Looking for the perfect DIY escape room kit? Check out these below! Here’s a list of the escape rooms I offer and their recommendations/summaries:
Alien Threat
- Premise: Players are trapped in a government facility trying to contain escaped alien creatures
- Ages: 16+, or 14+ if assisted by adults
- Difficulty: Hard
- Group size: 5 to 10 (if played in one room) or up to 15 if played virtually
- Approximate time: 60 minutes (allow for more if setting up a video call)
- Required supplies: Tape, scissors, writing utensils, and play-doh or clay
- Players need their own computers or devices, smartphones, and a good Internet connection
- Host’s role is to host the video call and provide hints only
Science Lab Breakout
- Premise: Players have been mysteriously trapped by a science corporation
- Ages: 12+
- Difficulty: Medium/hard to medium/easy (2 difficulty levels included)
- Group size: 3 to 10
- Approximate time: 60 minutes
- Computer or smartphone with Internet recommended by not required
- Host’s role in the room is to provide hints only
- Required supplies
Space Pirate Attack
- Premise: Players are space travelers locked in a spaceship cargo hold
- Ages: 14+
- Difficulty: Hard
- Group size: 3 to 10
- Approximate time: 60 minutes
- No Internet required
- Host plays a role in the room
- Required supplies
Seafloor Escape
- Premise: Players are trapped in a flooding underwater hotel
- Ages: 12+
- Difficulty: Medium
- Group size: 3 to 5
- Approximate time: 30 to 60 minutes (depending on how you set up the game)
- Computer with Internet required
- Host’s role in the room is to provide hints only
- Required supplies
Color Crisis
- Premise: Players are locked in an underground vault trying to restore color to the world
- Ages: 8 to 12
- Difficulty: Easy
- Group size: 3 to 6
- Approximate time: 40 minutes
- Computer or tablet with Internet recommended, but not required
- Host’s role in the room is to provide hints only
- Required supplies