christmas is friendship7 candy bars
6Christmas is service6 Christmas kitchen towels
5Christmas is family5 small toys
4Christmas is light4 nice candles
3Christmas is giving3 rolls of wrapping paper
2Christmas is love2 poinsettia plants
1Christmas is ChristA framed picture of Jesus Christ

Again, the gifts varied year by year. We kept the family in mind. A lot of times we gave useful gifts. Some other gift ideas might be any baked goods (cookies, brownies, fudge), food (Little Debbie snacks, bread, popcorn, cans of soup, fruit, 2-liter bottles of soda), small toys, hot chocolate mugs, pads of paper, Christmas decorations, gift-wrapping tape, cookie cutters… even rolls of paper towels (useful!). You can get creative and give gifts you think the family would like and use. And they don’t have to be big, either. Even small things (like tape for wrapping presents or hot chocolate mix) can be a special gift, especially because this family will be receiving one gift every day for 12 days.

A tip on the gifts that my mom shared with me: she always tried to gather, wrap, tag, and prepare the gifts all before December 13, before we even started. That way we weren’t scrambling around last-minute getting gifts together. And, after you’ve secretly dropped off gifts for 5 days, it’s not like you can all the sudden stop or put it off a day; the family will be expecting you! But, come to think of it…I can remember at least a couple times when we kind of missed a day and gave two gifts the next day, or dropped it super late at night and didn’t ring the bell so they’d just find it in the morning. But we were a busy family of six kids…of course we weren’t perfect. 😉

The delivery: After you’ve prepared your gifts, you’re ready to deliver! Start on December 13 with gift 12 so you’ll end on December 24 with gift 1. To deliver the gifts secretly, go to your chosen family’s house each night, then choose one or two people to sneak the gift quietly up to the doorstep, ring the bell, and make a run for it! Don’t get caught! On Christmas Eve, you can go as a whole family, ring the doorbell, show who you are, and present your gift of Jesus Christ, maybe with a message or a Christmas carol.

Printables: So because this tradition really is so special to me, I wanted to make it easy for others to do it, too. So I made these free printables of the 12 “Christmas is…” tags. Click the picture to download the PDF.

Now because I think you really do need to customize the gifts/days based on your family and the family you’re giving the gifts to, I left the numbers separate (on the last page) so you can cut the numbers out and paste them on the tag you want to use for that day. For example, say you just happen to have a Christmas CD with 12 tracks ready to give. Glue the “12” number on “Christmas is Music” and you’re set. So, even though the tags you’re printing don’t look like this now, when you cut out the numbers and past them on, the tags will look like this:

I also included a page of blanks in case you want to write in your own ending to the sentence “Christmas is…” Also, I’d recommend printing these on card stock, or mounting them on colored card stock if you print on normal printer paper. It’s nicer that way. 🙂

Variations: There are lots of ways you could vary this tradition. If you don’t like the ding-dong-ditch aspect, just give the gifts to your family openly. Or you could even do it with cards long-distance through the mail.

As for the theme, you don’t have to do the “Christmas is…” tags. You could use the song “12 Days of Christmas” as your theme instead. We never did it that way, but Natalie at Chronicles of a Babywise Mom has some great ideas on how to do it. In the same post she also talks about another variation that we never did but that sounds really neat: having each gift over the 12 days be a different piece to a new Nativity set you buy for the family. That way you can also include scriptures about the Nativity story with each piece. I think that would be a neat variation to do.

Finally, I came across this story about a family that does the 12 Days of Christmas for their neighbors. It’s a neat, touching story about loving our neighbors – what I think Christmas is really all about.

My memories: What makes this tradition so special to me is the memories I have of it. Each December, we’d sit in a family meeting and choose one family to secretly give our 12 days of gifts to. It might be someone we knew needed some extra love. It might be one of our friends from school. It might be someone we knew well or someone we didn’t know that that well at all. But we’d all decide together on who the family would be.

My mom would prepare the gifts, and then, starting on December 13, we drove as a family after dark to our chosen family’s home. Dad parked down the street, a few houses away, usually with the headlights off. One or two of us (we took turns each night) would quietly get out of the car with the first gift, sneak up to the family’s door step, put the gift down, and sprint away. Whew, the adrenaline rush! Then we’d jump back in the car and quickly drive away, hoping we weren’t seen. Dad always circled around the block slowly before we cautiously drove in front of the house to make sure the gift was gone. It was great fun for us as kids, and always left us very excited, with lots of stories to share. Of course, we had to keep the secret from the family if we saw them during the day, which was always fun, too. I remember once when we did my friend’s family, I was driving her to her house one night and pretended I didn’t know the way, just to throw her off the trail…as if I didn’t know; we had been driving secretly to her house at night for days! Some families got really into trying to catch us, too, and it would get harder and harder to ding-dong-ditch their house. (I remember one particularly zealous family; we had to recruit neighbors and friends to drop off the gifts to them because they waited so diligently by the door and chased us down the street.) Sometimes we were discovered, but we always tried to keep our identity a secret until the last day, Christmas Eve, which was always the best day.

On Christmas Eve, we’d drive as a family, but this time we all got out of the car together, walked to the porch, and rang the doorbell. When they answered, we presented the last gift, the picture of the Savior Jesus Christ, and sometimes sang a carol (but…probably not that often; my family’s not particularly well-known for our singing). Then it was fun and neat to admit our secret identity and talk to our family face to face. We always left feeling good and happy inside. It was part of our Christmas traditions for many years.

I hope you enjoy! If you want to start this tradition this year, December 13 will be your first drop-off day: you still have time! Merry Christmas and, however you celebrate the season, I hope you can find the joy and happiness that come not just from playing games and having fun, but from giving to others.

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Telephone charades https://www.thegamegal.com/2012/10/13/telephone-charades/ https://www.thegamegal.com/2012/10/13/telephone-charades/#comments Sat, 13 Oct 2012 20:43:59 +0000 http://www.thegamegal.com/?p=962 What it is: Just what it sounds like: a cross between the game telephone and the game charades!

Best for: Group of about 5 to 8 people.

What you need: You’ll need actions or events to act out, whether they’re ones that you think up on the spot or have written down ahead of time (see the charades post or the word generator for some lists of things you can act out, or the end of this post for some printables). You’ll also need to play somewhere indoors with an enclosed room that players can leave.

How to play: First, choose a player to start the acting—we’ll call him Tyler. He goes first. Then the rest of the players choose a pre-defined order. Silently to himself, Tyler thinks of an event or action to act out (or draws one from a bowl or something). Say it’s capturing a wild snake. He doesn’t tell anyone what his action is. Then everyone leaves the room except for the next person in line, like Shannon.

Tyler silently acts out the action for Shannon while she watches. But while Tyler is thinking he’s acting out this:

Shannon might see something like this:

She’s not allowed to ask questions or guess or talk; she can only watch. After Tyler’s done or a predetermined time has passed, Tyler sits in the room and vows to stay silent (or leaves, if he doesn’t have enough willpower). Then the next player, Jill, enters. Shannon then acts out for Jill. But while Shannon’s thinking she’s acting out this:

Jill might see this:

As you can imagine, the actions change more and more with each step.

At the end, the last person, like Bill, has to guess what he thinks the event is, and then you can all laugh at how different it was from the original idea. And everyone in the middle can say what they thought the action was, too. You don’t really keep score or anything; just play for fun. So pick someone new to be the first person and start a new round!

Variations: If the game feels too slow or easy for you, you could set up a speed version where players only get 10 seconds or so to act out for the next person in line. That could increase the difficulty (and hilarity). You could also set up a sheet or a blocked off corner of the room so players don’t have to actually leave the room, just run behind the sheet, also making the game move a little faster. And for other acting games that are maybe a little less quiet and slow, check out charades, celebrities, and in the manner of the adverb.

Printables: I think this game would work best when played with specific actions, like the example capturing a wild snake. Or it would probably work well with harder charades words, as long as they weren’t too easy. So included below is the hard words list from the charades post, as well as a new list I made of actions. Try playing with either! And for more printable word lists, check out the charades post, or use my online word generator for word lists on the computer – or download the free app for electronic word lists on the go! I added the new actions list to the word generator, too, under the game “Charades.” Happy playing!

Printable-markerCharades word list – Hard words

Printable-markerCharades word list – Actions

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Sing a song https://www.thegamegal.com/2012/10/11/sing-a-song/ https://www.thegamegal.com/2012/10/11/sing-a-song/#comments Thu, 11 Oct 2012 16:41:57 +0000 http://www.thegamegal.com/?p=2318

What it is: A simple, flexible time-killing activity for anyone who loves music and guessing games.

Best for: 2 to 8 players.

What you need: Nothing!

How to play: This is just a simple guessing game involving singing, but singing a song only one word at a time. One person, like Lucy, starts out by thinking up a song. Then Lucy starts singing the song out loud, but only the first word.

So let’s say Lucy chooses the song “Take Me Out to the Ballgame.” She would start singing the first note: “Take…” Then there are several different ways you can play. You can have other players guess what song Lucy is singing by adding what they think is the next word. Ryan, for example, might think Lucy is singing “Take on Me” (he’s an eighties fan). So Ryan would start singing “on…” Lucy could either shake her head no and let other players continue to guess, or, for a more fluid game, the song could change and now all the other players have to guess what Ryan is singing. The song might change several times as players take turns adding notes and words to what they think the song is. You can have play go in a circle, or just have players sing out in any order when they think they know the next word.

Variations: Another similar game you can play is when one person says a word (like take, for example), and the next player has to think of a song with that word in it. You can play with song titles or song lyrics in general. We played this a lot as just kind of a time-killer, not keeping score or having much structure, but just shouting out words and singing songs as they occurred to us.

Some more similar games are Name that tune and What’s the name of that song?

So if you like music and have friends who know a lot of songs, they can be some fun games to play to pass the time or try to stump each other.

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How many miles? https://www.thegamegal.com/2012/10/11/how-many-miles/ https://www.thegamegal.com/2012/10/11/how-many-miles/#respond Thu, 11 Oct 2012 15:05:14 +0000 http://www.thegamegal.com/?p=2382 What it is: A guessing game to play in the car. My family played this a ton when I was growing up because we took a lot of road trips (we were definitely a road trip rather than an airplane family). It’s a nice game to play because it can last the whole trip long, but you can be talking or doing other things in the background while you play. It’s not super concentration-intensive. And everyone can play.

Best for: As little as 2 or as many as a carful of people.

What you need: A journey in a car. A long road trip on roads you don’t drive every day works best. Then just a car and people to play! Optional: Paper and pen, or a way to keep score. (It was paper and pen when I grew up, but today it would totally be my iPhone.)

How to play: This game involves spotting and guessing the numbers on those road signs that say how many miles to a certain city, the green ones, you know? Like this:

The point of the game is to correctly guess the next mile number for a certain city, usually your destination.

So say your car is taking a trip to Dallas. Once you’ve seen one sign that says how many miles are left to Dallas (like Dallas: 215), everyone would take a guess as to the number that will be on the next sign that says how many miles to Dallas. Logically, this could be any number lower than 215. You can use your experience or knowledge or just luck to try to figure out exactly how many miles away the next sign will be placed. But I can tell you from playing this game as a kid, it’s not always what you think! It’s not like there’s always a pattern or a rule, especially as cities and landscapes vary (and this all just makes the game more fun).

So everyone puts in a guess for the number on the next mile sign – you can write them down or just have everyone remember. Let’s say a hypothetical car of people make these guesses:

  • Jamie – 200
  • Louis – 154
  • Ann – 194
  • Jeff – 172

Then everyone can go about other activities, but make sure at least one person is keeping a lookout for the next sign. Once it’s spotted (Dallas: 160), figure out who won that round. For us, the winner was simply the person who had the closest guess, whether it’s lower or higher. In the above example, this would mean Louis wins. I know a lot of times people play number guessing games like this and make a rule that the winner is the closest number that didn’t go under or something like that, but we liked to keep it simple. You can certainly play with rules as complicated as you like.

So Louis would win that round. You can keep a running score pad of who wins each round, or just play for fun and not keep score. But that round would be followed by another, and another, until you reach your destination. Even when you’re driving in the middle of nowhere, you can still play. The signs just might be really far apart, but that’s okay. Closer to cities, the signs might be only a couple of miles apart, and it’s always fun when that throws everyone for a loop. You can guess but you never know for sure, which is why it’s fun. The game is a good way, too, of tracking the distance until you reach your destination, maybe cutting down on the “Are we there yet?” questions. 😉

Another thing: Our family road trips were often so long that we couldn’t play with our final destination right away. So we’d choose bigger cities on the way to play with until we were close enough to use the final destination. (For example, Dallas, then Oklahoma City, then Wichita…) Just make sure everyone agrees on the next city as you guess.

Rules: One rule we had was that everyone had to put in their guess for the next sign before too much time passed. For example, after passing a Dallas: 215 sign and then gathering up the next round of guesses, there were always some of us who liked to delay as long as possible, realizing that the more miles we drove, the better idea we’d have of the next number on the sign. But this was considered cheating, so guesses for the next sign had to be in before a specified time (like a minute). Otherwise your guess is invalid. However, if you wanted to do away with this rule, you definitely could: Then each person can kind of gamble as to how long they want to wait to guess. Wait too long and you might risk passing a sign without guessing at all. But wait long enough and you could have a big advantage over the other players. Come to think of it, I think we played that way sometimes, too. Either way is fun.

Also, when making guesses, no duplicate numbers: if you want to guess 160 but someone already guessed it, too bad. You have to choose a different number. (It was legal to guess just one number lower or higher, which was often a good strategy.) Guesses are first-come, first-serve, which was why we always said our guesses out loud at least, even if we didn’t write them on paper.

Variations: If you’re hardcore, you could keep score by not just writing down the winner of each round, but the number of miles by which each guess was off. Then at the end you total up each person’s miles, and the person with the lowest score wins. For example, take the above list of guesses again:

  • Jamie – 200
  • Louis – 154
  • Ann – 194
  • Jeff – 172

If the right answer was 160, that means each person would be assigned a number of how far they missed the mark:

  • Jamie – 40 (200 minus 160)
  • Louis – 6 (160 minus 154)
  • Ann – 34
  • Jeff – 12

Those numbers would be the scores you write down for each player for that round. To be honest, that’s way too much math for my taste ;-), but if you like a more competitive game and your addition and subtraction, it might be a fun way to play.

However you play, happy road tripping!

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Draw your dream house https://www.thegamegal.com/2012/07/25/draw-dream-house/ https://www.thegamegal.com/2012/07/25/draw-dream-house/#comments Wed, 25 Jul 2012 14:42:05 +0000 http://www.thegamegal.com/?p=2446 What it is: More of an activity than a game, but one that kept my sisters and I occupied many a time in our childhood. Just like the title says, you draw your dream house.

Best for: One person or a smaller group, maybe during a time when you need to be quiet.

What you need: Everyone needs paper and a pen or pencil. Optional: colored pencils, crayons, markers, or other supplies for making your dream house pretty.

How to play: Really, it’s a simple activity. You just draw your dream house! And when you’re a kid (or an adult), you can let your imagination run wild, which is where the fun comes in. I thought the best way to show this activity would be an example, so imagine how happy I was when, during the move my family recently completed, I was going through a box of old memories and found this:

I wish I had dated it! My best guess is that I drew it when I was 7 or 8? But this is exactly what I’m talking about! Usually my sisters and I drew kind of a floor plan layout like this, and of course our houses were always ginormous and held all sorts of cool extras. Which seemed to mostly be themed rooms: a party room, a toy room, a ferris wheel room, a rock climbing room, a pet room, a maze room, a museum room, a candy room, of course…oh, and a manatee room. (My sisters and I were in love with manatees. We thought they were the coolest things ever.) There also has to be a mini airport, of course, and indoor swimming pool. Anyway, I’m so glad I found this priceless drawing. Maybe I can convince my husband to build this floor plan for us one day. 😉

And as a bonus, here’s another, more recent example. I think I drew this shortly after my husband and I were married; I was babysitting some younger cousins and wanted to show them one of my favorite drawing activities. So, since I was older this one is of course more realistic…(uh, kind of…)

Notice I kept the indoor swimming pool (this time with a dolphin) and now have a private helicopter pad instead of a mini airport. And complete with home theater, exercise room, large kitchen, hot tob, play room, and star-gazing deck, this dream home is perfect. Oh, and slides to reach the lower levels. Who hasn’t wanted a house with slides at one point?

Anyway, this second drawing shows another way you can draw your dream home: as a cut-away side view instead of a bird’s-eye view. And you can use words to label rooms (like in the first drawing), or you can just draw (like in the second). Either way, whatever you want to draw, go for it! Draw your dream home. Adding as many details as possible is always fun.

Variations: We often played this with sidewalk chalk, too, except it was more of a “draw your dream room.” Each of us would take one large square of the driveway (the squares formed by the seams in the concrete) and pretend it was our room, drawing in beds, dressers, rugs, and usually bean bag chairs and lava lamps (things we always wanted but never had), all from a bird’s-eye view. Then you can play house in your new room. 🙂 My husband also played a similar game in talking version called build a cabin in your mind.

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Steamroller https://www.thegamegal.com/2012/07/24/steamroller/ https://www.thegamegal.com/2012/07/24/steamroller/#comments Tue, 24 Jul 2012 20:37:06 +0000 http://www.thegamegal.com/?p=1477

What it is: A little-kid game, best when played with a big brother, sister, or adult. One of those simple games you love so much as a kid.

Best for: 4 to 6 little kids and at least one bigger kid or adult.

What you need: A room indoors with a relatively big, open area. And preferably a big person to play with, like a dad or an uncle.

How to play: The game is very simple. One or two players (the adults) lay down on the floor, hold themselves long and straight, and roll around. These players are the steamrollers. Then the other players jump and run around the playing area, trying not to be steamrolled (i.e., grabbed, tripped, hugged, and /or tickled by the steamrollers). It works best the steamrollers are bigger (but gentle) players, and everyone else is young and small (so as not to hurt the steamrollers).

My sisters and I played this with my dad and with each other all the time when we were young. It’s one of those great simple wrestling games kids like to play.

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Monkey on the ground https://www.thegamegal.com/2012/07/14/monkey-ground/ https://www.thegamegal.com/2012/07/14/monkey-ground/#comments Sat, 14 Jul 2012 15:42:14 +0000 http://www.thegamegal.com/?p=1152

What it is: A game played outside on a playground, perfect for recess at school. (For me, it brings back all sorts of great memories of fourth grade.)

Best for: 6 to 8 players.

What you need: A good playground. The more things to climb on, the better. Even best if there are isolated toys at the playground that you can’t reach without touching the ground.

How to play: First, choose one player to be It (we’ll call her Monica). Monica stands on the playground with her eyes closed and counts to ten. While she’s counting, all of the other players run quietly to the playground equipment and climb on something so they’re no longer touching the ground.

After Monica reaches ten, she keeps her eyes closed but moves towards the playground equipment. The object of the game is for Monica to tag another player so Monica is no longer It. The other players try to avoid being tagged. Rules: Monica can’t open her eyes, and she can’t leave the ground. (So since Monica is walking around a playground with her eyes closed, make sure you play safely: no running for Monica, she should walk with her arms outstretched to avoid crashing into anything, and make sure you’re playing in a safe area.)

So it might seem like a kind of hard game for Monica, but there are some tricks she can use, and some other ways to get someone else to be It.

First, the other players aren’t prohibited from touching the ground, but if Monica catches someone else standing on the ground or even touching the ground, that person is It. If Monica suspects someone of touching the ground, she calls out “Monkey on the ground!” Say Timmy was touching the ground, trying to run from one piece of playground equipment to another. Timmy would be the new It, and Monica would open her eyes and join the other players.

If Monica calls out “Monkey on the ground!” but no one is touching the ground, all of the other players in unison have to call out, “Out of town!” to let Monica know that she’s still It – and to give Monica a hint as to the players’ whereabouts. (Monica can even call out “Monkey on the ground!” even if she doesn’t suspect anyone’s on the ground, just to hear everyone’s voices for a hint.)

So Monica shouldn’t be at too much of a disadvantage, and should be able to tag someone else so they become it.

Though more rare, it’s possible that Monica could call “Monkey on the ground!” and more than one person is on the ground. In this case, either all of the people on the ground become It together, or they play rock-paper-scissors to decide who’s It.

Ways to cheat: When you play, you’ll want to watch out for these ways to cheat and make sure everyone’s playing honestly. First of all, Monica (or the person who’s It) can’t call out “Monkey on the ground!” too often, like every five seconds. That’s cheating.

Also, the players can’t be too good – that is, they can’t all just climb up to the very top of the equipment and just stay there silently. They need to move around some, even touch the ground every once in a while. They can also call out and make noise to tease the person who’s It (and make it slightly easier).

Finally, there was always that one kid I played with who would wear dark sunglasses every time he was It. As if we didn’t know he was peeking…seriously. So no dark sunglasses for the person who’s It. 😉

Variations: This game is kind of like the pool game Marco Polo (watch for a post coming soon), but on a playground instead of in the pool. I like monkey on the ground better, though.

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Hide and seek https://www.thegamegal.com/2012/06/09/hide-and-seek/ https://www.thegamegal.com/2012/06/09/hide-and-seek/#respond Sun, 10 Jun 2012 03:25:31 +0000 http://www.thegamegal.com/?p=2397

What it is: Next to tag, hide and seek is probably one of the most basic kid games out there. It can be played indoors or outdoors and is easily adaptable for lots of ages and playing areas.

Best for: From as little as 3 or 4 to as many as 20 players.

What you need: You’ll need somewhere to play that has places to hide. This could be almost anywhere: inside a house, in a yard or neighborhood, in a park, in the library (if your public library happens to host a fun lock-in over the summer as a reward to kids who read)…basically anywhere but a big open field or gym. 😉

How to play: Hide and seek is simple. First, set the boundaries for your playing area. Is it one room, one house, one yard, a whole neighborhood? Make sure everyone’s clear on the boundaries at the beginning. Then gather all your players together, choose one person, like Jack, to be It, and have It count out loud to a designated number, such as 20. (The number can be as low as 10, for really young kids in a small room, or as high as 60 or more for older kids in a bigger playing area.) While Jack counts, all of the other players quietly sneak away to hide. Once the other players have hidden, they must stay put until they are found. Everyone tries to hide, silently hoping that Jack will never find them…

Once Jack is done counting, he opens his eyes, calls out loud, “Ready or not, here I come!” and then starts to seek. He searches all over the playing area for the other players. All he has to do is spot someone (not necessarily tag them or anything) and then they’re found. If Jack needs help finding those last few players who had really good hiding spots, the people who are found can help him.

Once everyone has been found (including that last small sneaky player who always gets the best spots and is always last to be found), the game starts over with a new person as It. For us this was usually the first person Jack found (kind of a punishment for choosing such a lame hiding place, I guess). Then play as many rounds as you want!

Variations: Hide and seek was never my favorite game. Too quiet, too slow – and the suspense, fear, and tension of hiding and waiting to be found pretty much always gave me an anxiety attack. You could change the rules a little and allow players, once they’ve hid, to move around and find new hiding spots, at the risk of being seen by It when they move. Or for some more exciting or complex variations along the lines of hiding and seeking, try kick the can, hit the dirt, capture the flag, or sardines.

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What if? https://www.thegamegal.com/2012/04/09/what-if-party-game/ https://www.thegamegal.com/2012/04/09/what-if-party-game/#comments Mon, 09 Apr 2012 18:18:02 +0000 http://www.thegamegal.com/?p=2277 What it is: A silly group game that’s played indoors. There aren’t really winners or losers; it’s more a game of being creative/funny and laughing at everyone’s responses. It works well with teens or adults.

Best for: A group of about 10.

What you need: You’ll need paper and pens for everyone to write with. The paper doesn’t need to be big; in fact, index cards would be perfect.

How to play: To start, pass around pens and cards to everyone in the circle. This is a great, easy game for groups because you don’t need a certain number of players and no one has to sit out; everyone can play right away. Once everyone has a card and pen, tell everyone to write a question that begins with “What if…” at the top of the card. For example, “What if people had platypuses for pets instead of dogs?”

These questions can be as serious or as silly as you want them to be. In our games, they usually end up both ridiculously silly and about people in the room, like “What if Joe wore only corduroy clothing all the time?” At any rate, don’t be afraid to let your creativity show!

Then collect all of the cards, shuffle them up, and deal them back out to everyone randomly. If someone gets their own card by chance, you can let them switch for another one.

Once everyone has a card with a question that they didn’t write, tell everyone to then write an answer to the question, starting with the word “Then…” Again, these can be as silly or as serious as you want. If you got the question “What if we all had platypuses for pets instead of dogs?” you might write: “Then we’d all have to live next to rivers and streams.” Or you might write “Then Lassie would have turned out a whole lot differently.” The point of the game is to be kind of silly, so don’t be afraid to. 🙂 Also don’t worry if you think you’re not terribly witty (as I always do in games like this), because it really won’t matter in the end. You’ll still be funny even if you’re not witty. I love games like that.

Then for the last part of the game, everyone goes around the circle and reads their cards, but here’s the catch: you’ll answer each question with a mis-matched answer. So here’s how it works. Say Mike’s playing and he was holding the platypus question. He’d read the question out loud: “What if we all had platypuses for pets instead of dogs?” But then the person to the right of Mike, we’ll call her Kim, would read her answer for her question, which might be: “Then the world would be a much better place.” Then Kim would read the question on the card she’s holding, “What if there were a Chick-fil-A on every corner?” and the next person in the circle would respond with their answer to their question. You’d go all around the circle until you got back to Mike’s answer: “Then Lassie would have turned out a whole lot differently.”

Usually hearing a question with the wrong answer is pretty funny, either because it makes absolutely no sense or it’s surprisingly true. 🙂 So as you go around the circle, you’ll all probably laugh and joke (especially if  some of the questions are about people in the room) and claim the questions. A lot of silliness, but a lot of fun, too. Then if you like it, play another round!

Variations: This game reminds me a lot of paper telephone, probably because both games invariably tend to be about people in the room in ridiculous situations. So silly. But so fun.

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Marshmallow toss https://www.thegamegal.com/2012/03/31/marshmallow-toss/ https://www.thegamegal.com/2012/03/31/marshmallow-toss/#comments Sun, 01 Apr 2012 05:09:21 +0000 http://www.thegamegal.com/?p=2014 What it is: A game invented by my very own mother for our family nights when I was growing up. It’s a simple tossing game (kind of like a bean bag toss) you can set up with things you have around the house. Good for little kids, but can be adapted for older kids, too.

Best for: A group of 3 to 6.

What you need: First, you need a metal muffin tin. If you have an old one that you wouldn’t mind sacrificing, that would be best. (If not, that’s okay, too.) Then you’ll need a bag of marshmallows, not the mini kind. It’s also helpful to have some way of marking a boundary on the floor (masking tape works well) and a way to keep score (like pen and paper). Finally, if you have some sticky labels, like the small neon circle kinds, and a black Sharpie, you’ll be set.

How to play: The game is really simple: players take turns tossing marshmallows towards the muffin tin, scoring points based on where the marshmallow lands.

To set up the game, you’ll want to assign a point value to each row or each hole in your muffin tin. That might look like this:

 Or like this:

Whatever you want. You can use the sticky labels to assign the point values or, if you don’t want to put stickers on your muffin tin, just write down or remember which points correspond to each row (shoot, you could print out one of those pictures right above) or just make sure the stickers will come off.

Then set the muffin tin up, either flat on the floor or propped up slightly on a book or something, and mark a line on the floor a few feet away. The distance of the line will depend on the age/skill of your players. In my family, where players ranged from my parents to my youngest sister not yet in Kindergarten, we had a few lines for varying ages.

Then to play, just have your players take turns tossing the marshmallow towards the muffin tin. If a marshmallow lands in a hole and stays there, that player gets that number of points. Each player might get three marshmallow tosses, and you can cycle through your players as many times as you want. The player with the most points in the end wins and gets to eat all the remaining marshmallows, mua ha ha! Or, just…win. Either way. 😉

Variations: It’s a really simple game, but you could add some of your own rules if you wanted to make it more exciting. For example, you could give some of the muffin holes negative point values for added variability.

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Hot or cold https://www.thegamegal.com/2012/03/31/hot-or-cold/ https://www.thegamegal.com/2012/03/31/hot-or-cold/#comments Sun, 01 Apr 2012 05:06:54 +0000 http://www.thegamegal.com/?p=2123

What it is: A really simple hide-and-seek type game. It’s a good kind of quiet, not-too-disruptive game for little kids. We used to play in primary (Sunday church class for little kids).

Best for: 5 to 10 players.

What you need: You’ll need something to hide, but this can be anything: a toy or stuffed animal, a piece of paper, a trinket. For a harder game, pick a smaller item. For an easier game (or for really young kids), pick a bigger item.

You’ll also need somewhere to play. This game is ideal indoors, like in a living room where there are lots of places to hide the object. You could also play in another enclosed area, even a backyard.

How to play: Let’s say you’re playing with a small group of young kids, and the object you’re hiding is a bouncy ball. First, choose someone, like Joe, to leave the room. Then choose another person in the room, like Kylie, to hide the bouncy ball. Make sure everyone sees where it’s hidden.

Then call Joe back into the room. He tries to find the bouncy ball, and everyone else gives him hints. The hints work like this: as Joe gets closer to the bouncy ball, everyone says, “warmer…” As he gets further away, everyone says, “colder…” You can use other temperature-describing words, too, like lukewarm, ice cold, burning hot, etc. The closer Joe gets, the hotter the temperature gets. The further he gets, the colder it gets. (The clues can also get more frantic as Joe gets closer and is about to find it: “You’re cool…getting warmer…warmer…okay, really warm! Ooh, hot! Hot, hot! Ooh, on fire! You’ve got it!”

Then once Joe successfully finds the object, it can be his turn to hide it while someone else leaves the room. 🙂

Strategies: It’s pretty fun to hide the object in creative places you wouldn’t expect. Ooh, the best is somehow on a ceiling fan because then someone could be in the middle of the room getting clues, “hot! hot!” and there won’t be anything nearby, haha!

Variations: There are tons of variations to this game. If you’re playing with a pretty small group, you could even have all the players leave the room while one person (like the adult) hides the object and gives the clues. And, though hot and cold words make good clues, you could use other clues, too. When we played in primary, the teacher would use the game as a way to get us to practice our primary songs. One person would leave, and the rest of us would sing to let him know if he was close or far. When we sang loud, he was close. When we sang quietly, he was far. (Our teacher helped us know when to sing loud or soft.) You could do the same thing with music played on speakers, if you wanted.

When my sisters and I were really little, we loooved playing this game with our uncle Jason, but we called it “where’s rabby?” because the hidden object was a little stuffed toy rabbit. My sisters and I would leave the room, my uncle would hide the rabbit, and we’d have a ball coming in and trying to find it with the help of his clues.

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First word https://www.thegamegal.com/2012/03/31/first-word/ https://www.thegamegal.com/2012/03/31/first-word/#comments Sun, 01 Apr 2012 05:03:02 +0000 http://www.thegamegal.com/?p=2167 What it is: A fun, easy, and often revealing talking game.

Best for: Smaller groups, maybe 3 to 6 people.

What you need: Nothing! But a word list might be helpful.

How to play: This game is really simple, and you could make up more complicated rules if you wanted to. But basically someone says a word, any word, and another player has to respond immediately with the very first word that pops into his or her head (no thinking allowed). So a sample game between Mack and Jane might go like this:

MACK: Apples.

JANE: Caramel.

MACK: Christmas.

JANE: Lights.

M: Spider.

J: Eww.

M: Groundhog.

J: Bill Murray.

M: Slow.

J: Snail.

It’s supposed to be very fast, with only a fraction of a second between Mack’s prompt and Jane’s response. It’s best if Mack responds quickly, too; that gets Jane in the habit of responding quickly. The fun of the game comes in learning possibly interesting things about your friends or family (“Crush.” “Andrew–I mean,…uh…” “What?!”), or in laughing at the interesting, creative, or (il)logical associations our minds come up with. Your game might be interrupted with questions, explanations, or laughter, and that’s all part of the fun. 🙂

To help in thinking up quick prompts, feel free to use my online word generator.


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One-two-three https://www.thegamegal.com/2012/02/23/one-two-three/ https://www.thegamegal.com/2012/02/23/one-two-three/#respond Fri, 24 Feb 2012 04:01:19 +0000 http://www.thegamegal.com/?p=2145

What it is: An outdoor group game, not terribly active, but it does involve kicking/catching/pegging (traditionally with a hacky sack).

Best for: Group of about 6 to 8.

What you need: A ball to play with, usually a hacky sack. You could also try with a bigger ball, like a soccer ball. Or for a really easy game with smaller kids, use one of those kickball-sized lightweight rubber balls filled with air, like the ones you see at Walmart in those big nets, you know?

How to play: First everyone stands in a circle. One player, like Cole, starts by holding the hacky sack and then volleys it to another player, like Sarah. Then Sarah passes it to someone else in the circle, using her feet, knees, or head, but no hands. (Or, go ahead and allow hands if you want. No one’s going to stop you.) As Sarah passes the hacky, everyone counts “one” out loud. Then as the hacky is passed again, everyone counts “two” out loud. After the hacky is passed a third time and everyone counts “three” out loud, anyone is allowed to catch the hacky with their hands. Say Cole happened to catch it again.

Now Cole gets a chance to try to peg another player and eliminate them. He can’t move his feet at all, but everyone else is allowed to take exactly five steps away from him. After they do, he looks around and carefully chooses someone to peg, like Sarah. If he’s successful in pegging her (from the neck down), Sarah is out. If Sarah catches the hackey in her hands, Cole is out. If Cole misses, nothing happens. Then start the three volleys again. Continue playing until one player remains, the winner.

Variations: I think this game is also called wacky sack (haha). And you could easily adapt or modify the rules for the size of the group or the skill of your players. You could have more than three volleys, for example, before someone is allowed to catch the hacky. You could have players take three steps away from the pegger instead of five. You could make a rule that if someone tries to peg someone but misses entirely, they’re eliminated. Or if a player is pegged, instead of being eliminated right away, you could give them a letter and then once a predetermined word is spelled, like spaz, for example, they’d be out of the game. Anyway, just experiment with the rules if you want to and find something that works for you.

Also, the game spud is a little similar and a little more active (and, personally, I think that one’s a little more fun).

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Claps https://www.thegamegal.com/2012/02/22/clapping-routine-game/ https://www.thegamegal.com/2012/02/22/clapping-routine-game/#comments Thu, 23 Feb 2012 03:32:39 +0000 http://www.thegamegal.com/?p=1986

What it is: This clapping routine game is set of hand routines involving snaps, claps, and slaps. You learn the routine, then the fun consists of doing it over and over, getting faster and faster. I learned and played the game at a summer camp for teenage girls. It was our favorite game to play in the mess hall while we waited for our food because it makes a lot of noise. 🙂

Best for: However many people you want. You could even play by yourself (but I’m not promising that would be as fun as playing with friends).

What you need: Preferably, a table. But if you don’t have a table or flat surface, your lap will do.

How to play: This is one of those games that would be really hard to teach in writing. So my sisters helped me make this short video that teaches you how to play.

You just have to memorize the clapping routines (it’s not that hard once you start), and then you can do them as fast as you can.

Variations: You can play either competitively or non-competitively. To play competitively, make it a game of elimination. Start by doing all six routines slowly, then do them again a little faster, then a little faster. Anyone who messes up at any point is out of the game. (You might need a judge to help decide this.) Or, don’t eliminate anyone and just play for fun, teaching any new friends who walk up to your table and wonder what in the world you’re doing. 🙂

Also, for a very similar game, check out the cup game.

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Line tag https://www.thegamegal.com/2012/01/27/line-tag/ https://www.thegamegal.com/2012/01/27/line-tag/#comments Sat, 28 Jan 2012 05:35:32 +0000 http://www.thegamegal.com/?p=1485

What it is: A simple variation of regular tag.

Best for: A big group of 10 or more players.

What you need: A basketball court, or preferably one of those combined basketball-and-volleyball-courts-in-one. (There are more lines drawn on the ground that way, and lines are the point of this game.)

Not the most accurate picture ever, but you get the idea.

How to play: Just like in regular tag, choose someone to be It. And just like in regular tag, It runs around and tries to tag the other players, making them It instead. But unlike regular tag, all players (including It) can only run on the lines of the court. So no touching the ground unless you’re on a line. (But it is way cool when you can jump from one line to another, haha!)

It’s a fun game because you kind of have to think ahead, or else you can easily get cornered by It and tagged. The game also requires more finesse and balance than regular tag. Oh yeah, finesse and balance, that’s so totally my kind of game…well, not really. But still, I have fun.

And that’s the game! Once It tags someone, that person becomes the new It and runs around trying to tag someone else. Depending on how many people you’re playing with, you might want to have more than one person as It. Also, when I played, I seem to remember a rule that you couldn’t run, only walk. But I think that was mostly because my sisters, friends, and I played at our church building. Well, just on week nights while we waited for our moms to finish chatting after their activity…except for maybe those few times on Sunday while we waited for our moms to finish chatting after church. And that’s when we defintiely tried to walk and be quiet, because if we got caught, we’d have to stop. 😉

Variations: You could play with the variation that once someone is tagged (or is caught stepping off of a line), they have to sit down in place, thus blocking other players from passing them on the line. The player who is It can pass the blocks, but not anyone else, making it a little more challenging for everyone (and making it possible for It to trap people and win more easily). If you play like this, you could make a rule that the last person (besides It) who is standing wins the round.

This is also one of those super easy adaptable games that you could easily make your own rules to. Like, if you’re tagged you actually have to run backwards or something. Anyone have any good rules or ideas to share?

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The cup game https://www.thegamegal.com/2012/01/02/the-cup-game/ https://www.thegamegal.com/2012/01/02/the-cup-game/#comments Mon, 02 Jan 2012 18:14:39 +0000 http://www.thegamegal.com/?p=1992

What it is: A simple clapping routine that’s fun to do with a big group of people. You learn the routine and try to do it as fast as you can. I’ve played during summer camps in cafeterias at meal times. It makes a lot of noise, and it’s fun to do with a lot of people.

Best for: A big group of at least 10 people (but you can play with less).

What you need: You need a table to sit at and enough people to sit all around the table. Then everyone who’s playing needs a cup. It’s best if all the cups are identical. They should be small enough that they’re easy to grab. Plastic Dixie cups work okay, but sometimes they’re too lightweight. Ideally, you’d have a bunch of plastic restaurant tumblers, like the kind you get at one of those all-you-can-eat pizza buffets (CiCi’s, anyone?).

How to play: To get ready, have everyone sit around a table. The bigger the table and the more people you have, the more fun it is. And to work right, everyone needs to be sitting next to each other; no empty spaces. Then everyone gets a cup and turns it upside on the table right in front of them.

Now the best way to teach this game is with a video, so three of my sisters helped me make one. Just watch!

So when you really play, you’ll be sitting in a circle and be able to pass the cups all around, making the game a loop that goes on and on. You gradually get faster and faster, until no one can keep up and everyone laughs.

Variations: You could play more competitively and eliminate anyone who messes up, making the circle smaller and smaller, but for that you’d need to modify the group size around the table. The real fun is just in trying to go as fast as you can as a group. And in making a lot of noise.

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Categories https://www.thegamegal.com/2012/01/01/categories/ https://www.thegamegal.com/2012/01/01/categories/#comments Mon, 02 Jan 2012 01:43:11 +0000 http://www.thegamegal.com/?p=1492 What it is: A good kids pool game, maybe not my favorite, but then again it doesn’t involve rough physical activity, either. I somehow tend to like those games better. 😉

Best for: About 4 to 8 players.

What you need: Just a swimming pool, one that you can easily swim across in one direction or another.

How to play: First, choose one player to be It – say it’s Roger. Roger gets out of the pool and stands on the edge, with his back facing the pool. All of the other players line up inside the water, holding onto the edge of the pool beneath Roger, like this:

Now Roger thinks of a category. It could really be anything, but some common categories include fruits, breakfast cereals, candy bars, car types, etc. It should be something that all players will know fairly well.

Roger announces his category out loud, and then all of the other players silently think of an object in that category. So if Roger’s category is breakfast cereals, Beth might choose Cap’n Crunch, and Sam might choose Rice Krispies Treat cereal.

Once all the players have their objects in their heads, they announce they’re ready and Roger can begin. He starts calling out breakfast cereals out loud. All of the other players wait until Roger calls out the breakfast cereal that they’ve chosen. Say Roger calls out Cap’n Crunch, Beth’s cereal. That’s her cue to begin swimming to the opposite end of the pool, away from Roger. Her goal is to make it to the opposite end without being tagged, and Roger’s goal is to tag her before she does. If he does tag her, she’s the new It. If he doesn’t, Beth gets to stay where she is and Roger gets out and continues to name items in the category.

So, because Roger’s back is turned, he won’t know to turn around unless Beth makes some noise. Being perfectly silent as you swim across a pool can be hard, but still, that’s her goal. (The best is if you can take one big breath, dip quietly under the water, and shoot across the whole pool without coming up for air.) If Roger ever hears a splash or a noise, he can turn around and check if anyone’s swimming across the pool. If anyone has left the wall, he can jump in to tag them. But if Roger turns around too often without cause, the other players can call him out on it.

Sometimes you might choose speed over silence: if you think you can get away from Roger quickly enough, forget being quiet and just go for it. Or, you might choose silence over speed, and ever-so-slowly work your way along the edge of the pool, hoping you can get far enough away without being heard.

Finally, more than one person might have chosen the same object in the category, but that’s okay; they’ll all just swim across at the same time.

The round ends either when Roger tags someone (then that person becomes It) or when all of the players make it to the other side of the pool untagged (then Roger loses and plays another round as It). For the next round, choose a new category and play again!

Variations: If you’re playing with young kids, you could play in the shallow end only, swimming (or walking) across the short end of the pool. Just be careful jumping in!

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Fortunately, unfortunately https://www.thegamegal.com/2011/12/03/fortunately-unfortunately/ https://www.thegamegal.com/2011/12/03/fortunately-unfortunately/#comments Sun, 04 Dec 2011 04:03:02 +0000 http://www.thegamegal.com/?p=1874 What it is: A silly, creative talking activity for anywhere from two to many players. Similar to the tell a story game, but with more direction.

Best for: Group of 3 to 8ish.

What you need: Nothing!

How to play: Have all your players sit in a circle, or establish a clear playing order. Then proceed to tell a story, with each person saying one sentence at a time. Here’s the catch: each sentence must start with either “fortunately” or “unfortunately,” always alternating. So here’s how a sample game might go. The first player, Rachel, starts out the story by saying a simple statement of fact, like

One day I got a new puppy.

(The story can be in first person, but it doesn’t have to be.) The next player, Brad, would then add a sentence onto the story, but he has to start the sentence with “unfortunately,” like

Unfortunately, he ran away.

Then it’s Katie’s turn, but she has to start a sentence with “fortunately:”

Fortunately, he came back the next day with a 100 dollar bill.

The next player would say an “unfortunately” sentence, like “Unfortunately, the 100 dollar bill was a counterfeit and the cops nabbed me for it when I tried to use it to buy a pet canary.” As you can imagine, the game usually gets pretty silly pretty fast. And the stories tend to drag on without any clear ending, so just break it up when you want to start a new one. It’s a lot of fun, though, and good for car rides or killing time. Write your stories down or just tell them out loud; either way, have fun!

Variations: As said, this game is pretty similar to tell a story.

Example: If you want an example game, maybe you could watch the TV show I Shouldn’t Be Alive; sometimes I think those episodes tend to play out like a version of this game. (The man was starving in the jungle…fortunately, he found some berries…unfortunately, they were poisionous. But fortunately, he hunted a rabbit to eat…but unfortunately, he had no fire to cook it…) 😉

Okay, for real, here’s a sample game from me and my husband. Oh, which reminds me of something else: if you’re playing with only two people (or any even number), it means the same people will always be saying “unfortunately” or “fortunately” sentences. Which could be boring or could be fun. But you could just switch it up halfway through if you want. For now, you can guess who had the “fortunately” sentences in this example, me or my husband:

One day a man was flying on an airplane. Unfortunately, the airplane was out of peanuts. Fortunately, the man was allergic to peanuts and so he was happy about that. Unfortunately, the man was also allergic to chocolate chip cookies, and the airplane wasn’t out of those. Fortunately, the man was the pilot, and so he wasn’t offered any of the cookies. Unfortunately, the pilot was so distracted by the conversation about the cookies he was allergic to that he didn’t see the huge thundercloud. Fortunately, the plane’s autopilot took control and did a barrel roll around the thundercloud. Unfortunately…

Well, you get the idea. 🙂

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Two truths and a lie https://www.thegamegal.com/2011/10/22/two-truths-and-a-lie/ https://www.thegamegal.com/2011/10/22/two-truths-and-a-lie/#respond Sat, 22 Oct 2011 17:22:05 +0000 http://www.thegamegal.com/?p=1741 What it is: A talking group game, perfect as a get-to-know-you game with people you don’t know well yet (or want to get to know better).

Best for: A group of about 6 to 12 people.

What you need: Nothing!

How to play: The basic game play consists of players telling three facts about themselves. Two of the facts must be true, but the third one should be a lie. Then the other players have to guess which one is the lie.

So here’s how you could set up the game. Have all of your players sit in a circle and choose someone to start, say Mark. Mark would then think of two true facts about himself and one lie, then say them aloud in any order, trying to conceal the lie as a truth. For example, Mark might say, “I can finish a whole large pizza in one sitting…

“…I’ve had my picture in the newspaper…”

“…and I’ve been skydiving.”

Then the rest of the players would be able to think, consult, and decide together which fact about Mark is false. If you want an easy, no-score game, just have the players discuss and guess, and then have Mark reveal the lie. If you really want to keep score, you could let all of the players guess individually. Whoever is right gets a point; whoever is wrong doesn’t. You could also give Mark a point for every person he fooled. Whether you’re keeping score or not, after Mark reveals the lie, then the next player in the circle takes a turn.

Strategies: When you’re giving your three facts, since you’re trying to fool the other players, it’s good to disguise the lie as a truth; that is, something that people would believe you’ve done. Alternatively, you could try to disguise your truths as lies (so say things you’ve done that are kind of unbelievable, kind of like Mark did). Also, I’ve seen people play where they name very common things as their truths and lie, making it pretty difficult to guess. But either way, you’re trying to say things about yourself that others don’t know, making this a good get-to-know-you game.

Variations: If you wanted, instead of having players reveal their lie right away, you could have everyone in the circle say their truths and lie, and then go back around the circle a second time and let people reveal what was true and false.

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Chicken https://www.thegamegal.com/2011/10/19/chicken-pool-game/ https://www.thegamegal.com/2011/10/19/chicken-pool-game/#comments Wed, 19 Oct 2011 16:22:58 +0000 http://www.thegamegal.com/?p=807

What it is: I know there are a lot of games called chicken, but this one is the one we always played in the pool growing up. It’s a fun and rough (and therefore slightly dangerous) pool game.

Best for: 4 to about 8 players.

What you need: Just a pool and some people to play. It’s best if you have people of varying sizes/ages.

How to play: The game is played in the shallow end of the pool with at least four players (but up to, oh, like eight or ten, if you wanted). Players form pairs and try to eliminate the other pairs from the game.

In this game, let’s say there are four players: Jim and his younger sister Susie and their cousins Leo and Travis. Jim and Susie are one pair. To get ready to play, one of them (probably Susie, assuming she’s smaller) will sit on the other’s shoulders. Jim would stay standing in the shallow end. Leo (say he’s smaller) would also get on Travis’s shoulders, like this:

Then someone yells “go!” and the game begins. The point is for each pair to knock the top player off of the other pair. This is done primarily by Susie and Leo grabbing, pushing, shoving, and pulling each other (but no hitting, kicking, or biting). Travis and Jim also play strategic roles in maneuvering around each other and could even try to trip each other if they were really aggressive.

As you can imagine, it’s a pretty rough game. (We played with my cousins a lot, and I don’t think our parents ever liked it, but we played anyway.) It’s kind of one of those anything-goes games. And I guess not much of a game for strategy…the biggest or toughest players usually win. But it’s fun because different combinations of pairs can lead to different outcomes (for example, say Travis is really strong, but Leo’s kind of a wuss, or the other way around.)

The game is over when one of the top players falls off their partner’s shoulders and into the water. (It’s debatable whether a team getting dunked, even if the top player stays on top of the bottom player’s shoulders, counts as losing or not.) We also had some pretty fun ongoing games with lots of pairs (where anyone could attack anyone else), and then if you fell down you got right back up again and jumped back into the fray.

Disclaimer: Though I’ve never personally known anyone to become injured in a game of chicken, please be careful when you play. Letting especially big or aggressive kids play with smaller kids might be dangerous…so make sure everyone is safe, aware, and kind.

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Paper telephone https://www.thegamegal.com/2011/06/18/paper-telephone/ https://www.thegamegal.com/2011/06/18/paper-telephone/#comments Sat, 18 Jun 2011 14:42:20 +0000 http://www.thegamegal.com/?p=1001

What it is: A funny variation of telephone, played on paper instead of out loud. It’s a great game for creative teens or adults and can be quite entertaining. It’s always been a favorite among my family and friends.

Best for: Group of about 6 to 10.

What you need: Each player will need a piece of paper and a pencil or pen to write/draw with.

How to play: First set up the game by sitting all of your players in a circle indoors. This game might be hard to play around a table because each player needs to keep their paper secret from their neighbors, so playing in a living room on couches and chairs works great.

Then hand out paper and writing utensils to all the players. Have everyone write his or her name in small print at the bottom right of the page.

Everyone starts by writing a sentence at the top of his or her paper. It can be something random, true, abstract, from a song lyric, or about someone in the room. Here are some examples:

  • The kids all danced around the large oak tree.
  • The dog chased the carefree butterflies to the end of the rainbow.
  • If all the raindrops were lemon drops and gumdrops, oh what a world it would be!
  • Ted can’t find the right shoes to wear to prom.

Once everyone has a sentence at the top of his or her paper, everyone passes their paper to the player to their right.

Then everyone illustrates the sentence give to them with a small picture right underneath the sentence. So, for example, if Mary were given the sentence “The kids all danced around the large oak tree,” she might draw something like this:

Once everyone has finished drawing their sentences, everyone folds the top part of the paper over so it covers the first sentence, but not the picture. Then again, everyone passes their papers to the right.

Now everyone receives a paper with just a drawing visible, and everyone writes the sentence that presumably could have led to that picture (usually with some humor thrown in). For example, Bob, given the above picture, might write this sentence underneath: “Once there was a family of tree huggers.” Then everyone folds over their paper so only the last sentence is visible and passes the paper to the right.

And that’s basically how the game works. Everyone continues alternately writing sentences and drawing pictures, always covering up everything but the latest sentence or picture and passing to the right. Continue writing and drawing until you run out of room, or until everyone gets his or her paper back (that’s why you wrote names at the bottom at the beginning).

After everyone’s done writing and drawing, everyone unfolds the paper he or she has and begins to read and laugh at all the sentences and drawings, especially how in the world the first sentence turned into the last one. Then you can go around the circle one by one as everyone reads a paper out loud, or you can just pass them around so everyone can see the drawings clearly.

And then play another round!

Strategies: Really, the point of the game is to evoke laughter, so good strategies include being creative and off-the-wall with your sentences and pictures. Oh, and don’t worry, no artistic talent is required. It’s always kind of funny (or against the rules, depending on your viewpoint) when someone writes a sentence about a picture and throws in something that wasn’t there before, just to heighten the random factor. And when we play, most papers inevitably end up about people in the room, even if they don’t start out that way.

Example game

This game might be hard to visualize if you’ve never played it before, so here’s an example from a real-live game, to show you how one sentence can turn into a picture that can turn into a totally new sentence and on and on:

The kids all danced around the large oak tree.

Once there was a family of tree huggers.

After watching Fern Gully, Mrs. Mullen’s fourth grade class hurried out to the playground for a live reenactment.

The boys saw a picture of a girl and ran frantically to the park.

Many thanks to my sister and cousins for letting me use their artwork. 🙂

You can see some other game samples here.

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Going on a picnic https://www.thegamegal.com/2011/06/11/going-on-a-picnic/ https://www.thegamegal.com/2011/06/11/going-on-a-picnic/#comments Sat, 11 Jun 2011 15:55:13 +0000 http://www.thegamegal.com/?p=1234

What it is: A talking, guessing game, similar to green glass doors, but players think of their own rules rather than following the secret green glass door rule.

Best for: 2 to 8 players.

What you need: Nothing!

How to play: Similar to green glass doors, players try to discover what can be taken on a hypothetical picnic. One player starts by thinking of a rule for things that can go on the picnic; the other players try to guess the rule.

Say Julie and Todd are playing. Julie starts by thinking of a rule of things that can and can’t go on the picnic. The rule can be as complex or as simple as she likes. It can have to do with any attribute (color, shape, size, even the number of letters used to spell the name of the object). Here are some example rules Julie could choose:

  • Only yellow things can go on the picnic (bananas, the sun, dandelions, etc.).
  • Only things you can eat can go on the picnic (apples, oranges, pancakes).
  • Only things bigger than a person can go on the picnic (elephants, houses, the moon).
  • Only things that are spelled with five letters can go on the picnic (apple, grass, honey).

The rules could be even more complicated and relate to the person trying to go on the picnic, like these rules:

  • I can only bring items on the picnic that start with the same letter as my first name (so Julie could bring jam to the picnic, but Todd couldn’t, though he could bring a truck).
  • I can only bring items on the picnic that start with the same letter as the first name of the person sitting to my right (yeah, that one can get really complicated to figure out).

The player thinking of the rule can use his or her imagination and come up with something as complicated or as sneaky as they want; the point of the game is to keep the other players from guessing the rule.

Let’s say Julie picks the rule that only yellow things can go on the picnic. Once she has the rule, she starts the game by declaring something she’s bringing on the picnic. For example, she’d say:

“I’m going on a picnic and I’m bringing bananas, and I can go.”

Then it’s Todd’s turn to guess something that he can bring on the picnic. He might say, “I’m going on a picnic and I’m bringing apples?” Then Julie would shake her head sadly and say, “You can’t go.”

Play would continue, with Julie and Todd taking turns. Julie would usually say things that she could bring to the picnic, but she could give Todd some examples of things she can’t bring, too. Todd keeps guessing until he’s figured out the rule. Then it can be Todd’s turn to think of a new rule for Julie to guess.

It’s a great, entertaining game for long car trips or killing time. Since the rule changes with each round, it doesn’t get boring easily. And the level of difficulty can be easily adapted—just choose easier rules for younger kids and harder rules for older kids.

Variations: This game is a more adaptable variation of green glass doors.

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Hangman https://www.thegamegal.com/2011/06/02/hangman-game/ https://www.thegamegal.com/2011/06/02/hangman-game/#comments Fri, 03 Jun 2011 02:08:11 +0000 http://www.thegamegal.com/?p=1200 What it is: A classic word-guessing game played on paper or a chalkboard.

Best for: 2 players or however many more you want.

What you need: You’ll need paper and pencil, or something else to write with (chalkboard, wipe-off board, etc.).

How to play: The object of the game is for one player to think of a word or phrase, then for the other players to successfully guess the word before their guesses run out.

Let’s say Eli, Lucy, and Zander are playing. Eli will be the first to think of a word, so he silently thinks of one: apple. Then he sets up the game on a piece of paper by drawing a shape like this:

Then, next to it, he draws blanks to represent each letter in the word (or phrase) the other players are guessing:

Now Lucy and Zander can start guessing which word fills the blanks. They do so by guessing one letter at a time. Say Lucy guesses the letter E.

Eli thinks of his word. If the letter Lucy guesses appears in the word, Eli fills it in every time it appears:

Now Lucy and Zander know one letter of the word. Next, Zander might guess the letter T. But Eli knows the letter T isn’t in his word, apple, so Eli marks it as an incorrect guess by beginning to draw a hanging stick figure. He also writes the incorrect letter down below, so Lucy and Zander can keep track of their incorrect guesses:

Say Lucy guesses the letter P. Eli fills in all of the P’s in the word:

The game continues with Lucy and Zander guessing letters. If Eli completes the drawing of the stick figure, like this:

…that means that Lucy and Zander lose because they didn’t guess the word in time. But if Lucy and Zander correctly guess all the letters in the word or the whole word itself at any time, they win.

Then start another round! We usually played that the person who guessed the word (or last letter) correctly got to choose the next word or phrase.

Ah, this game got me through lots of long hours of high school economics class. 🙂 Some of the hardest words to guess are short words with few vowels, like black. Rare words like myrrh and hymn are great, too.

Hangman is easily adaptable for themes: just have players think of words or phrases to fit a particular area. (History hangman, anyone?) It’s a great time-filler, too, and works well with classes when there’s some time to kill.

Printables: Not that it’s necessary to play the game, but if you’d like a pre-made hangman printout, just click here and enjoy!

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Telephone https://www.thegamegal.com/2011/05/31/telephone/ https://www.thegamegal.com/2011/05/31/telephone/#comments Wed, 01 Jun 2011 04:55:29 +0000 http://www.thegamegal.com/?p=1183

What it is: A simple, silly talking game with no winners or losers. Great for kids.

Best for: Group of 6 to 12.

What you need: Just people to play.

How to play: Sit all of your players in a line. The player at one end of the line (we’ll call her Janna) thinks of a phrase or saying. It can be something made-up; in fact, it’s often funnier if it is. Something like, for example, “The cow ate the apple pie.” It can be as silly as Janna wants, about people in the room or about something random.

Once Janna thinks of her phrase, she whispers it quietly in the ear of the player next to her, Robby. Robby listens carefully, and then once Janna finishes whispering her phrase, he leans over and whispers it in the ear of the player next to him. The game continues like this, with the phrase being passed all the way down the line of players.

Now if Robby doesn’t clearly hear the phrase Janna whispers or it doesn’t make much sense to him, he CAN’T ask Janna to repeat it – that’s a rule. Each player is only allowed to say the phrase once. So if Robby didn’t hear right, he just has to guess the best he can at what the phrase might be and whisper it to the next player.

That’s where the fun of the game comes in, because by the time the phrase reaches the end of the line, it’s usually so different from the original as to be silly. Once the last player (we’ll call him Benny) has the phrase whispered in his ear, he repeats it out loud to the other players, and then everyone laughs at the absurd differences in the sentences; perhaps as what started as “The cow ate the apple pie” ends as “Now Nate learns to fly.”

To play another round, have Janna move to the end of the line and let Robby start the next phrase.

Variations: Telephone is a good simple game, but there are some more involved – and fun – variations involving charades and drawing/writing.

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Name that movie https://www.thegamegal.com/2011/05/16/name-that-movie-game/ https://www.thegamegal.com/2011/05/16/name-that-movie-game/#comments Tue, 17 May 2011 05:09:17 +0000 http://www.thegamegal.com/?p=1094

What it is: A casual, often unorganized talking and guessing game.

Best for: 2 players or however many more you want.

What you need: Nothing!

How to play: The basic game is simple: players take turns quoting movies while other players try to guess which movie is being quoted. Example: Cody might say, “That wimpy deer?!” Everyone else would guess, “The Sandlot!”

So the details of how you play are up to you. You can be strict and say that only the person who guessed the movie correctly gets to say the next movie line. You could even keep score. Or, you could just play casually and have players quote movies as they think of them. It’s a great time killer game.

Variations: A fun (and natural) variation for a larger group of players would be for someone to quote a movie, and then if another player guesses the movie, instead of just saying the title, they could name another quote from the same movie to help the remaining players guess. So, if Cody said “That wimpy deer!?” and Gabby figured out the movie, she might add “You’re killing me, Smalls!” (This can actually be a pretty fun game all on its own.)

You could also require players to, instead of naming the movie, name the quote that directly follows the first quote. (Like, “You can’t run from me!” followed by, “Oh, wait, you can. You keep surprising me!”)

If you have an iPod or computer and someone with an impressive music library, you could also play name that movie with soundtracks or movie scores. Just have one person play snippets of different songs and see who can name the movie the fastest. Our kids love this variation!

Oh, and bonus if anyone can name the three movies quoted in the post’s pictures!

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I spy https://www.thegamegal.com/2011/03/24/i-spy/ https://www.thegamegal.com/2011/03/24/i-spy/#comments Fri, 25 Mar 2011 04:12:35 +0000 http://www.thegamegal.com/?p=815
I Spy

What it is: A visual spying and guessing game, entertaining for younger kids, and, when I was a kid, my family’s game of choice while waiting for food in sit-down restaurants.

Best for: 2 players or however many more you want.

What you need: Just at least two people to play. And something relatively interesting to look at (this would be a hard game to play in an empty room with white walls, for instance).

How to play: It’s a pretty simple game. One player, like Jennie, looks around the room and picks something she can see. Then she says, “I spy with my little eye something ____,” filling in the blank with an adjective that describes the object she spies (traditionally a color).

So say Jennie’s object was a blue ceramic flower pot (like this one) sitting in the Mexican restaurant where she was waiting with her family.

Jennie would say: “I spy with my little eye something blue.” Then the other players would look around the room for something blue and try to guess Jennie’s object.

“Is it the blue border on that poster of the chili peppers?” someone might ask. Or, “Is it that vase holding the flowers by the door?” Jennie would say shake her head no until someone guessed the right object. Then the person who guessed right gets to choose the next object. And everyone would play happily, spying and guessing until the waiter brings their chips and tacos and enchiladas. Yum.

Strategies: Of course, it’s wise to not be staring at the object you’re spying while you say “I spy…” 😉 That was the tragic mistake that always got my youngest siblings.

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Animal signs https://www.thegamegal.com/2011/03/20/animal-signs/ https://www.thegamegal.com/2011/03/20/animal-signs/#comments Mon, 21 Mar 2011 05:02:55 +0000 http://www.thegamegal.com/?p=974 What it is: A noisier (and maybe sillier) variation of signs.

Best for: group of about 8ish.

What you need: Nothing other than people to play and a room with chairs for everyone to sit in.

How to play: Start by having all your players sit in a circle. Choose one player’s chair to be the head chair, then the chair to the right of the head chair to be the last-place chair.

Then each player gets to choose an animal, with a hand motion and sound effect to go with it. So, for example, if Phil were playing, he could choose an alligator as his animal, slap his hands together for the hand motion, and say “chomp!” for his sound effect. Each player needs his or her own animal. Other ideas are a lion roaring, a bird tweeting, anything. Don’t be afraid to get creative – I’ve played where someone chose a lemming, made the sign their hand fall over a cliff, and the sound effect saying “ahhh!”

Once everyone’s chosen their animal, sign, and sound effect, go around the circle a couple of times and give everyone a chance to repeat everyone else’s sign (you’ll need to remember these to play the game). When everyone feels like they’ve got each other’s signs down well enough, you can start the game.

The object, just like in the game signs, is to pass the “sign” around the circle. Players also try to work their way to the head chair by not messing up. The trick comes in keeping the rhythm and remembering who has what sign.

First set up the rhythm of the game by having all players clap along together: two pats on your lap, followed by one clap. (Think “we will rock you.”) Have everyone clap for a little bit to get the rhythm set. Start out slow so everyone can get used to the rhythm.

Once players have the rhythm down, the player in the head chair can start the game – we’ll say it’s Phil. Phil would start my making the sign and sound effect of his animal (the alligator) on a clap beat, then on the next clap beat making the sign and sound effect of another player’s animal (say Marianne’s fluttering butterfly). On the very next clap beat, Marianne would accept the sign by making her own butterfly sign, then she would pass the sign on to someone else by making someone else’s sign and sound effect.

If a player messes up, either by combining the wrong sign with the wrong sound effect, or accepting or passing a sign off-rhythm, or failing to accept the sign at all, the game stops and that player moves to the last seat in the circle, while other players move up a seat. The goal is to make it to the head chair and stay there, obviously proving that you’re the most hand-eye coordinated, animal sign-passer, sound-effect making, on-rhythm player there. How’s that for bragging rights?

Variations: If you want to make the game more challenging, you have a couple of options. First, you could just speed up the rhythm as you go, so everyone’s giving and receiving signs faster and faster. Second, either instead of (or in addition to) speeding the game up, you could make every sign “stick” to its original chair. So, say Marianne with the butterfly sign messed up and had to move to the end of the circle. She wouldn’t take her butterfly sign with her; instead, she would adopt the animal of whoever was in the last chair, while the player who moved up into Marianne’s chair would become the butterfly. This becomes challenging because you have to remember what your sign is, especially if there’s a lot of changing seats involved. It’s a lot of fun that way, too.

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Simon says https://www.thegamegal.com/2011/01/30/simon-says/ https://www.thegamegal.com/2011/01/30/simon-says/#comments Sun, 30 Jan 2011 17:49:15 +0000 http://www.thegamegal.com/?p=724 What it is: A simple game good for keeping little kids occupied (and obedient!).

Best for: Group of 3 players to however many you want.

What you need: Just people to play.

How to play: First, choose one player to be Simon. Simon stands in front of the group, while the rest of the players stand facing him. The object of the game for Simon is to eliminate players from the round by tricking them into disobeying his commands. The object of the game for the players is to stay in the round until they’re the last one remaining.

So Simon gets to give commands in two formats. He can say a command with the words “Simon says” before it, like this:

  • “Simon says touch your toes!”
  • “Simon says jump in the air!”
  • “Simon says put your arms up!”

Simon Says

When Simon gives these commands, all the players must obey, and if they fail to (try to) do what Simon says, he can call them out of the round. Simon can also give a command without saying “Simon says,” like this:

  • “Touch your toes!”
  • “Rub your tummy and pat your head!”
  • “Cover your eyes!”

If any player does obey one of these commands, then Simon says “I didn’t say Simon says!” and calls that player out of the round, too.

The last player left at the end of the round gets to be the new Simon. If by chance Simon tricks all the players and they all lose, Simon gets to give the orders for another round.

Strategies and rules: One good strategy for Simon is to give a series of quick commands starting with “Simon says…” and then another quick command without “Simon says,” tricking everyone to obey by habit. Also, Simon shouldn’t give commands that would be impossible (or embarrassing or mean) for the other plays to follow. The game is meant to test listening and obedience, not skill level.

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Alphabet chant https://www.thegamegal.com/2010/11/27/alphabet-chant/ https://www.thegamegal.com/2010/11/27/alphabet-chant/#comments Sat, 27 Nov 2010 16:35:35 +0000 http://www.thegamegal.com/?p=678

What it is: More of an activity or chant than a game with a winner and loser, but a perfect activity to occupy long car trips.

Best for: Smaller group of 3 to 6 players.

What you need: Just people to play!

How to play: Players take turns going through the alphabet and saying the following sentence:

My name is ___, my husband’s/wife’s name is ___, we live in ___, and we sell ___.

The first two blanks are always filled by names, the third blank by a place, and the fourth blank by anything you could sell (which often leads to silly results).

So, the first player would start with A and say something like this:

My name is Abigail, my husband’s name is Adam, we live in Amsterdam, and we sell apples.

Then the next player would take the next letter, B, and say something like this:

My name is Bridget, my husband’s name is Brandon, we live in Bermuda, and we sell bouncey balls.

Players just take turns, going in a circle, until you go through the whole alphabet. I suppose you could play this game competitively: If a player takes longer than three seconds to fill a blank, they’re out. But me and my sisters always just played for fun and helped each other think of words when we got stuck. It’s a nice, calm activity, if you want one of those. 🙂 And it can help younger kids with their phonics skills, too.

Variations: Hmm, I can’t think of any variations. Anyone have any to share?

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Twenty questions https://www.thegamegal.com/2010/11/20/twenty-questions/ https://www.thegamegal.com/2010/11/20/twenty-questions/#comments Sun, 21 Nov 2010 00:38:20 +0000 http://www.thegamegal.com/?p=809

What it is: A guessing game for two or more players.

Best for: 2 players or however many more you want.

What you need: Just your brains. 🙂

How to play: One player (let’s call her Tasha) first gets to think of a noun (a person, place, or thing). Once Tasha has a noun picked out, the other players then get to guess by asking questions that can be answered with a yes or a no. If you’re playing by the strict rules, players only get to ask 20 questions, and if they haven’t guessed by then, Tasha wins. If someone does guess what the object is, that person gets to think of the next thing to guess.

So here’s how a sample game might go: Tasha picks the noun “fire hydrant.” Say she’s playing with one person, her friend Leroy. The game might go like this:

Leroy: “Is it a person?”

Tasha: “No.”

Leroy: “Is it a thing?”

Tasha: “Yes.”

“Is it alive?”

“No.”

“Could I hold it in my hand?”

“No.”

“Is it made of metal?”

“Yes.” …

And the game would go on like that until Leroy uses up his 20 questions or until he guesses what the object is. It’s a great game for filling up long hours on car rides or for playing on walks. And you can go by the 20-question limit if you want, but I never really have. We just ask and guess until someone guesses right, then it’s their turn. And if you’re playing with little kids or just playing for fun, you could allow hints, too, especially if it’s taking a long time to guess something.

We also usually play with concrete nouns, things that you could see, touch, or feel. If you want to allow or disallow abstract nouns (like honor, love, capitalism…), you should probably specify beforehand, either way.

Some of the hardest-to-guess objects I’ve played with are confetti, trash bags, stop signs, and…oh, fire hydrant. 🙂

Variations: No, because and breakfast combo are some more difficult variations on this classic game. And poodle is a slightly sillier one 🙂

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Spoons! https://www.thegamegal.com/2010/11/13/spoons/ https://www.thegamegal.com/2010/11/13/spoons/#comments Sun, 14 Nov 2010 05:56:39 +0000 http://www.thegamegal.com/?p=636 What it is: Awesome! That’s what it is. This game is so fun and I love it so much, it gets an exclamation mark in its title.

Oh, but what it is: A fast-paced, fast-moving card game, good for big or smaller groups of people, and always a crowd pleaser.

Best for: 4 to about 10 players.

What you need: You’ll need a deck of playing cards (two if you’re playing with a big group. It’s okay if they don’t match). You’ll also need spoons, either the metal or the plastic variety, enough so that every player minus one can have one.

How to play: Set the game up by sitting all players down in a circle on the floor. Put all the spoons carefully in the middle of the circle, with handles facing outwards, like this:

Shuffle the cards, then deal four cards to each player. Put the remaining cards face-down next to one player that you designate as the starter (we’ll call the starter Max for this game).

The final object of the game is to grab a spoon from the middle of the circle and not be the one player left without a spoon. You can grab a spoon when you either have four cards of the same kind (four aces, four kings, four twos, etc.) or when you see another player grab a spoon.

Play starts with Max, who draws a card from the deck, looks at it, and then either discards it or switches it for a card in his hand and discards that one. So remember: the goal is to collect four of a kind. If Max is holding an ace, a king, a two, and a six, and he draws another two, he’d probably want to keep it, so he could exchange the two for the six and discard the six.

Max discards the card face-down into a pile in front of the next player in the circle (say it’s Annie). Annie then picks up the card, looks at it, and either discards it or switches it for a card in her hand and discards another. She discards in front of the next player, and play moves like that all the way through the circle. Each player can only pick up the cards directly in front of them. The last player in the circle starts a discard pile near Max, which he will draw from when the original deck runs out.

So that’s basically how the game works, with each player trying to collect four of a kind. And all players are drawing and discarding at the same time, moving as fast as they can or want. Each card must go though every player’s hand, though, so if Annie is slow, she might have a pile build up in front of her (while the other players urge her on).

So the goal is to collect four cards of a kind. Remember Max with his two twos? Let’s say he finds the other two twos in the deck, so then he’s holding four cards of a kind. He can immediately grab a spoon from the middle of the circle. And as soon as the other players see Max grab a spoon (or, really, see Max starting to grab a spoon), they can grab a spoon, too, but one person, like Annie, will be left without a spoon. Then Annie would get a letter S. Next time she gets left without a spoon, she gets a letter P, then O-O-N, and then when you get all five letters, you’re out of the game.

When a player leaves, take one spoon away, too, so the number of spoons is still one less than the number of players. Play until one player remains: the winner.

Strategies: The “right” way to play this game is to carefully watch your cards, so you can collect four of a kind, but also always keep one eye on the spoons so you’re never left without one. If you wanted, you could also just watch the spoons and forget about your cards (but you still have to go through the motions of picking up each card and putting it in the discard pile).

When collecting cards, sometimes if you see two of one kind go through the deck, you might want to pick up the third one, so the people on down from you don’t collect four of a kind, or so if the other two cards make it through the rest of the circle unwanted, you can collect them.

If you’re the first to have four of a kind and grab a spoon, it’s fun to take it as quietly and as secretly as you can, and then hide the spoon and pretend to keep playing. If no one saw you, it might be a few minutes until someone looks at the spoons, counts them, and realizes there’s one missing. I’ve played sometimes when all but one or two spoons were taken, and the last two or three people in the game kept playing, searching for four of a kind, not even realizing that the spoons were gone. 😉 Those times are fun.

Variations:  If you want a faster game, do single elimination: a player is out as soon as they fail to grab a spoon one time (no more counting S-P-O-O-N). You also don’t have to put the spoons in a neat circle. Sometimes we pile them all messy, like this:

Then (especially if they’re metal spoons), it’s harder to take a spoon without making noise, which makes the grabbing-for-the-spoons moment at the end more rowdy and rough.

If you really like rowdy and rough games, try putting the spoons not in the middle of the circle, but somewhere else, like in the next room, behind a couch, up the staircase…. That sure leads to some rowdy games. Then it’s pretty impossible to sneak away from the game to grab a spoon, so everyone ends up running and jumping over each other to get a spoon at any cost. It’s a lot of fun, usually something kind of like this:

Oh, and one more thing: if one time you really really want to play this game, but you can’t find any spoons anywhere, so you think, “Hey, why don’t we just play with forks instead?” … um, don’t do it. Just don’t.

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Green glass doors https://www.thegamegal.com/2010/11/11/green-glass-doors/ https://www.thegamegal.com/2010/11/11/green-glass-doors/#comments Fri, 12 Nov 2010 05:41:34 +0000 http://www.thegamegal.com/?p=638

What it is: A talking, thinking game for anywhere from two to a busload of players. This is also one of those games where you need someone who knows the “secret” and other players who are clueless.

Best for: 2 players or however many more you want.

What you need: Nothing! 🙂 Well, just people to play, at least one who knows the “secret” and at least one who doesn’t.

How to play: The object of the game is for players to discover what can be taken through a hypothetical set of green glass doors. Players who know the secret give other players hints (or further confuse them) by saying “I’m going through the green glass doors and I’m bringing ___, but not ___,” filling in the blanks with an object than can go through the green glass doors and an object that can’t, respectively.

So players who know the secret might say things like this:

I’m going through the green glass doors and I’m bringing a poodle, but not a dog.

I’m going through the green glass doors and I’m bringing the moon, but not the sun.

I’m going through the green glass doors and I’m bringing a puddle, but not water.

I’m going through the green glass doors and I’m bringing boots, but not sandals.

I’m going through the green glass doors and I’m bringing Harry Potter, but not Ron Weasley.

Have you figured it out yet?

Players who don’t know the secret to the game can then try their own sentences, maybe something like, “I’m going through the green glass doors, and I’m bringing a lamp shade, but not a light bulb?” To which the in-the-know players would respond with, “Nope, you can’t go through the green glass doors” while shaking their heads sympathetically. The game can continue indefinitely, and pause and resume as needed, until all players know the secret. It’s perfect for filling long hours during car trips.

So do you know the secret yet? Do you know what can be taken through the green glass doors? 😉 (I’ll give you one hint: the fact that you’re reading this post and not playing this game out loud should be a huge help to you.) Oooh, I know! How about, if you still don’t know the secret, leave a comment in the form of “I’m going through the green glass doors and I’m taking ___ but not ___,” and I’ll respond with a yes or a no! And, if you already know the secret, you can post mysterious, enigmatic sentences to confuse all the clueless people! It’ll be like a massive online, ongoing version of green glass doors! Awesome!

Or…since you’re probably reading this blog to figure out how to play, and if you really really really want to know and have no will power at all, or any desire to experience that awesome “a-ha!” moment when you figure out the secret yourself, click here to find out.

Variations: My mom and sister play the same game but call it Fanny Dooley, where Fanny Dooley a made-up lady and phrases take the form of “Fanny Dooley has ___ but not ___.” I’ve also heard the game called “deep but not profound” (which I think is clever, funny, and awesome).

Also, for a very similar game with more flexible rules, check out going on a picnic.

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Pictionary https://www.thegamegal.com/2010/11/06/pictionary/ https://www.thegamegal.com/2010/11/06/pictionary/#comments Sat, 06 Nov 2010 21:14:27 +0000 http://www.thegamegal.com/?p=732

What it is: Originally a board game, but it’s become a common classic, and you don’t need to buy the game to play your own version. It’s a drawing word-guessing game for groups of any age.

Best for: Group of at least 4 players.

What you need: You’ll need something to draw on, like a big pad of paper and marker, a chalk board and chalk, or a wipe-off board and dry erase marker. Or even just a stack of blank paper. You’ll also need slips of paper with words written on them and a hat or bowl to put them in. (Or, you can use my online word generator!) Optional: a stopwatch/hourglass/clock, and a piece of paper to keep score.

How to play: The game is pretty simple: players take turns silently drawing different things while their team tries to guess what the drawing is. Teams compete against each other to have the most guessed words and win the game.

The way you set up the game can vary; pictionary allows for a lot of flexibility. For this post, let’s pretend you’re going to play with a big group divided into two teams.

Before the game starts, you’ll want to come up with some things to draw and write them on slips of paper (see the end of this post for some pre-made lists). The objects can be as hard or as easy as you want. If you’re playing with little kids, easily illustrated nouns like sun or bear would probably be good; if you’re playing with teens or adults, throw in some abstract nouns like honor, some adjectives or verbs like upset or dance, or maybe some idioms like have a cow.

Once you have your slips of paper ready, fold them up and put them in a bowl or hat. Then divide your players into two teams.

If you have one drawing surface, have teams take turns sending up a player to pick a word from the hat and draw it in a pre-designated amount of time. If the team guesses the word before the time runs out, they get a point. (Or, if you want to designate hard and easy words at the beginning, you could assign different point values to different words.) Then the other team takes a turn.

If you have two drawing surfaces, you could have each team send up a player and have them draw the same word at the same time (hiding their drawings from the other team). First team to guess the word wins the round.

At the end, tally up points and announce a winner!

Variations: Instead of having a player draw one word before the time runs out, you could let team members draw as many words as their team could guess before the time runs out, if you like that sort of fast-paced action.

You also don’t have to keep score or keep time if you want. You don’t even need two teams. You could just play with a big group of people and take turns drawing, with slips of paper or with players thinking of their own words to draw. Players take as long as they need to draw. The first player who guesses correctly gets to draw next.

Printables: Want some ready-to-go pictionary word lists? Click any of the links below, print out the lists, cut into strips, mix and match, and enjoy! Or, if you want word lists you don’t have to print out, check out my word generator.

And if you really like playing pictionary beyond the occasional class or family party, I’d highly recommend buying the real game. It has a lot more words, a board, and a better way to keep score; it’s an awesome way to play.

Variations: Looking for new ways to spice up your pictionary games? Try mixtionary, musical pictionary, paper telephone, or pictionades. Happy playing!

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The alphabet game https://www.thegamegal.com/2010/09/25/the-alphabet-game/ https://www.thegamegal.com/2010/09/25/the-alphabet-game/#comments Sun, 26 Sep 2010 03:20:05 +0000 http://thegamegal.wordpress.com/?p=493 What it is: A car game for anywhere from one player to a whole carful of players.

Best for: 2 players or however many more you can fit in a car.

What you need: A car trip and someone to play. And you probably need the car trip to be at least partly through a populated area with road signs.

How to play: The came is pretty simple: players look out the car windows at passing road signs and try to spot a word that starts with the letter A. Then, once that has been found, a word that starts with the letter B, then C, and so on all the way until Z, when the game ends. My siblings and I played this game all the time on our family road trips. Sometimes we would have a game that would last hours and hours: we would start as we were leaving our city, dwindle as we drove through fields and mountains, and pick up again where we left off when we reached a populated area again. Some letters (like Q, X, and Z) get pretty tricky. I remember waiting for miles and miles to catch a glimpse of a Dairy Queen. For this reason, my sisters and I vowed that if we ever owned a restaurant, we’d name it something like this:

Rule Variations: You should probably set your rules before you begin, because (as I’ve experienced), many disputations can arise. For instance, does a letter have to come at the beginning of a word? Or is it okay if just appears anywhere in the word? Either way, do license plates count? (This was our most common source of disputation.) Do you always have to find letters in order? Pick your rules, stick to them, and have fun!

Variations: You can play with everyone working together on one team, individually, or as two teams (maybe one team looking out the left windows and one looking out the right). And I’ve also played (in sparsely populated areas) where you have to just find an object that starts with each letter, not the actual word. If you want to take out the I-spy element and make it more about thinking, play by thinking of objects instead of spying them. Another road trip I-spy game is the license plate search. Any one else have any rules or variations to share?

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Dibble dabble https://www.thegamegal.com/2010/09/02/dibble-dabble/ https://www.thegamegal.com/2010/09/02/dibble-dabble/#comments Thu, 02 Sep 2010 13:47:41 +0000 http://thegamegal.wordpress.com/?p=378

What it is: A pool game my siblings and I loved to play (my mom taught it to us; I think she used to play with her siblings when she was a kid).

Best for: Group of 3 to 8 players.

What you need: A pool, probably at least 4 players, and a small white wiffle ball (one the size of a golf ball).

How to play: All players stand outside the pool, with their backs turned towards it. One player takes the wiffle ball, places it somewhere on the bottom of the pool, and then resurfaces. As soon as the other players hear the player resurface, they turn around and start watching for the ball – the goal is to be the first to find and grab it. A small white wiffle ball floats, but slowly, so it will take a while for it to come up to the surface. The players on the side don’t know where the ball might be, so they all watch for it carefully. The first player to spot the wiffle ball jumps into the pool to grab it. But as soon as he or she jumps in, the other players can jump in, too, and then whoever grabs the white wiffle ball first and yells “dibble dabble” (no matter if it’s the person who first spotted it or not) wins. The winner gets to hide the wiffle ball for the next round.

If you’re playing with a big group, chances are more than one person will spot the wiffle ball at the same time, but that’s okay. The rule just says that players are allowed to jump in the pool either when they see the wiffle ball or when they see someone else jump in.

A small white wiffle ball is very hard to spot in a pool (especially if people are jumping in and splashing around), so a lot of the game is usually spent searching for the ball, but still splashing around a lot to keep others from finding it, too. And that’s all part of the fun. 🙂

Strategies: If you’re the one to see the ball first and jump in, it could be smart to jump away from where the ball is (if you’re fairly certain you’re the only one who’s seen it), because most likely the other players will be watching to see where you jump so they can jump in after you and grab the ball. While they’re splashing and searching, you make a break for it, grab the ball, and yell “dibble dabble!” Or, if you’re the one hiding the ball, you can get sneaky and place it by an edge, or even on the surface of the pool, just to throw the other players for a loop. You could also, when all the players are in the pool looking for the ball, pretend to see it on the far side of the pool to distract your opponents while you’re still searching.

Variations: We always played with a wiffle ball, but you can play with anything small, hard to see, and buoyant-but-not-too-buoyant, like a toothpick, a popsicle stick, a golf tee, a toothpaste cap, or 2-liter soda bottle cap.

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First letter, last letter https://www.thegamegal.com/2010/09/01/first-letter-last-letter/ https://www.thegamegal.com/2010/09/01/first-letter-last-letter/#comments Thu, 02 Sep 2010 04:00:21 +0000 http://thegamegal.wordpress.com/?p=405

What it is: An easy talking game for anywhere from two to lots of players, perfect for car trips, bus rides, or walks.

Best for: 2 players or however many more you want.

What you need: Just people to talk.

How to play: It’s a pretty simple game. First, players pick a category—let’s say food. One player starts by naming any food, say, a strawberry.

The next player has to name a food that starts with the last letter of the previously named food: so, in this case, Y. Yam, for example, would be a good choice.

Then the next player has to name a food that starts with M. And that’s the game! Keep naming food until you can’t name any more. Then choose a new category and go again!

Variations: You can have players go in order, and the first player to not think of a word (at all or within a certain time limit) or say a repeat word is out. Play until you have one winner. Or, if you’re looking for a less restrictive game, don’t set a playing order and have players call out words whenever they have a good one. Play until no one can think of another word. If you’re competitive, you could even keep points—whoever has called out the most words by the end wins. Can you think of any other ways to play?

Printables: Here’s the list of categories if you need help brainstorming some!

Printable-markerCategories

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Don’t Eat Pete https://www.thegamegal.com/2010/09/01/dont-eat-pete/ https://www.thegamegal.com/2010/09/01/dont-eat-pete/#comments Wed, 01 Sep 2010 17:21:53 +0000 http://thegamegal.wordpress.com/?p=316

What it is: A classic party game that works great for younger kids. My siblings and I played this at all of our birthday parties when we were little.

Best for: 4 to 10 players.

What you need: Small, hard candy (we always used M&Ms, but Reeces Pieces or Skittles would work great, too) and a Don’t Eat Pete game board. Don’t worry, it’s easy to make one. You just need a grid of nine faces, like the one pictured.

You can get creative with the colors and faces you use. You could probably even have more than nine faces. That’s just the number I’ve always played with. It works well. It’s also best if the grid is large, like on a poster board, but if you want to download a mini version, click here.

How to play: Put the game board in the middle of the room and have everyone sit in a circle around it. Next, lay out one piece of candy on each face. Then choose one person (or have someone volunteer) to leave the room and cover their ears. Say Bobby is the one to leave. While Bobby is gone, the rest of the players secretly choose one of the nine faces to be “Pete” for that round. Then you can call Bobby back into the room. But, shh! Make sure everyone keeps the identity of Pete a secret.

Bobby then gets to start choosing pieces of candy to eat while everyone else watches in anticipation. As soon as he touches the candy that’s on Pete, everyone yells as loud as they can, “DON’T EAT PETE!” Then Bobby’s turn is over and someone else gets to go. Bobby only gets to eat the candy that he chose before he touched Pete.

So then fill up the board with candy again and let someone else go! It’s a lot of fun for little kids: something about the anticipation, the suspense, the colored smiley faces, the candy…I don’t know. But I loved it when I was a kid, as evidenced by this video of me describing my five-year-old birthday party games.

Aren’t I cute? (Many thanks to Aunt Melissa for documenting this precious moment of my childhood. :-))

Printables: Click here to download a mini Don’t Eat Pete board. Have fun!

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Tell a story https://www.thegamegal.com/2010/08/18/tell-a-story/ https://www.thegamegal.com/2010/08/18/tell-a-story/#comments Thu, 19 Aug 2010 03:32:09 +0000 http://thegamegal.wordpress.com/?p=305 What it is: A creative (and usually silly) talking activity for anywhere from two to many players.

Best for: Group of 2 to 9 players.

What you need: Just people to play. 🙂

How to play: First, have everyone sit in a circle, or establish a clear playing order so everyone knows when it’s their turn. Then you can start. The point of the activity is just to tell a story, one word at a time. Each player gets to say one word. So this is how a sample start to a game might go:

I’ve played where ending punctuation marks count as words, too; otherwise, sentences tend to drag on without any clear end. You can tell your story on paper or out loud or both, and it usually ends up pretty silly or ridiculous. But that’s the fun part. 🙂

Variations: To avoid the story breaking down into a totally unrelated mess of words that lacks any continuity whatsoever (which is often what happens when I play with my siblings), you could choose a topic or narrow the scope before hand. Or, just say anything goes. You could also play by having each player say a whole sentence at a time, rather than a single word. Also, the game fortunately, unfortunately is very similar, just with a little more direction.

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One hundred https://www.thegamegal.com/2010/07/31/one-hundred/ https://www.thegamegal.com/2010/07/31/one-hundred/#comments Sun, 01 Aug 2010 05:44:42 +0000 http://thegamegal.wordpress.com/?p=228
100

What it is: A not-too-silly, not-too-extreme, sitting down, quiet, yet still intense group game.

Best for: Group of at least 10ish.

What you need: Each player needs a piece of paper to write on. You also need one die and one pen.

How to play: Everyone sits in a circle, either around a table or on the floor. One person starts out with the pen, and the person to their left starts out with the die.

Let’s say Paul has the pen, Tasha is to his left with the die, and Adam is sitting to Tasha’s left. When the game starts, Paul starts writing legible numbers, starting with 1 and going up to 100, as fast as he can on his paper, while Tasha starts rolling the die as fast as she can, trying to roll a six. As soon as she does roll a six, she gets to grab the pen from Paul and start writing numbers on her paper, while Adam grabs the die and tries to roll a six. As soon as he does, he grabs the pen, and the person to his left starts rolling. Play proceeds around the circle like this. The next time Paul gets the pen, he starts writing where he left off. The first person to write to 100 on their paper wins.

Variations: This game is a little like the candy bar game, sort of. But while the candy bar game is pretty silly, one hundred is better for older players, and it’s a good game to play if you have a big group and want a game to play, but still want to be able to talk and laugh, because the people who aren’t rolling or writing will be able to chat and laugh all they want without worrying about the game, until it’s their turn.

Update: I’ve also heard this game called roll-and-write, played with two dice where players try to roll doubles instead of a six, and where you can also make the game more interesting by encouraging tackling and trash talking. 🙂

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Spaz https://www.thegamegal.com/2010/07/31/spaz/ https://www.thegamegal.com/2010/07/31/spaz/#comments Sun, 01 Aug 2010 04:28:40 +0000 http://thegamegal.wordpress.com/?p=201
pool

What it is: A way fun physically active game played around a pool table.

Best for: Group of about 5 to 10 players.

What you need: A pool table with plenty of room around it to move in. And a group of people to play.

How to play: First, get rid of all the balls except for the eight ball and the cue ball. Those are the only ones you’ll need. You won’t need any cue sticks, either. Next, decide playing order by lining up around the table. Remember who you go after.

The object of the game is to always keep the eight ball moving. If it stops moving on your turn, you get a letter. If you get four letters (S, P, A, and Z), you’re out of the game.

Here’s how it works. Everyone lines up in order around the pool table. Let’s say Kim is playing, and it’s her turn. She steps up to one short end of the pool table and grabs the cue ball. Then another player stands on the opposite side of the table, grabs the eight ball, and rolls it across the pool table pretty hard, so it starts bouncing back and forth between the two ends. Kim’s job is to roll the cue ball and hit the eight ball with it. As soon as she hits the eight ball, her turn is over and she moves away from the table. Then the next player (say, Frank) is up. He grabs the cue ball and has to hit the eight ball, too. If the eight ball loses momentum and stops moving before he can hit it, he gets a letter.

Now, there are two important rules. First, the player who’s up must always stand between the pockets on either short end of the table:

spaz

No standing on the long ends; only on the short ends. Second, you can only hit the eight ball when it’s on the opposite side of the table as you. So in the above picture, pretend there’s an invisible line connecting the two middle pockets on the long ends. If the eight ball is on the left half of the table, you have to be on the right side, and vice versa.

That’s where the physically active part comes in—as the eight ball keeps rolling across the table, you end up running around it a lot to make sure you’re on the opposite side before you can hit the eight ball. You end up jogging more and more if the eight ball is on the other side, you roll the cue ball towards it, and you miss—then you’ve gotta run around the table, grab the cue ball, run back around, and hope the eight ball hasn’t stopped moving yet. There are no limits on how many times you can miss, as long as the eight ball keeps moving. Also, if you accidentally hit the eight ball when it’s on the same side of the table as you, you get a letter.

There’s one more way to get a letter in spaz: if the person whose turn precedes yours knocks the eight ball into a pocket. So say Kim’s up again, and she grabs the cue ball and rolls it towards the eight ball. The eight ball is hit and rolls right into the corner pocket—that means Frank, who goes after Kim, gets a letter. He also loses his turn and the person after him starts again.

So that’s spaz. Play proceeds around the circle. Keep track of your letters, and when you get all four, you’re out. The number of players gets smaller and smaller as players are eliminated, until a sole champion remains.

If you want to see a sample game, here’s one. Just letting you know, the video quality isn’t super great, it’s noisy, and it’s not super clear, but hopefully it’ll help give you an idea if you’re a little lost.

Spaz sample

Strategies: One of the best strategies is, when it’s your turn, to wait until the eight ball is moving pretty slowly, almost stopped, and then very lightly hit it with the cue ball. Then the player after you really has to hustle to avoid getting a letter. Of course, hitting the eight ball into a pocket is a great strategy, too. But often the game is so fast-paced that aim might not have much to do with it. 🙂

Cautions: This game is best suited for teens and older. Be careful of smashed fingers or flying pool balls…yes, very careful.

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Sock https://www.thegamegal.com/2010/07/31/sock/ https://www.thegamegal.com/2010/07/31/sock/#comments Sun, 01 Aug 2010 03:20:39 +0000 http://thegamegal.wordpress.com/?p=168
sock

What it is: One of those invade-your-personal-space group games that leaves you laughing in the end.

Best for: About 9 players.

What you need: A pair of longer-than-ankle socks that you don’t particularly care about, because they’ll probably get a little stretched out. And a room with enough space for everyone to sit in a circle on the floor.

How to play: First, get ready by taking the pair of socks, wadding one sock into a ball, and stuffing it into the toe of the other sock. Then pick one person to be It (let’s say it’s Tom). Next, have everyone else form a circle by sitting on the floor with their legs bent in front of them, feet flat on the ground, knees up. The circle should be tight enough that everyone is shoulder-to-shoulder with the person next to them.

The person who’s It, Tom, kneels or squats in the middle of the circle. Everyone in the circle puts their hands under their legs so Tom can’t see them. To start the game, someone in the circle starts out with the sock. The point of the game is to pass the sock from person to person, under everyone’s legs, without Tom seeing (or at least grabbing) the sock. If he sees or suspects he sees it, he makes a grab for it. If Jill has the sock and is trying to pass it off to Melissa, but Tom sees and grabs it from Jill first, that means Jill is the new It.

Strategies: If Tom is It and in the middle of the circle and his back is turned to you, and you have the sock, you can get daring and pull it out and bop Tom with it (the sock is the perfect shape for that). Then you’ve got to move quick to pass the sock on before Tom grabs it. But it makes the game more fun (or mean, I guess).

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Name that tune https://www.thegamegal.com/2010/07/31/name-that-tune/ https://www.thegamegal.com/2010/07/31/name-that-tune/#comments Sun, 01 Aug 2010 03:00:12 +0000 http://thegamegal.wordpress.com/?p=109
music

What it is: A simple, easy game that can be played with two or lots of people.

Best for: 2 players or however many more you want.

What you need: Just people who know and like music. Optional: something that plays music (piano, guitar, iPod speakers, you know).

How to play: The basic game is simple. Someone picks a song and starts humming or singing it. Then the other players try to guess which song it is. Or, instead of singing or humming, you can play songs on the piano, one note at a time, or from a CD in the car, or with an iPod, or anything that makes music. You could take turns singing or playing songs, or have one designated song-player. You could choose a theme (oldies, Disney, movie scores, 90s pop) or leave it open. And I suppose you could keep score, but you don’t have to at all.

Variations: If you’re into music but not singing, you could play name that tune by reciting lyrics instead of humming or singing. For some similar games, also check out Sing a song and What’s the name of that song?

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The human knot https://www.thegamegal.com/2010/07/31/the-human-knot/ https://www.thegamegal.com/2010/07/31/the-human-knot/#comments Sun, 01 Aug 2010 01:50:08 +0000 http://thegamegal.wordpress.com/?p=9
human knot

What it is: An old classic, and one of my favorites—when played with people I knew well. Otherwise…well, let’s just call it a get-to-know-you game.

Best for: Big group of 10 to like 18 players.

What you need: A bunch of people.

How to play: Have everyone stand in a circle, shoulder to shoulder. Tell everyone to put their right hand in the middle and then grab someone else’s hand (preferably with no peeking). Repeat with everyone’s left hand. Now you should have a big mob of people—a knot, if you will—and everyone should be holding on to two other people’s hands. The task? Untangle the knot! It will involve teamwork, communication, stepping over arms, twisting around, and probably lots of flexibility. The only rule is that no one may break a hand hold. Once the knot is untangled, you should have a big circle, or maybe two separate smaller circles, or maybe two circles that interlock. Either way, the knot is untangled. Ta da!

Variations: Playing in the pool can be extra fun because the weightlessness makes it easier to duck around and through the knot. Just make sure that everyone can reach the bottom! I’ve also played with a “doctor”—one person who isn’t part of the knot but who walks around and directs everyone on how to untangle it.

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Questions Only https://www.thegamegal.com/2010/06/30/questions-only/ https://www.thegamegal.com/2010/06/30/questions-only/#comments Wed, 30 Jun 2010 11:24:17 +0000 http://thegamegal.wordpress.com/?p=43
Questions only

What it is: A talking game for two or more players.

Best for: 2 up to about 8 players.

What you need: Just two or more players.

How to play: The point of the game is to hold a conversation using only questions. Players take turns asking questions to each other, and the first person to say a statement is out. The questions don’t have to make sense or logically respond to one another; the trick is just to get another player to fall into the habit of automatically answering a question. So a sample game between Ian and Lilly might go something like this:

IAN: Why is the sky blue?

LILLY: What are you doing?

IAN: Where are you going?

LILLY: What time is it?

IAN: Where is my hairbrush?

LILLY: Where do you think it is?

IAN: I don’t know….dang it!

LILLY: Haha! I win!

(Ian just said a statement, so he loses.)

With more than two players, you can take turns asking questions in a circle, or players can ask questions specifically to other players, in any order.

This is a great game to play while killing time in the car, on a bus, waiting in line…you get the idea. So go ask some questions!

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